Player Matchup

Zeus
Zeus
Danc3n
Zeus
Level 88
God Stats
2W - 0L
1,796 SR
Queue Stats
100W - 69L
1,658 Elo+
Party 2
Kuzenbo
Kuzenbo
ElenitaMLG
Kuzenbo
Level 160
God Stats
2W - 4L
1,416 SR
Queue Stats
209W - 195L
1,630 Elo+
Party 1
Guan Yu
Guan Yu
Muttley2032
Guan Yu
Level 156
God Stats
4W - 4L
1,532 SR
Queue Stats
122W - 132L
1,589 Elo+
Party 1
Medusa
Medusa
PierrotLeBarjot
Medusa
Level 155
God Stats
15W - 12L
1,569 SR
Queue Stats
342W - 344L
1,580 Elo+
Solo
Fenrir
Fenrir
RoyalJester138
Fenrir
Level 131
God Stats
2W - 0L
1,530 SR
Queue Stats
188W - 158L
1,635 Elo+
Party 2
Team Averages
Level 138
1,569 SR
1,618 Elo+

VS

Team Averages
Level 132
1,640 SR
1,583 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Astroheart
Xbalanque
Level 158
God Stats
0W - 2L
1,832 SR
Queue Stats
34W - 29L
1,610 Elo+
Party 3
Sobek
Sobek
HerrTalman
Sobek
Level 60
God Stats
14W - 11L
1,689 SR
Queue Stats
50W - 41L
1,664 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kotoy
Tsukuyomi
Level 157
God Stats
1W - 1L
1,677 SR
Queue Stats
48W - 38L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Danc3n
Zeus
18
8 / 6 / 8
11,435
602
17,703
14,765
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
ElenitaMLG
Kuzenbo
16
4 / 2 / 11
10,387
547
10,050
20,178
31,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
Muttley2032
Guan Yu
17
4 / 0 / 5
10,708
564
14,798
21,168
21,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 1 / 1
11,443
602
10,704
10,874
3,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
7 / 2 / 10
11,293
594
11,642
16,942
7,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
0 / 6 / 5
8,476
446
9,547
13,386
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
 
Horus
13
0 / 6 / 6
8,122
427
4,373
18,834
17,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
Astroheart
Xbalanque
15
1 / 5 / 1
8,809
464
10,746
14,027
4,065
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
16
0 / 3 / 1
9,066
477
13,125
19,933
19,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Kotoy
Tsukuyomi
16
10 / 11 / 1
10,832
570
15,886
18,294
10,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
31
Kills
11
11
Deaths
31
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
6
5
0.42
L
Horus
 
Horus
0
6
6
0.5
L
Xbalanque
Astroheart
Xbalanque
1
5
1
0.3
W
Zeus
Danc3n
Zeus
8
6
8
2
W
Kuzenbo
ElenitaMLG
Kuzenbo
4
2
11
4.75
L
Sobek
0
3
1
0.17
L
Tsukuyomi
Kotoy
Tsukuyomi
10
11
1
0.95
W
Guan Yu
Muttley2032
Guan Yu
4
0
5
6.5
W
8
1
1
8.5
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,897
Damage
53,677
83,927
Taken
84,474
68,531
Mitigated
57,199
33,867
Healing
28,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,547
738
0
2,991
13,386
5,278
621
4,501
8,648
64,477
0
L
Horus
 
Horus
4,373
2,126
2,475
4,684
18,834
17,693
18
7,643
10,905
0
16,163
L
Xbalanque
Astroheart
Xbalanque
10,746
6,198
0
4,672
14,027
4,065
0
4,883
9,058
0
78,861
W
Zeus
Danc3n
Zeus
17,703
3,463
0
5,276
14,765
4,109
88
2,283
12,482
93,494
0
W
Kuzenbo
ElenitaMLG
Kuzenbo
10,050
3,827
0
3,622
20,178
31,866
0
4,168
15,800
28,076
0
L
Sobek
13,125
1,135
544
11,300
19,933
19,409
0
2,670
15,609
67,764
0
L
Tsukuyomi
Kotoy
Tsukuyomi
15,886
3,271
0
1,802
18,294
10,754
0
7,360
10,424
0
56,540
W
Guan Yu
Muttley2032
Guan Yu
14,798
2,810
3,714
10,303
21,168
21,667
0
7,920
11,436
87
68,627
W
10,704
3,255
0
2,490
10,874
3,639
1,433
1,385
9,342
0
104,334
W
11,642
3,500
0
8,462
16,942
7,250
546
4,700
12,195
0
80,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,266
Gold Earned
45,305
629
Minions Killed
482
0
Camps Cleared
0
1,949,908
Distance Traveled
1,820,254
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,476
446
103
5
0
346,583
3
L
Horus
8,122
427
14
1
0
382,662
3
L
Xbalanque
8,809
464
149
8
0
348,823
8
W
Zeus
11,435
602
140
7
0
356,319
4
W
Kuzenbo
10,387
547
39
2
0
381,774
6
L
Sobek
9,066
477
130
7
0
362,741
2
L
Tsukuyomi
10,832
570
86
5
0
379,445
4
W
Guan Yu
10,708
564
130
7
0
435,521
1
W
Medusa
11,443
602
180
9
0
374,744
3
W
Fenrir
11,293
594
140
7
0
401,550
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role