Player Matchup

Chronos
Chronos
Aristoook
Chronos
Level 16
God Stats
1W - 1L
1,467 SR
Queue Stats
1W - 3L
1,401 Elo+
Solo
Hel
Hel
MEL10D4S_Sz
Hel
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 31L
1,400 Elo+
Solo
Da Ji
Da Ji
Roniin69
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,274 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ryan 4Fun
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artio
Artio
Soujha
Artio
Level 29
God Stats
14W - 14L
1,421 SR
Queue Stats
232W - 225L
1,463 Elo+
Solo
Team Averages
Level 14
1,478 SR
1,408 Elo+

VS

Team Averages
Level 24
1,526 SR
1,490 Elo+
Odin
Odin
Aiorialeao01
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,351 Elo+
Party 2
Apollo
Apollo
Hurum-jj
Apollo
Level 30
God Stats
3W - 2L
1,543 SR
Queue Stats
66W - 62L
1,397 Elo+
Party 2
Baron Samedi
Baron Samedi
MachoOmega7212
Baron Samedi
Level 28
God Stats
8W - 4L
1,630 SR
Queue Stats
109W - 133L
1,362 Elo+
Solo
Ares
Ares
TheBrickGuardian
Ares
Level 7
God Stats
7W - 1L
1,772 SR
Queue Stats
7W - 1L
1,890 Elo+
Solo
Loki
Loki
xXNunesBoy_xX
Loki
Level 28
God Stats
4W - 11L
1,185 SR
Queue Stats
49W - 48L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aristoook
Chronos
12
0 / 9 / 0
8,662
333
3,203
16,611
5,038
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 8 / 0
11,200
431
8,465
23,845
8,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Roniin69
Da Ji
12
1 / 12 / 1
8,846
340
9,871
22,711
7,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Ryan 4Fun
Tsukuyomi
14
1 / 12 / 1
9,530
367
13,815
22,624
8,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artio
Soujha
Artio
16
1 / 1 / 2
10,953
421
15,480
15,030
18,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 13
11,390
438
7,354
19,107
12,442
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
Hurum-jj
Apollo
20
10 / 1 / 11
12,929
497
16,547
14,552
6,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
MachoOmega7212
Baron Samedi
19
8 / 2 / 12
13,622
524
19,338
17,568
9,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
11 / 0 / 14
14,066
541
18,138
18,334
24,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
8 / 1 / 8
12,490
480
11,451
14,340
5,318
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
99
5
Kills
41
42
Deaths
6
4
Assists
58
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
L
Chronos
Aristoook
Chronos
0
9
0
0
W
Apollo
Hurum-jj
Apollo
10
1
11
15.5
L
2
8
0
0.25
W
Baron Samedi
MachoOmega7212
Baron Samedi
8
2
12
7
L
Da Ji
Roniin69
Da Ji
1
12
1
0.13
L
Tsukuyomi
Ryan 4Fun
Tsukuyomi
1
12
1
0.13
L
Artio
Soujha
Artio
1
1
2
2
W
11
0
14
18
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,834
Damage
72,828
100,821
Taken
83,901
48,574
Mitigated
57,993
19,855
Healing
19,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,354
3,390
0
250
19,107
12,442
162
9,772
8,317
0
33,528
L
Chronos
Aristoook
Chronos
3,203
668
0
515
16,611
5,038
141
6,081
10,352
33,861
0
W
Apollo
Hurum-jj
Apollo
16,547
11,064
0
4,196
14,552
6,578
4,877
3,359
10,923
0
114,496
L
8,465
920
2,620
6,445
23,845
8,390
0
12,134
11,182
52,713
0
W
Baron Samedi
MachoOmega7212
Baron Samedi
19,338
1,084
1,686
5,783
17,568
9,546
4,137
6,230
10,827
90,569
0
L
Da Ji
Roniin69
Da Ji
9,871
2,140
0
1,420
22,711
7,822
1,677
7,726
14,814
0
34,703
L
Tsukuyomi
Ryan 4Fun
Tsukuyomi
13,815
2,844
0
1,464
22,624
8,514
410
7,872
14,680
0
45,042
L
Artio
Soujha
Artio
15,480
1,653
148
7,243
15,030
18,810
526
2,587
12,317
66,359
0
W
18,138
860
0
4,718
18,334
24,109
293
1,822
16,352
53,038
0
W
11,451
4,590
493
2,362
14,340
5,318
2,225
4,135
9,781
0
73,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,191
Gold Earned
64,497
401
Minions Killed
522
0
Camps Cleared
0
2,079,542
Distance Traveled
2,529,636
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,390
438
66
3
0
491,597
0
L
Chronos
8,662
333
61
2
0
457,637
1
W
Apollo
12,929
497
150
6
0
508,015
1
L
Hel
11,200
431
84
3
0
415,747
2
W
Baron Samedi
13,622
524
168
6
0
436,028
3
L
Da Ji
8,846
340
49
2
0
415,484
0
L
Tsukuyomi
9,530
367
76
3
0
431,345
2
L
Artio
10,953
421
131
5
0
359,329
7
W
Ares
14,066
541
43
2
0
523,899
4
W
Loki
12,490
480
95
4
0
570,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role