Player Matchup

Hachiman
Hachiman
LaharlOp
Hachiman
Level 52
God Stats
0W - 1L
1,241 SR
Queue Stats
74W - 89L
1,328 Elo+
Solo
Tsukuyomi
Tsukuyomi
RichiBrownie
Tsukuyomi
Level 49
God Stats
1W - 2L
1,394 SR
Queue Stats
3W - 5L
1,428 Elo+
Party 1
Scylla
Scylla
Vera Bntz
Scylla
Level 17
God Stats
4W - 7L
1,512 SR
Queue Stats
5W - 7L
1,461 Elo+
Party 1
Hera
Hera
andyshenpai
Hera
Level 89
God Stats
0W - 2L
1,158 SR
Queue Stats
3W - 5L
1,428 Elo+
Party 1
Mulan
Mulan
lFrenzy
Mulan
Level 158
God Stats
2W - 3L
1,507 SR
Queue Stats
116W - 116L
1,549 Elo+
Party 1
Team Averages
Level 73
1,363 SR
1,439 Elo+

VS

Team Averages
Level 90
1,547 SR
1,439 Elo+
Hun Batz
Hun Batz
DomTheKiller99
Hun Batz
Level 124
God Stats
6W - 3L
1,334 SR
Queue Stats
85W - 75L
1,444 Elo+
Solo
Chaac
Chaac
Iamsaif_
Chaac
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,471 Elo+
Party 2
Ra
Ra
Raykila
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 63L
1,274 Elo+
Solo
Geb
Geb
barduc19
Geb
Level 160
God Stats
2W - 1L
1,742 SR
Queue Stats
92W - 93L
1,537 Elo+
Solo
Anubis
Anubis
issy_b69
Anubis
Level 60
God Stats
3W - 1L
1,661 SR
Queue Stats
3W - 3L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LaharlOp
Hachiman
20
0 / 1 / 0
11,130
696
1,262
5,401
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
RichiBrownie
Tsukuyomi
19
12 / 6 / 7
13,935
871
20,338
15,833
6,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Vera Bntz
Scylla
15
0 / 6 / 5
9,119
570
2,378
10,790
3,585
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 8
11,834
740
14,157
10,627
3,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
lFrenzy
Mulan
17
4 / 5 / 12
11,888
743
17,609
20,256
21,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
7 / 6 / 4
13,377
836
8,332
14,938
5,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Iamsaif_
Chaac
17
3 / 2 / 5
11,053
691
7,489
17,022
16,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 6 / 5
10,568
661
7,548
10,629
8,792
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 1 / 4
13,331
833
17,471
14,590
16,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
issy_b69
Anubis
18
3 / 6 / 5
12,206
763
8,011
11,958
5,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
44
21
Kills
21
21
Deaths
21
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
7
6
4
1.5
W
Chaac
Iamsaif_
Chaac
3
2
5
2.75
L
Hachiman
LaharlOp
Hachiman
0
1
0
0
W
2
6
5
0.75
L
Tsukuyomi
RichiBrownie
Tsukuyomi
12
6
7
2.58
L
Scylla
Vera Bntz
Scylla
0
6
5
0.42
L
5
3
8
3
W
6
1
4
8
W
Anubis
issy_b69
Anubis
3
6
5
0.92
L
Mulan
lFrenzy
Mulan
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,744
Damage
48,851
62,907
Taken
69,137
37,360
Mitigated
52,790
9,919
Healing
14,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
8,332
1,134
0
2,352
14,938
5,567
1,674
1,846
13,092
0
41,039
W
Chaac
Iamsaif_
Chaac
7,489
1,433
0
6,312
17,022
16,508
1,061
6,193
10,829
0
28,925
L
Hachiman
LaharlOp
Hachiman
1,262
596
0
248
5,401
2,614
4,950
1,320
4,081
0
60,277
W
7,548
0
394
1,367
10,629
8,792
0
2,645
7,984
31,118
0
L
Tsukuyomi
RichiBrownie
Tsukuyomi
20,338
4,793
642
1,663
15,833
6,358
432
10,441
5,392
0
42,675
L
Scylla
Vera Bntz
Scylla
2,378
708
0
0
10,790
3,585
150
5,458
5,332
13,221
0
L
14,157
5,046
753
3,442
10,627
3,788
578
5,310
5,317
43,856
0
W
17,471
1,962
0
931
14,590
16,101
29
5,334
9,256
60,270
5,126
W
Anubis
issy_b69
Anubis
8,011
73
0
2,868
11,958
5,822
963
1,639
10,319
41,056
0
L
Mulan
lFrenzy
Mulan
17,609
2,632
0
3,171
20,256
21,015
453
10,050
10,206
352
30,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,906
Gold Earned
60,535
316
Minions Killed
355
7
Camps Cleared
10
1,311,852
Distance Traveled
1,455,587
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,377
836
80
5
0
297,336
4
W
Chaac
11,053
691
49
3
1
341,227
1
L
Hachiman
11,130
696
137
9
4
269,504
0
W
Ra
10,568
661
53
3
0
272,436
0
L
Tsukuyomi
13,935
871
50
3
0
275,224
0
L
Scylla
9,119
570
29
2
0
242,831
0
L
Hera
11,834
740
66
4
0
242,391
2
W
Geb
13,331
833
92
6
9
320,992
2
W
Anubis
12,206
763
81
5
0
223,596
0
L
Mulan
11,888
743
34
2
3
281,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role