Player Matchup

Kuzenbo
Kuzenbo
Blastfemia
Kuzenbo
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 18L
1,170 Elo+
Party 3
Achilles
Achilles
BobDaFknBeast
Achilles
Level 22
God Stats
5W - 3L
1,612 SR
Queue Stats
35W - 40L
1,401 Elo+
Solo
Thor
Thor
G2 Gingii
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,316 Elo+
Party 4
Izanami
Izanami
SniperMonkey7
Izanami
Level 12
God Stats
24W - 21L
1,422 SR
Queue Stats
46W - 62L
1,335 Elo+
Party 4
Olorun
Olorun
asmodeus4414
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,222 Elo+
Party 3
Team Averages
Level 15
1,507 SR
1,289 Elo+

VS

Team Averages
Level 30
1,455 SR
1,344 Elo+
Kumbhakarna
Kumbhakarna
DerKinderlumper
Kumbhakarna
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
86W - 93L
1,294 Elo+
Party 2
Chang'e
Chang'e
Reddog1133
Chang'e
Level 10
God Stats
7W - 8L
1,445 SR
Queue Stats
13W - 14L
1,391 Elo+
Party 2
Thanatos
Thanatos
Russian234
Thanatos
Level 14
God Stats
5W - 7L
1,415 SR
Queue Stats
72W - 62L
1,469 Elo+
Solo
Khepri
Khepri
richar13
Khepri
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 25L
1,283 Elo+
Party 1
Charybdis
Charybdis
tokez117
Charybdis
Level 21
God Stats
10W - 16L
1,416 SR
Queue Stats
12W - 25L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Blastfemia
Kuzenbo
19
2 / 1 / 25
13,939
481
8,092
18,708
19,766
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
BobDaFknBeast
Achilles
20
7 / 2 / 13
14,858
512
24,690
28,776
28,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
20
10 / 6 / 12
15,597
538
21,953
24,784
11,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
20
9 / 2 / 10
14,909
514
24,199
11,157
4,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
20
10 / 6 / 7
14,330
494
17,521
17,622
7,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DerKinderlumper
Kumbhakarna
20
4 / 4 / 10
13,385
462
16,304
29,400
38,196
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Reddog1133
Chang'e
19
4 / 6 / 5
11,927
411
18,005
21,055
18,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Russian234
Thanatos
20
8 / 6 / 5
14,015
483
14,881
20,415
8,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
richar13
Khepri
13
0 / 11 / 0
8,569
295
1,758
24,945
26,934
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
tokez117
Charybdis
15
1 / 12 / 3
10,466
361
10,685
23,677
8,460
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
40
38
Kills
17
17
Deaths
39
67
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Blastfemia
Kuzenbo
2
1
25
14.5
W
Achilles
BobDaFknBeast
Achilles
7
2
13
6.75
L
Kumbhakarna
DerKinderlumper
Kumbhakarna
4
4
10
2.25
W
Thor
10
6
12
2.67
L
Chang'e
Reddog1133
Chang'e
4
6
5
1.08
L
Thanatos
Russian234
Thanatos
8
6
5
1.75
W
Izanami
9
2
10
7
W
Olorun
10
6
7
2.25
L
Khepri
richar13
Khepri
0
11
0
0
L
Charybdis
tokez117
Charybdis
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,455
Damage
61,633
101,047
Taken
119,492
71,312
Mitigated
100,110
30,900
Healing
34,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Blastfemia
Kuzenbo
8,092
2,614
0
4,083
18,708
19,766
890
7,004
11,704
21,034
0
W
Achilles
BobDaFknBeast
Achilles
24,690
6,656
0
7,050
28,776
28,036
1,221
11,190
17,586
15,740
84,371
L
Kumbhakarna
DerKinderlumper
Kumbhakarna
16,304
1,065
76
5,682
29,400
38,196
291
7,105
22,295
77,289
0
W
Thor
21,953
5,707
0
7,102
24,784
11,922
476
9,445
15,339
0
114,802
L
Chang'e
Reddog1133
Chang'e
18,005
3,001
2,700
7,163
21,055
18,099
1,194
6,882
14,173
70,063
0
L
Thanatos
Russian234
Thanatos
14,881
3,532
0
14,820
20,415
8,421
0
3,411
17,004
0
85,649
W
Izanami
24,199
23,010
0
3,523
11,157
4,214
4,424
1,079
10,058
0
169,439
W
Olorun
17,521
8,757
2,587
6,555
17,622
7,374
3,274
11,869
5,753
77,667
7,120
L
Khepri
richar13
Khepri
1,758
502
0
0
24,945
26,934
320
5,967
18,978
16,638
0
L
Charybdis
tokez117
Charybdis
10,685
7,454
0
3,718
23,677
8,460
2,464
5,284
18,393
0
67,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,633
Gold Earned
58,362
695
Minions Killed
497
0
Camps Cleared
0
2,524,522
Distance Traveled
2,313,862
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,939
481
18
1
0
575,633
3
W
Achilles
14,858
512
151
5
0
573,024
4
L
Kumbhakarna
13,385
462
134
5
0
521,849
6
W
Thor
15,597
538
169
6
0
506,288
1
L
Chang'e
11,927
411
104
4
0
443,925
0
L
Thanatos
14,015
483
127
4
0
529,580
5
W
Izanami
14,909
514
246
8
0
447,477
0
W
Olorun
14,330
494
111
4
0
422,100
4
L
Khepri
8,569
295
15
1
0
421,174
0
L
Charybdis
10,466
361
117
4
0
397,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role