Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DarkSparrowYT
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 89L
1,533 Elo+
Party 1
Discordia
Discordia
Swadyzl
Discordia
Level 29
God Stats
29W - 22L
1,566 SR
Queue Stats
96W - 87L
1,571 Elo+
Solo
Awilix
Awilix
busycarcas
Awilix
Level 29
God Stats
6W - 7L
1,363 SR
Queue Stats
148W - 91L
1,602 Elo+
Party 1
Danzaburou
Danzaburou
meanmrmustard03
Danzaburou
Level 26
God Stats
119W - 142L
1,471 SR
Queue Stats
370W - 425L
1,420 Elo+
Solo
Team Averages
Level 28
1,480 SR
1,525 Elo+

VS

Team Averages
Level 26
1,527 SR
1,438 Elo+
Cthulhu
Cthulhu
AFMS5
Cthulhu
Level 26
God Stats
14W - 12L
1,161 SR
Queue Stats
129W - 136L
1,422 Elo+
Solo
Guan Yu
Guan Yu
Dbuck10
Guan Yu
Level 26
God Stats
4W - 4L
1,415 SR
Queue Stats
17W - 18L
1,437 Elo+
Solo
Ratatoskr
Ratatoskr
ZinogreNow
Ratatoskr
Level 28
God Stats
3W - 1L
1,852 SR
Queue Stats
7W - 6L
1,458 Elo+
Solo
Zeus
Zeus
code_firebat
Zeus
Level 27
God Stats
11W - 6L
1,651 SR
Queue Stats
45W - 57L
1,381 Elo+
Solo
Neith
Neith
mrbasado
Neith
Level 21
God Stats
83W - 74L
1,557 SR
Queue Stats
86W - 84L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
1 / 7 / 8
9,808
981
9,588
15,486
5,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
16
5 / 11 / 4
10,397
1,040
12,028
16,501
6,329
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Swadyzl
Discordia
16
1 / 4 / 6
9,443
944
11,113
8,642
2,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
busycarcas
Awilix
16
5 / 12 / 3
10,528
1,053
12,989
20,874
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
meanmrmustard03
Danzaburou
16
0 / 2 / 7
9,606
961
9,325
9,635
3,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

90

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AFMS5
Cthulhu
18
8 / 2 / 17
11,497
1,150
12,337
16,133
16,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Dbuck10
Guan Yu
18
4 / 3 / 25
11,101
1,110
11,154
15,471
21,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
ZinogreNow
Ratatoskr
17
7 / 4 / 15
10,950
1,095
11,976
9,408
3,920
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
6 / 1 / 20
11,563
1,156
15,450
7,596
3,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
mrbasado
Neith
18
11 / 2 / 18
12,407
1,241
14,714
9,260
4,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
131
12
Kills
36
36
Deaths
12
28
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
7
8
0.71
W
Cthulhu
AFMS5
Cthulhu
8
2
17
8.25
L
Mercury
5
11
4
0.64
W
Guan Yu
Dbuck10
Guan Yu
4
3
25
5.5
L
Discordia
Swadyzl
Discordia
1
4
6
1
W
Ratatoskr
ZinogreNow
Ratatoskr
7
4
15
3.63
L
Awilix
busycarcas
Awilix
5
12
3
0.54
W
6
1
20
16
L
Danzaburou
meanmrmustard03
Danzaburou
0
2
7
1.75
W
Neith
mrbasado
Neith
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,043
Damage
65,631
71,138
Taken
57,868
23,500
Mitigated
49,132
7,126
Healing
14,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,588
878
2,071
2,409
15,486
5,280
0
7,190
7,973
22,660
0
W
Cthulhu
AFMS5
Cthulhu
12,337
494
736
3,779
16,133
16,939
0
6,121
9,884
24,883
0
L
Mercury
12,028
8,267
0
0
16,501
6,329
0
5,515
10,626
0
19,880
W
Guan Yu
Dbuck10
Guan Yu
11,154
2,543
3,459
4,520
15,471
21,067
0
5,166
10,047
0
25,683
L
Discordia
Swadyzl
Discordia
11,113
779
0
0
8,642
2,923
0
3,352
5,154
29,722
0
W
Ratatoskr
ZinogreNow
Ratatoskr
11,976
2,866
0
118
9,408
3,920
0
2,673
6,531
0
14,658
L
Awilix
busycarcas
Awilix
12,989
4,641
0
773
20,874
5,507
0
6,249
13,628
0
24,408
W
15,450
2,047
124
278
7,596
3,021
0
3,427
4,133
33,879
0
L
Danzaburou
meanmrmustard03
Danzaburou
9,325
2,595
77
1,796
9,635
3,461
0
4,393
4,684
0
37,009
W
Neith
mrbasado
Neith
14,714
7,318
0
1,905
9,260
4,185
0
2,570
6,572
0
41,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,782
Gold Earned
57,518
168
Minions Killed
185
5
Camps Cleared
8
900,471
Distance Traveled
925,826
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,808
981
43
4
1
161,867
0
W
Cthulhu
11,497
1,150
29
3
1
185,933
2
L
Mercury
10,397
1,040
11
1
1
207,450
1
W
Guan Yu
11,101
1,110
26
3
3
203,938
1
L
Discordia
9,443
944
34
3
0
170,218
1
W
Ratatoskr
10,950
1,095
9
1
2
190,089
0
L
Awilix
10,528
1,053
16
2
3
194,487
0
W
Zeus
11,563
1,156
53
5
0
184,763
0
L
Danzaburou
9,606
961
64
6
0
166,449
3
W
Neith
12,407
1,241
68
7
2
161,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role