Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
TrapGodMeech315
Hades
Level 30
God Stats
2W - 1L
1,644 SR
Queue Stats
91W - 83L
1,516 Elo+
Solo
Skadi
Skadi
kingfrost521
Skadi
Level 28
God Stats
7W - 1L
1,797 SR
Queue Stats
27W - 27L
1,376 Elo+
Party 1
Neith
Neith
o Bubbles276 o
Neith
Level 27
God Stats
5W - 3L
1,362 SR
Queue Stats
5W - 3L
1,445 Elo+
Party 1
Cliodhna
Cliodhna
tbronk67
Cliodhna
Level 24
God Stats
3W - 1L
1,728 SR
Queue Stats
28W - 24L
1,368 Elo+
Solo
Team Averages
Level 25
1,606 SR
1,441 Elo+

VS

Team Averages
Level 19
1,488 SR
1,429 Elo+
Izanami
Izanami
DOG-OH
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,208 Elo+
Solo
Hera
Hera
Hammythesquirel
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 23L
1,617 Elo+
Solo
Hel
Hel
Papo6ix
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,485 Elo+
Solo
Nemesis
Nemesis
TechReality
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,492 Elo+
Solo
Geb
Geb
deathstingerTF
Geb
Level 14
God Stats
23W - 24L
1,440 SR
Queue Stats
28W - 34L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
8 / 1 / 21
11,071
1,107
14,335
9,734
9,598
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
13 / 1 / 20
12,417
1,242
15,418
12,639
5,736
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 0 / 24
10,899
1,090
21,096
5,801
2,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 0 / 19
10,350
1,035
8,711
3,684
2,106
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
tbronk67
Cliodhna
18
6 / 1 / 23
10,935
1,094
10,670
7,730
5,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

331

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DOG-OH
Izanami
15
0 / 8 / 2
8,778
878
4,678
13,863
9,835
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 11 / 1
10,356
1,036
12,126
18,965
8,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
14
0 / 1 / 1
8,173
817
1,838
2,840
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TechReality
Nemesis
14
0 / 5 / 3
8,769
877
7,038
10,232
3,773
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 14 / 1
9,465
947
8,198
28,569
14,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
11
39
Kills
3
3
Deaths
39
107
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
1
21
18.5
L
Izanami
DOG-OH
Izanami
0
8
2
0.13
L
2
11
1
0.23
L
Hel
0
1
1
0.5
L
Nemesis
TechReality
Nemesis
0
5
3
0.3
W
13
1
20
23
L
1
14
1
0.11
W
7
0
24
19
W
5
0
19
14.5
W
Cliodhna
tbronk67
Cliodhna
6
1
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,230
Damage
33,878
39,588
Taken
74,469
24,939
Mitigated
37,516
8,991
Healing
2,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,335
4,069
0
238
9,734
9,598
0
5,189
4,545
9,355
22,115
L
Izanami
DOG-OH
Izanami
4,678
3,390
0
0
13,863
9,835
0
2,766
11,097
0
14,313
L
12,126
3,099
0
695
18,965
8,634
0
5,643
13,322
31,773
0
L
Hel
1,838
236
169
544
2,840
1,088
0
128
2,712
4,270
0
L
Nemesis
TechReality
Nemesis
7,038
2,551
0
629
10,232
3,773
0
3,403
6,829
0
20,976
W
15,418
3,472
292
5,190
12,639
5,736
0
8,139
4,500
29,788
0
L
8,198
386
0
641
28,569
14,186
0
6,459
22,110
15,853
0
W
21,096
14,016
0
250
5,801
2,123
0
2,578
3,223
0
34,554
W
8,711
5,983
0
1,687
3,684
2,106
0
2,232
1,452
0
29,454
W
Cliodhna
tbronk67
Cliodhna
10,670
1,527
631
703
7,730
5,376
0
4,024
3,706
0
25,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,672
Gold Earned
45,541
171
Minions Killed
132
7
Camps Cleared
3
911,499
Distance Traveled
583,168
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,071
1,107
35
4
2
201,516
0
L
Izanami
8,778
878
26
3
0
97,145
1
L
Hera
10,356
1,036
59
6
1
154,669
0
L
Hel
8,173
817
10
1
2
38,631
0
L
Nemesis
8,769
877
28
3
0
133,685
0
W
Hades
12,417
1,242
26
3
0
185,456
1
L
Geb
9,465
947
9
1
0
159,038
0
W
Skadi
10,899
1,090
29
3
2
201,056
0
W
Neith
10,350
1,035
47
5
1
138,414
0
W
Cliodhna
10,935
1,094
34
3
2
185,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role