Player Matchup

Poseidon
Poseidon
CoolTornadoNinja
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,512 Elo+
Party 1
Charybdis
Charybdis
Cythrous
Charybdis
Level 19
God Stats
1W - 3L
1,379 SR
Queue Stats
57W - 46L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
Gr0R
Gilgamesh
Level 18
God Stats
9W - 11L
1,465 SR
Queue Stats
42W - 39L
1,438 Elo+
Party 1
Terra
Terra
Norka
Terra
Level 10
God Stats
1W - 1L
1,741 SR
Queue Stats
9W - 9L
1,528 Elo+
Party 1
Osiris
Osiris
dopenoir
Osiris
Level 17
God Stats
2W - 4L
1,430 SR
Queue Stats
50W - 43L
1,472 Elo+
Party 1
Team Averages
Level 14
1,503 SR
1,481 Elo+

VS

Team Averages
Level 23
1,580 SR
1,528 Elo+
Anhur
Anhur
BigKiddoVaine
Anhur
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 6L
1,500 Elo+
Solo
King Arthur
King Arthur
LTUKARYS
King Arthur
Level 20
God Stats
3W - 0L
1,913 SR
Queue Stats
20W - 10L
1,664 Elo+
Solo
Cliodhna
Cliodhna
POdziku77
Cliodhna
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 12L
1,520 Elo+
Solo
Bacchus
Bacchus
PechitosMcT3tis
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,461 Elo+
Solo
Merlin
Merlin
SoBIaNekx
Merlin
Level 28
God Stats
1W - 0L
1,486 SR
Queue Stats
33W - 27L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 3
8,130
452
5,168
10,857
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Cythrous
Charybdis
14
3 / 4 / 6
8,572
476
5,656
13,673
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Gr0R
Gilgamesh
13
6 / 8 / 4
8,787
488
9,429
15,739
4,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
Norka
Terra
12
1 / 6 / 4
7,751
431
2,559
13,517
11,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
dopenoir
Osiris
14
1 / 4 / 1
8,409
467
4,741
11,661
6,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 5
12,799
711
17,568
15,001
6,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
LTUKARYS
King Arthur
14
2 / 2 / 3
9,229
513
5,196
12,446
6,245
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
POdziku77
Cliodhna
19
11 / 3 / 4
11,682
649
13,099
11,889
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 2 / 4
8,636
480
4,816
10,584
10,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
SoBIaNekx
Merlin
14
3 / 4 / 0
9,125
507
7,499
7,300
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
13
Kills
31
31
Deaths
13
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
15
2
5
8.75
L
2
9
3
0.39
L
Charybdis
Cythrous
Charybdis
3
4
6
1.5
L
Gilgamesh
Gr0R
Gilgamesh
6
8
4
1
W
King Arthur
LTUKARYS
King Arthur
2
2
3
1.75
L
Terra
Norka
Terra
1
6
4
0.5
W
Cliodhna
POdziku77
Cliodhna
11
3
4
4.33
W
0
2
4
1
W
Merlin
SoBIaNekx
Merlin
3
4
0
0.75
L
Osiris
dopenoir
Osiris
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,553
Damage
48,178
65,447
Taken
57,220
28,765
Mitigated
29,720
14,245
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,568
8,749
0
5,746
15,001
6,923
4,066
2,680
12,063
0
98,024
L
5,168
587
0
610
10,857
1,653
0
0
10,857
41,063
0
L
Charybdis
Cythrous
Charybdis
5,656
3,185
0
5,890
13,673
4,610
948
5,311
7,962
0
45,435
L
Gilgamesh
Gr0R
Gilgamesh
9,429
2,027
0
2,046
15,739
4,362
0
1,347
14,329
0
43,294
W
King Arthur
LTUKARYS
King Arthur
5,196
611
0
3,266
12,446
6,245
432
759
11,647
0
34,613
L
Terra
Norka
Terra
2,559
775
878
1,979
13,517
11,965
0
4,940
8,323
22,341
0
W
Cliodhna
POdziku77
Cliodhna
13,099
1,916
0
5,546
11,889
4,336
1,233
1,744
10,083
0
100,803
W
4,816
819
0
1,558
10,584
10,111
410
1,411
9,128
14,814
0
W
Merlin
SoBIaNekx
Merlin
7,499
366
276
1,476
7,300
2,105
67
728
6,572
58,276
0
L
Osiris
dopenoir
Osiris
4,741
481
0
2,842
11,661
6,175
241
0
11,661
368
31,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,649
Gold Earned
51,471
333
Minions Killed
493
0
Camps Cleared
0
1,688,526
Distance Traveled
1,661,157
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,799
711
147
8
0
307,357
3
L
Poseidon
8,130
452
86
5
0
328,159
0
L
Charybdis
8,572
476
90
5
0
291,331
0
L
Gilgamesh
8,787
488
62
3
0
348,979
5
W
King Arthur
9,229
513
67
4
0
331,867
4
L
Terra
7,751
431
38
2
0
356,991
5
W
Cliodhna
11,682
649
144
8
0
417,337
2
W
Bacchus
8,636
480
16
1
0
314,754
2
W
Merlin
9,125
507
119
7
0
289,842
1
L
Osiris
8,409
467
57
3
0
363,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role