Player Matchup

Aphrodite
Aphrodite
DurumPeeta
Aphrodite
Level 54
God Stats
82W - 74L
1,502 SR
Queue Stats
112W - 112L
1,457 Elo+
Party 3
Artemis
Artemis
Elboboule
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,285 Elo+
Party 3
Tyr
Tyr
EleventhMeath4
Tyr
Level 46
God Stats
0W - 1L
1,818 SR
Queue Stats
13W - 17L
1,513 Elo+
Solo
Artio
Artio
Smellycheez
Artio
Level 43
God Stats
3W - 2L
1,841 SR
Queue Stats
16W - 13L
1,496 Elo+
Party 1
Olorun
Olorun
aiducDCA
Olorun
Level 37
God Stats
4W - 1L
1,878 SR
Queue Stats
20W - 17L
1,486 Elo+
Party 1
Team Averages
Level 40
1,708 SR
1,447 Elo+

VS

Team Averages
Level 68
1,461 SR
1,558 Elo+
Cliodhna
Cliodhna
DismayPrimeTime9
Cliodhna
Level 100
God Stats
4W - 3L
1,748 SR
Queue Stats
123W - 93L
1,604 Elo+
Party 2
Chang'e
Chang'e
SimplyGuess
Chang'e
Level 63
God Stats
3W - 3L
1,386 SR
Queue Stats
19W - 21L
1,455 Elo+
Party 4
Ullr
Ullr
SlickJoey541457
Ullr
Level 105
God Stats
2W - 1L
1,463 SR
Queue Stats
257W - 237L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Velvadear
Cthulhu
Level 28
God Stats
1W - 3L
1,207 SR
Queue Stats
13W - 15L
1,423 Elo+
Party 4
Amaterasu
Amaterasu
lnUranus
Amaterasu
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DurumPeeta
Aphrodite
16
0 / 5 / 2
10,172
848
9,278
14,462
8,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Elboboule
Artemis
16
0 / 5 / 1
9,958
830
11,806
12,607
4,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 5 / 1
10,144
845
8,336
25,153
16,112
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 5 / 1
11,684
974
8,763
27,393
35,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
aiducDCA
Olorun
16
1 / 5 / 1
10,702
892
15,942
19,195
8,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

82

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 9
12,667
1,056
24,253
10,066
6,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
SimplyGuess
Chang'e
19
1 / 0 / 11
11,048
921
12,672
9,560
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 0 / 15
12,002
1,000
12,642
5,535
2,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Velvadear
Cthulhu
19
5 / 0 / 14
12,408
1,034
27,195
15,126
14,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
lnUranus
Amaterasu
19
6 / 2 / 14
12,938
1,078
16,772
22,348
27,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
88
2
Kills
25
25
Deaths
2
6
Assists
63
Player
Kills
Deaths
Assists
KDA
W
9
0
9
13.5
L
Aphrodite
DurumPeeta
Aphrodite
0
5
2
0.2
L
Artemis
Elboboule
Artemis
0
5
1
0.1
L
0
5
1
0.1
W
Chang'e
SimplyGuess
Chang'e
1
0
11
6.5
W
4
0
15
11.5
L
1
5
1
0.3
W
Cthulhu
Velvadear
Cthulhu
5
0
14
12
L
Olorun
aiducDCA
Olorun
1
5
1
0.3
W
Amaterasu
lnUranus
Amaterasu
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,125
Damage
93,534
98,810
Taken
62,635
73,849
Mitigated
56,009
24,511
Healing
30,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,253
2,472
0
3,267
10,066
6,923
0
4,432
5,634
0
36,592
L
Aphrodite
DurumPeeta
Aphrodite
9,278
237
6,584
4,029
14,462
8,213
0
3,359
10,592
22,807
0
L
Artemis
Elboboule
Artemis
11,806
5,695
0
0
12,607
4,987
0
3,550
8,508
0
31,428
L
8,336
1,046
0
1,619
25,153
16,112
0
14,399
9,510
0
17,853
W
Chang'e
SimplyGuess
Chang'e
12,672
2,141
5,313
5,340
9,560
4,734
0
4,952
4,608
34,160
0
W
12,642
4,919
0
575
5,535
2,709
0
3,096
2,439
0
26,301
L
8,763
715
1,622
5,604
27,393
35,736
0
11,486
14,521
23,814
0
W
Cthulhu
Velvadear
Cthulhu
27,195
1,877
2,380
6,438
15,126
14,333
0
8,872
6,254
52,559
0
L
Olorun
aiducDCA
Olorun
15,942
6,834
1,096
3,957
19,195
8,801
0
4,585
14,243
43,221
4,186
W
Amaterasu
lnUranus
Amaterasu
16,772
6,963
0
6,928
22,348
27,310
0
10,708
11,640
0
39,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,660
Gold Earned
61,063
218
Minions Killed
239
3
Camps Cleared
13
1,174,008
Distance Traveled
1,279,864
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,667
1,056
28
2
2
271,258
0
L
Aphrodite
10,172
848
38
3
0
257,220
0
L
Artemis
9,958
830
57
5
0
163,971
0
L
Tyr
10,144
845
23
2
0
267,698
0
W
Chang'e
11,048
921
57
5
1
221,051
0
W
Ullr
12,002
1,000
48
4
0
270,976
0
L
Artio
11,684
974
39
3
1
263,035
0
W
Cthulhu
12,408
1,034
51
4
1
274,033
0
L
Olorun
10,702
892
61
5
2
222,084
2
W
Amaterasu
12,938
1,078
55
5
9
242,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role