Player Matchup

Danzaburou
Danzaburou
Dudykiller
Danzaburou
Level 8
God Stats
9W - 9L
1,538 SR
Queue Stats
13W - 13L
1,427 Elo+
Party 2
Neith
Neith
Kannons_Mercy
Neith
Level 8
God Stats
8W - 6L
1,439 SR
Queue Stats
28W - 36L
1,400 Elo+
Party 1
He Bo
He Bo
LittleDuner
He Bo
Level 68
God Stats
2W - 0L
1,583 SR
Queue Stats
37W - 42L
1,393 Elo+
Party 1
Geb
Geb
RepFedCenAme7
Geb
Level 20
God Stats
75W - 68L
1,466 SR
Queue Stats
80W - 79L
1,346 Elo+
Solo
Ratatoskr
Ratatoskr
tarmev
Ratatoskr
Level 8
God Stats
3W - 2L
1,464 SR
Queue Stats
11W - 15L
1,346 Elo+
Party 2
Team Averages
Level 22
1,498 SR
1,382 Elo+

VS

Team Averages
Level 11
1,426 SR
1,320 Elo+
Olorun
Olorun
AXELtryhaRD323
Olorun
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Agni
Agni
BigBass8473
Agni
Level 27
God Stats
33W - 34L
1,412 SR
Queue Stats
167W - 185L
1,376 Elo+
Solo
Kukulkan
Kukulkan
KINGWhEeLeR89
Kukulkan
Level 8
God Stats
4W - 4L
1,230 SR
Queue Stats
60W - 82L
1,269 Elo+
Solo
Ymir
Ymir
MericaViking746
Ymir
Level 12
God Stats
1W - 2L
1,488 SR
Queue Stats
29W - 34L
1,378 Elo+
Solo
Tiamat
Tiamat
obygreen
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dudykiller
Danzaburou
20
13 / 1 / 13
14,995
1,153
28,838
16,400
6,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

20
2 / 0 / 16
12,746
980
14,822
7,694
3,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
20 / 2 / 6
15,756
1,212
24,081
13,683
5,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
0 / 5 / 8
11,610
893
6,193
19,349
9,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ratatoskr
tarmev
Ratatoskr
19
2 / 5 / 13
12,341
949
10,843
16,439
6,524
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
10,418
801
4,508
7,309
2,666
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 6 / 6
11,718
901
11,951
11,137
4,596
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
KINGWhEeLeR89
Kukulkan
19
2 / 10 / 8
12,183
937
23,949
19,637
8,235
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 6 / 5
12,978
998
17,187
34,046
41,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
obygreen
Tiamat
18
1 / 10 / 6
11,223
863
8,505
19,705
10,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
38
37
Kills
12
13
Deaths
37
56
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
3
6
6
1
W
Danzaburou
Dudykiller
Danzaburou
13
1
13
19.5
L
Kukulkan
KINGWhEeLeR89
Kukulkan
2
10
8
0.6
W
2
0
16
10
W
20
2
6
11.5
L
5
6
5
1.25
W
0
5
8
0.8
L
Tiamat
obygreen
Tiamat
1
10
6
0.4
W
Ratatoskr
tarmev
Ratatoskr
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,777
Damage
66,100
73,565
Taken
91,834
31,702
Mitigated
68,383
9,552
Healing
6,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,508
2,261
163
953
7,309
2,666
0
2,164
5,145
9,378
0
L
11,951
427
0
1,055
11,137
4,596
0
3,645
7,492
33,822
0
W
Danzaburou
Dudykiller
Danzaburou
28,838
16,049
0
4,804
16,400
6,672
0
15,261
1,139
0
59,366
L
Kukulkan
KINGWhEeLeR89
Kukulkan
23,949
3,940
0
0
19,637
8,235
0
7,814
11,823
58,791
0
W
14,822
5,996
0
2,003
7,694
3,246
0
6,537
1,157
0
31,985
W
24,081
772
0
1,582
13,683
5,388
0
12,219
1,464
37,527
0
L
17,187
3,390
0
3,055
34,046
41,959
0
6,783
27,263
41,969
0
W
6,193
542
0
950
19,349
9,872
0
17,345
2,004
32,086
0
L
Tiamat
obygreen
Tiamat
8,505
1,634
0
1,703
19,705
10,927
0
9,868
9,837
21,265
0
W
Ratatoskr
tarmev
Ratatoskr
10,843
3,918
0
213
16,439
6,524
0
14,738
1,701
0
26,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,448
Gold Earned
58,520
248
Minions Killed
212
9
Camps Cleared
2
1,165,793
Distance Traveled
892,352
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,418
801
8
1
0
90,818
0
L
Agni
11,718
901
48
4
0
140,182
0
W
Danzaburou
14,995
1,153
74
6
1
231,200
0
L
Kukulkan
12,183
937
90
7
0
207,634
1
W
Neith
12,746
980
49
4
0
208,475
0
W
He Bo
15,756
1,212
45
3
3
270,002
0
L
Ymir
12,978
998
41
3
1
233,390
1
W
Geb
11,610
893
53
4
0
248,828
0
L
Tiamat
11,223
863
25
2
1
220,328
0
W
Ratatoskr
12,341
949
27
2
5
207,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role