Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Big Zarexxii
Vulcan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 43L
1,607 Elo+
Solo
Cthulhu
Cthulhu
Syrox_1996
Cthulhu
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 33L
1,446 Elo+
Party 1
Bellona
Bellona
iCrnchy
Bellona
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 63L
1,446 Elo+
Party 1
Arachne
Arachne
iNNSTA_LOVE_YOU
Arachne
Level 29
God Stats
7W - 4L
1,668 SR
Queue Stats
97W - 103L
1,504 Elo+
Party 1
Team Averages
Level 20
1,534 SR
1,500 Elo+

VS

Team Averages
Level 25
1,567 SR
1,486 Elo+
Nemesis
Nemesis
OussK4987
Nemesis
Level 16
God Stats
5W - 1L
1,805 SR
Queue Stats
28W - 21L
1,454 Elo+
Solo
Chaac
Chaac
Ruflox09
Chaac
Level 28
God Stats
1W - 3L
1,417 SR
Queue Stats
103W - 90L
1,526 Elo+
Solo
Anubis
Anubis
asiercalvo
Anubis
Level 27
God Stats
2W - 0L
1,897 SR
Queue Stats
24W - 19L
1,554 Elo+
Solo
Neith
Neith
salchichoni
Neith
Level 27
God Stats
4W - 5L
1,371 SR
Queue Stats
48W - 40L
1,540 Elo+
Solo
Cupid
Cupid
skorpiodanny
Cupid
Level 29
God Stats
4W - 5L
1,344 SR
Queue Stats
104W - 116L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
4
0 / 4 / 0
2,873
575
1,342
3,312
552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
2
0 / 1 / 0
2,648
530
0
691
125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Syrox_1996
Cthulhu
5
0 / 3 / 0
2,972
594
1,082
4,129
1,020
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bellona
iCrnchy
Bellona
7
0 / 0 / 1
3,507
701
1,944
4,124
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
1 / 2 / 0
3,463
693
1,738
4,511
782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OussK4987
Nemesis
6
1 / 0 / 0
3,661
732
1,294
2,905
621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Ruflox09
Chaac
7
0 / 1 / 0
3,948
790
1,889
3,496
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
asiercalvo
Anubis
8
3 / 0 / 1
4,879
976
2,804
1,745
702
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
1 / 0 / 6
4,105
821
2,116
2,901
659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
5 / 0 / 2
4,356
871
2,094
2,370
584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
10
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
0
0
L
Vulcan
0
1
0
0
W
Nemesis
OussK4987
Nemesis
1
0
0
1
W
Chaac
Ruflox09
Chaac
0
1
0
0
L
Cthulhu
Syrox_1996
Cthulhu
0
3
0
0
W
Anubis
asiercalvo
Anubis
3
0
1
3.5
L
Bellona
iCrnchy
Bellona
0
0
1
0.5
L
1
2
0
0.5
W
1
0
6
4
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,106
Damage
10,197
16,767
Taken
13,417
4,226
Mitigated
3,900
4,894
Healing
7,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,342
909
0
101
3,312
552
0
219
3,093
0
8,207
L
Vulcan
0
0
0
200
691
125
0
292
399
1,613
0
W
Nemesis
OussK4987
Nemesis
1,294
436
0
1,440
2,905
621
0
0
2,905
0
13,392
W
Chaac
Ruflox09
Chaac
1,889
755
0
1,736
3,496
1,334
0
0
3,496
0
15,086
L
Cthulhu
Syrox_1996
Cthulhu
1,082
74
0
1,075
4,129
1,020
0
953
3,176
6,251
0
W
Anubis
asiercalvo
Anubis
2,804
131
0
1,286
1,745
702
0
0
1,745
23,820
0
L
Bellona
iCrnchy
Bellona
1,944
620
0
1,921
4,124
1,747
176
0
4,124
0
10,920
L
1,738
1,353
0
1,597
4,511
782
0
1,340
3,171
0
9,560
W
2,116
985
0
1,437
2,901
659
561
575
2,326
0
16,825
W
2,094
1,269
0
1,208
2,370
584
347
507
1,863
0
10,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,463
Gold Earned
20,949
84
Minions Killed
189
0
Camps Cleared
0
449,013
Distance Traveled
541,059
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,873
575
17
3
0
106,026
0
L
Vulcan
2,648
530
3
1
0
15,690
0
W
Nemesis
3,661
732
35
7
0
136,025
0
W
Chaac
3,948
790
32
6
0
108,709
1
L
Cthulhu
2,972
594
6
1
0
99,034
3
W
Anubis
4,879
976
54
11
0
106,337
0
L
Bellona
3,507
701
28
6
0
111,243
3
L
Arachne
3,463
693
30
6
0
117,020
1
W
Neith
4,105
821
37
7
0
91,984
0
W
Cupid
4,356
871
31
6
0
98,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role