Player Matchup

Neith
Neith
ApexS9191
Neith
Level 7
God Stats
1W - 1L
1,168 SR
Queue Stats
11W - 11L
1,465 Elo+
Solo
Aphrodite
Aphrodite
CityBoiiDior
Aphrodite
Level 27
God Stats
8W - 6L
1,270 SR
Queue Stats
172W - 179L
1,563 Elo+
Solo
Cupid
Cupid
IMrGoatedI
Cupid
Level 37
God Stats
23W - 20L
1,510 SR
Queue Stats
341W - 310L
1,428 Elo+
Party 2
Thanatos
Thanatos
TTV-Assassin756
Thanatos
Level 16
God Stats
22W - 31L
1,443 SR
Queue Stats
32W - 47L
1,374 Elo+
Solo
Bellona
Bellona
Zapie514
Bellona
Level 16
God Stats
17W - 12L
1,540 SR
Queue Stats
109W - 132L
1,462 Elo+
Party 2
Team Averages
Level 21
1,386 SR
1,459 Elo+

VS

Team Averages
Level 18
1,567 SR
1,435 Elo+
Hel
Hel
 
Hel
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Peixonalta2762
Chang'e
Level 24
God Stats
10W - 4L
1,676 SR
Queue Stats
33W - 36L
1,328 Elo+
Solo
Heimdallr
Heimdallr
Sinister_burst46
Heimdallr
Level 21
God Stats
3W - 5L
1,443 SR
Queue Stats
55W - 41L
1,586 Elo+
Solo
Chaac
Chaac
YoungCastro93
Chaac
Level 23
God Stats
5W - 4L
1,600 SR
Queue Stats
84W - 90L
1,381 Elo+
Party 1
Geb
Geb
trashierink
Geb
Level 20
God Stats
9W - 6L
1,617 SR
Queue Stats
80W - 84L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ApexS9191
Neith
10
2 / 0 / 0
5,584
558
4,145
5,056
1,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
CityBoiiDior
Aphrodite
10
3 / 0 / 1
5,830
583
3,216
5,765
2,985
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
10
2 / 0 / 2
5,863
586
4,594
5,483
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
9
1 / 1 / 0
5,113
511
2,881
5,967
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Zapie514
Bellona
9
0 / 0 / 1
5,280
528
3,747
3,785
2,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 0 / 1
5,149
515
946
4,890
1,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
4,235
424
1,765
4,249
758
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
9
1 / 3 / 0
5,426
543
4,962
6,460
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
4,128
413
3,369
6,298
3,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 3 / 0
4,492
449
1,741
6,561
2,990
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
8
Kills
1
1
Deaths
9
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
1
0.5
W
Neith
ApexS9191
Neith
2
0
0
2
W
Aphrodite
CityBoiiDior
Aphrodite
3
0
1
3.5
W
Cupid
2
0
2
3
L
0
2
0
0
L
Heimdallr
1
3
0
0.33
W
Thanatos
1
1
0
1
L
0
1
0
0
W
Bellona
Zapie514
Bellona
0
0
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,583
Damage
12,783
26,056
Taken
28,458
11,452
Mitigated
11,413
13,790
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
946
0
865
2,503
4,890
1,199
0
406
4,484
30,689
0
W
Neith
ApexS9191
Neith
4,145
942
0
1,975
5,056
1,972
173
421
4,551
0
37,368
W
Aphrodite
CityBoiiDior
Aphrodite
3,216
609
587
4,017
5,765
2,985
153
675
4,813
24,821
0
W
Cupid
4,594
3,245
57
2,080
5,483
1,475
279
1,259
3,938
0
33,302
L
1,765
291
160
1,123
4,249
758
0
173
4,076
12,247
0
L
Heimdallr
4,962
2,390
0
1,266
6,460
2,621
0
1,483
4,977
0
31,288
W
Thanatos
2,881
791
0
4,273
5,967
2,351
55
529
5,263
0
24,318
L
3,369
385
185
2,122
6,298
3,845
294
1,154
5,144
1,757
10,538
W
Bellona
Zapie514
Bellona
3,747
1,842
0
801
3,785
2,669
192
1,559
2,226
0
22,335
L
1,741
452
0
445
6,561
2,990
520
0
6,561
13,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,670
Gold Earned
23,430
307
Minions Killed
180
0
Camps Cleared
0
972,470
Distance Traveled
903,453
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,149
515
60
6
0
202,049
0
W
Neith
5,584
558
75
8
0
186,151
2
W
Aphrodite
5,830
583
49
5
0
190,894
1
W
Cupid
5,863
586
71
7
0
177,177
3
L
Chang'e
4,235
424
23
2
0
165,315
0
L
Heimdallr
5,426
543
60
6
0
179,421
1
W
Thanatos
5,113
511
53
5
0
239,949
0
L
Chaac
4,128
413
17
2
0
176,888
0
W
Bellona
5,280
528
59
6
0
178,299
0
L
Geb
4,492
449
20
2
0
179,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role