Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CancerSmiteFr
Apollo
Level 11
God Stats
15W - 4L
1,812 SR
Queue Stats
23W - 14L
1,626 Elo+
Solo
Loki
Loki
Chistyi47
Loki
Level 26
God Stats
21W - 18L
1,673 SR
Queue Stats
340W - 356L
1,573 Elo+
Solo
Yemoja
Yemoja
Tomcio40TK1
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 24L
1,703 Elo+
Solo
Arachne
Arachne
hardkor198919
Arachne
Level 29
God Stats
21W - 17L
1,639 SR
Queue Stats
90W - 87L
1,543 Elo+
Solo
Team Averages
Level 20
1,625 SR
1,589 Elo+

VS

Team Averages
Level 23
1,653 SR
1,607 Elo+
Olorun
Olorun
Blackjack7775465
Olorun
Level 17
God Stats
11W - 11L
1,552 SR
Queue Stats
85W - 75L
1,592 Elo+
Solo
Xbalanque
Xbalanque
Maestrofr
Xbalanque
Level 14
God Stats
1W - 1L
1,360 SR
Queue Stats
38W - 34L
1,619 Elo+
Solo
Hercules
Hercules
PonyIsHere
Hercules
Level 29
God Stats
1W - 0L
1,822 SR
Queue Stats
91W - 91L
1,616 Elo+
Solo
Ymir
Ymir
PorotusBig
Ymir
Level 26
God Stats
6W - 3L
1,749 SR
Queue Stats
68W - 59L
1,578 Elo+
Solo
Chaac
Chaac
manuuu8
Chaac
Level 29
God Stats
11W - 3L
1,784 SR
Queue Stats
58W - 46L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
6 / 4 / 1
6,548
655
7,207
5,593
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

7
1 / 2 / 3
4,868
487
2,841
4,268
962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
9
1 / 3 / 1
5,349
535
2,831
6,406
2,941
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
8
2 / 1 / 2
5,281
528
1,746
3,401
1,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
10
5 / 4 / 5
6,346
635
7,714
9,804
3,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
5,879
588
2,208
6,479
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Maestrofr
Xbalanque
11
3 / 2 / 1
6,322
632
4,150
5,903
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
PonyIsHere
Hercules
10
3 / 3 / 3
6,113
611
3,529
8,015
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
4 / 5 / 3
5,584
558
5,703
9,734
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
manuuu8
Chaac
12
3 / 1 / 0
6,904
690
4,548
5,034
2,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
15
Kills
14
14
Deaths
15
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
6
4
1
1.63
W
1
4
3
0.63
L
1
2
3
1.25
L
Loki
1
3
1
0.5
W
Xbalanque
Maestrofr
Xbalanque
3
2
1
1.75
W
Hercules
PonyIsHere
Hercules
3
3
3
1.5
W
4
5
3
1.1
L
Yemoja
2
1
2
3
L
Arachne
5
4
5
1.88
W
Chaac
manuuu8
Chaac
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,339
Damage
20,138
29,472
Taken
35,165
11,333
Mitigated
13,979
7,656
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,207
1,071
0
483
5,593
1,937
0
1,914
3,679
36,109
0
W
2,208
685
155
1,612
6,479
2,621
0
2,780
3,537
36,452
3,893
L
2,841
2,065
0
1,001
4,268
962
17
308
3,960
0
20,602
L
Loki
2,831
459
0
2,045
6,406
2,941
0
588
5,270
0
26,337
W
Xbalanque
Maestrofr
Xbalanque
4,150
1,621
0
1,944
5,903
1,687
0
1,273
4,603
0
36,173
W
Hercules
PonyIsHere
Hercules
3,529
948
0
3,321
8,015
3,192
0
1,404
6,539
0
25,696
W
5,703
1,133
0
1,577
9,734
3,999
0
3,112
6,499
20,486
0
L
Yemoja
1,746
367
312
519
3,401
1,888
0
913
2,488
10,595
0
L
Arachne
7,714
4,304
0
3,296
9,804
3,605
0
4,027
5,740
0
28,930
W
Chaac
manuuu8
Chaac
4,548
1,487
0
2,988
5,034
2,480
768
0
5,034
38
35,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,392
Gold Earned
30,802
237
Minions Killed
354
0
Camps Cleared
0
917,452
Distance Traveled
917,359
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,548
655
69
7
0
188,754
3
W
Olorun
5,879
588
88
9
0
177,621
4
L
Apollo
4,868
487
49
5
0
132,485
1
L
Loki
5,349
535
48
5
0
211,796
0
W
Xbalanque
6,322
632
87
9
0
166,978
7
W
Hercules
6,113
611
63
6
0
190,674
4
W
Ymir
5,584
558
31
3
0
178,682
4
L
Yemoja
5,281
528
24
2
0
196,028
0
L
Arachne
6,346
635
47
5
0
188,389
2
W
Chaac
6,904
690
85
9
0
203,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role