Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Senpai_Shiny
Sobek
Level 26
God Stats
6W - 3L
1,712 SR
Queue Stats
29W - 14L
1,625 Elo+
Party 1
Danzaburou
Danzaburou
raviger23
Danzaburou
Level 47
God Stats
16W - 5L
1,594 SR
Queue Stats
83W - 30L
1,726 Elo+
Party 1
Team Averages
Level 78
1,602 SR
1,617 Elo+

VS

Team Averages
Level 50
1,394 SR
1,279 Elo+
Ra
Ra
Archer-Of-Death-
Ra
Level 105
God Stats
0W - 2L
1,326 SR
Queue Stats
120W - 199L
1,213 Elo+
Party 2
Erlang Shen
Erlang Shen
IDark_Gryphon
Erlang Shen
Level 39
God Stats
4W - 2L
1,577 SR
Queue Stats
49W - 73L
1,261 Elo+
Party 2
Set
Set
broncobarn4
Set
Level 5
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 2L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
12 / 0 / 7
9,339
849
14,802
5,872
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 18
8,635
785
3,168
10,661
10,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
raviger23
Danzaburou
12
7 / 1 / 9
8,574
779
6,998
4,467
1,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
6,613
601
5,215
10,588
4,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
IDark_Gryphon
Erlang Shen
10
1 / 2 / 0
6,168
561
3,142
10,634
6,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 10 / 1
5,985
544
2,336
10,946
4,033
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
20
Kills
1
2
Deaths
20
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
12
0
7
15.5
L
0
8
2
0.13
L
Erlang Shen
IDark_Gryphon
Erlang Shen
1
2
0
0.5
W
1
1
18
10
L
0
10
1
0.05
W
Danzaburou
raviger23
Danzaburou
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,968
Damage
10,693
21,000
Taken
32,168
14,695
Mitigated
15,016
3,224
Healing
5,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
14,802
1,524
0
625
5,872
2,436
777
1,748
4,104
41,337
0
L
5,215
395
1,821
2,506
10,588
4,019
0
7,348
3,240
30,222
0
L
Erlang Shen
IDark_Gryphon
Erlang Shen
3,142
950
0
686
10,634
6,964
0
6,371
4,263
0
10,983
W
3,168
139
0
1,647
10,661
10,504
177
2,252
8,275
8,090
0
L
2,336
926
0
319
10,946
4,033
0
4,960
5,986
0
7,493
W
Danzaburou
raviger23
Danzaburou
6,998
3,486
0
952
4,467
1,755
1,504
1,230
3,201
0
27,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,548
Gold Earned
18,766
111
Minions Killed
88
4
Camps Cleared
5
617,917
Distance Traveled
468,630
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,339
849
57
5
2
180,333
1
L
Ra
6,613
601
56
5
3
155,368
0
L
Erlang Shen
6,168
561
16
1
0
183,006
0
W
Sobek
8,635
785
12
1
0
226,046
5
L
Set
5,985
544
16
1
2
130,256
0
W
Danzaburou
8,574
779
42
4
2
211,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role