Player Matchup

Cerberus
Cerberus
ATEIkehara
Cerberus
Level 155
God Stats
2W - 3L
1,446 SR
Queue Stats
81W - 92L
1,548 Elo+
Solo
Neith
Neith
Arqetect
Neith
Level 160
God Stats
4W - 8L
1,438 SR
Queue Stats
504W - 560L
1,501 Elo+
Solo
Raijin
Raijin
Bélénos
Raijin
Level 129
God Stats
2W - 2L
1,556 SR
Queue Stats
301W - 287L
1,574 Elo+
Solo
Bacchus
Bacchus
NonSaQu
Bacchus
Level 148
God Stats
2W - 4L
1,450 SR
Queue Stats
187W - 185L
1,549 Elo+
Solo
Amaterasu
Amaterasu
Tc_Maskee
Amaterasu
Level 129
God Stats
12W - 7L
1,710 SR
Queue Stats
437W - 425L
1,559 Elo+
Solo
Team Averages
Level 144
1,520 SR
1,546 Elo+

VS

Team Averages
Level 134
1,530 SR
1,556 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Nifeman
Discordia
Level 123
God Stats
1W - 0L
1,788 SR
Queue Stats
26W - 25L
1,583 Elo+
Solo
Bellona
Bellona
Vaskop
Bellona
Level 125
God Stats
3W - 1L
1,580 SR
Queue Stats
126W - 115L
1,637 Elo+
Solo
Cernunnos
Cernunnos
octop
Cernunnos
Level 135
God Stats
1W - 1L
1,283 SR
Queue Stats
210W - 222L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ATEIkehara
Cerberus
16
1 / 5 / 17
9,904
707
9,161
22,473
28,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Arqetect
Neith
15
1 / 5 / 13
9,526
680
15,187
16,221
8,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Bélénos
Raijin
17
3 / 3 / 14
10,118
723
11,849
14,389
7,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
NonSaQu
Bacchus
17
3 / 2 / 16
10,972
784
9,809
17,785
25,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Tc_Maskee
Amaterasu
18
13 / 3 / 5
11,448
818
12,909
20,170
19,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
3 / 6 / 11
11,243
803
11,444
17,661
17,649
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
 
The Morrigan
18
5 / 4 / 6
11,087
792
11,370
8,468
4,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Nifeman
Discordia
18
4 / 3 / 11
10,606
758
26,161
11,165
5,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
Vaskop
Bellona
16
3 / 5 / 10
10,654
761
11,616
20,323
25,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
octop
Cernunnos
17
3 / 4 / 9
10,481
749
20,645
12,690
5,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
65
21
Kills
18
18
Deaths
22
65
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
6
11
1.42
W
The Morrigan
 
The Morrigan
5
4
6
2
L
Cerberus
ATEIkehara
Cerberus
1
5
17
1.9
L
Neith
Arqetect
Neith
1
5
13
1.5
L
Raijin
Bélénos
Raijin
3
3
14
3.33
W
Discordia
Nifeman
Discordia
4
3
11
3.17
L
Bacchus
NonSaQu
Bacchus
3
2
16
5.5
L
Amaterasu
Tc_Maskee
Amaterasu
13
3
5
5.17
W
Bellona
Vaskop
Bellona
3
5
10
1.6
W
Cernunnos
octop
Cernunnos
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,915
Damage
81,236
91,038
Taken
70,307
89,440
Mitigated
57,991
37,451
Healing
20,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,444
2,199
2,688
3,104
17,661
17,649
173
8,334
8,951
0
19,504
W
The Morrigan
 
The Morrigan
11,370
1,087
1,160
1,891
8,468
4,287
1,530
3,519
4,555
32,494
0
L
Cerberus
ATEIkehara
Cerberus
9,161
398
1,740
4,970
22,473
28,089
432
8,443
14,030
29,272
0
L
Neith
Arqetect
Neith
15,187
4,604
0
5,083
16,221
8,979
1,894
7,363
8,858
0
23,001
L
Raijin
Bélénos
Raijin
11,849
1,069
2,213
3,356
14,389
7,136
1,224
4,838
9,551
34,434
0
W
Discordia
Nifeman
Discordia
26,161
1,220
2,819
2,931
11,165
5,172
1,124
4,021
6,991
47,453
0
L
Bacchus
NonSaQu
Bacchus
9,809
473
2,603
3,322
17,785
25,453
404
7,740
10,045
23,941
0
L
Amaterasu
Tc_Maskee
Amaterasu
12,909
3,835
5,228
8,936
20,170
19,783
1,383
9,147
11,023
0
21,220
W
Bellona
Vaskop
Bellona
11,616
1,507
0
4,105
20,323
25,458
119
8,783
11,215
0
18,167
W
Cernunnos
octop
Cernunnos
20,645
8,313
251
1,947
12,690
5,425
2,656
6,162
6,372
0
40,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,968
Gold Earned
54,071
156
Minions Killed
151
0
Camps Cleared
0
1,265,678
Distance Traveled
1,249,328
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,243
803
12
1
0
240,245
1
W
The Morrigan
11,087
792
41
3
0
240,347
6
L
Cerberus
9,904
707
50
4
0
253,162
0
L
Neith
9,526
680
22
2
0
231,970
1
L
Raijin
10,118
723
49
4
0
245,482
0
W
Discordia
10,606
758
42
3
0
269,776
1
L
Bacchus
10,972
784
23
2
0
266,856
0
L
Amaterasu
11,448
818
12
1
0
268,208
0
W
Bellona
10,654
761
11
1
0
263,291
1
W
Cernunnos
10,481
749
45
3
0
235,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role