Player Matchup

Izanami
Izanami
NerfZig
Izanami
Level 29
God Stats
13W - 9L
1,667 SR
Queue Stats
139W - 108L
1,564 Elo+
Solo
Kali
Kali
Verdao8284
Kali
Level 28
God Stats
19W - 8L
1,805 SR
Queue Stats
94W - 78L
1,542 Elo+
Solo
Scylla
Scylla
crackedmask609
Scylla
Level 27
God Stats
0W - 3L
1,132 SR
Queue Stats
108W - 98L
1,570 Elo+
Solo
Gilgamesh
Gilgamesh
dnits
Gilgamesh
Level 8
God Stats
1W - 1L
1,833 SR
Queue Stats
13W - 9L
1,516 Elo+
Solo
Chaac
Chaac
flapijack
Chaac
Level 7
God Stats
1W - 5L
1,632 SR
Queue Stats
18W - 24L
1,619 Elo+
Solo
Team Averages
Level 20
1,614 SR
1,562 Elo+

VS

Team Averages
Level 33
1,687 SR
1,566 Elo+
Loki
Loki
Chaoskitty1921
Loki
Level 29
God Stats
22W - 16L
1,544 SR
Queue Stats
154W - 116L
1,548 Elo+
Solo
Cliodhna
Cliodhna
Loke7309
Cliodhna
Level 119
God Stats
5W - 2L
1,771 SR
Queue Stats
204W - 195L
1,613 Elo+
Party 1
Artemis
Artemis
NiklausT
Artemis
Level 2
God Stats
2W - 0L
1,748 SR
Queue Stats
2W - 0L
1,681 Elo+
Solo
Thoth
Thoth
NoLandBeyond891
Thoth
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,362 Elo+
Party 1
Ra
Ra
scryed_vann
Ra
Level 7
God Stats
3W - 1L
1,873 SR
Queue Stats
44W - 75L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NerfZig
Izanami
20
11 / 4 / 5
14,205
646
14,067
17,857
8,904
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 6 / 0
10,859
494
5,880
19,052
11,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 1 / 0
6,425
292
125
551
98
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
dnits
Gilgamesh
14
10 / 3 / 5
10,717
487
11,043
19,489
23,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
flapijack
Chaac
15
1 / 12 / 0
9,611
437
5,151
20,801
14,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 8
13,882
631
27,378
16,994
18,722
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Loke7309
Cliodhna
20
10 / 1 / 4
13,314
605
13,449
11,088
7,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
NiklausT
Artemis
12
0 / 9 / 3
8,040
365
2,215
9,749
1,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 3 / 2
11,747
534
5,561
9,612
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 12 / 2
7,726
351
1,489
12,058
2,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
23
Kills
26
26
Deaths
25
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
12
0
8
16
W
Cliodhna
Loke7309
Cliodhna
10
1
4
12
L
Izanami
NerfZig
Izanami
11
4
5
3.38
W
Artemis
NiklausT
Artemis
0
9
3
0.17
W
4
3
2
1.67
L
1
6
0
0.17
L
0
1
0
0
L
Gilgamesh
dnits
Gilgamesh
10
3
5
4.17
L
Chaac
flapijack
Chaac
1
12
0
0.08
W
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,266
Damage
50,092
77,750
Taken
59,501
58,799
Mitigated
34,284
19,452
Healing
13,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,378
10,576
0
10,767
16,994
18,722
0
1,184
15,810
0
115,735
W
Cliodhna
Loke7309
Cliodhna
13,449
3,100
0
718
11,088
7,620
1,083
339
10,749
0
109,106
L
Izanami
NerfZig
Izanami
14,067
9,426
0
6,278
17,857
8,904
3,107
2,013
15,758
0
136,833
W
Artemis
NiklausT
Artemis
2,215
1,827
0
920
9,749
1,821
695
155
9,594
0
22,672
W
5,561
113
0
808
9,612
3,147
0
360
9,252
81,247
0
L
5,880
2,473
0
5,468
19,052
11,748
2,291
1,361
17,595
0
88,375
L
125
125
0
0
551
98
0
164
326
2,180
0
L
Gilgamesh
dnits
Gilgamesh
11,043
2,071
0
4,867
19,489
23,339
52
2,655
16,632
1,642
44,036
L
Chaac
flapijack
Chaac
5,151
1,135
0
2,839
20,801
14,710
189
372
20,389
4,497
51,317
W
1,489
727
48
519
12,058
2,974
905
615
11,443
41,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,817
Gold Earned
54,709
561
Minions Killed
624
0
Camps Cleared
0
1,589,131
Distance Traveled
2,146,286
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,882
631
182
8
0
478,015
1
W
Cliodhna
13,314
605
176
8
0
521,165
3
L
Izanami
14,205
646
233
11
0
382,535
6
W
Artemis
8,040
365
51
2
0
404,653
3
W
Thoth
11,747
534
160
7
0
430,198
2
L
Kali
10,859
494
156
7
0
359,843
1
L
Scylla
6,425
292
6
0
0
33,129
0
L
Gilgamesh
10,717
487
53
2
0
420,014
0
L
Chaac
9,611
437
113
5
0
393,610
2
W
Ra
7,726
351
55
3
0
312,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role