Player Matchup

Charybdis
Charybdis
GangstaGroose
Charybdis
Level 65
God Stats
9W - 13L
1,252 SR
Queue Stats
98W - 103L
1,477 Elo+
Party 2
Ra
Ra
X50Drake
Ra
Level 28
God Stats
2W - 7L
1,447 SR
Queue Stats
109W - 122L
1,423 Elo+
Party 2
King Arthur
King Arthur
warboy546
King Arthur
Level 18
God Stats
10W - 4L
1,310 SR
Queue Stats
40W - 31L
1,484 Elo+
Solo
Team Averages
Level 37
1,336 SR
1,461 Elo+

VS

Team Averages
Level 64
1,748 SR
1,508 Elo+
Bastet
Bastet
HalfDoughnut2
Bastet
Level 154
God Stats
0W - 1L
1,933 SR
Queue Stats
17W - 22L
1,632 Elo+
Party 1
Baron Samedi
Baron Samedi
NatoJoker
Baron Samedi
Level 29
God Stats
14W - 7L
1,812 SR
Queue Stats
35W - 33L
1,654 Elo+
Party 1
King Arthur
King Arthur
hugoelpapiboss
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GangstaGroose
Charybdis
14
10 / 0 / 9
9,030
903
10,941
4,459
1,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 1 / 13
8,537
854
7,919
6,073
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
warboy546
King Arthur
11
5 / 7 / 8
8,066
807
5,691
12,323
8,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 3
7,467
747
6,660
11,244
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
NatoJoker
Baron Samedi
11
3 / 8 / 3
7,130
713
6,830
9,294
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
hugoelpapiboss
King Arthur
9
1 / 8 / 3
6,163
616
1,194
9,892
4,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
21
Kills
8
8
Deaths
22
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
GangstaGroose
Charybdis
10
0
9
14.5
L
4
6
3
0.92
L
Baron Samedi
NatoJoker
Baron Samedi
3
8
3
0.56
W
6
1
13
12.5
L
King Arthur
hugoelpapiboss
King Arthur
1
8
3
0.31
W
King Arthur
warboy546
King Arthur
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,551
Damage
14,684
22,855
Taken
30,430
12,424
Mitigated
11,696
5,288
Healing
2,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
GangstaGroose
Charybdis
10,941
6,568
0
1,680
4,459
1,567
672
1,498
2,723
0
31,840
L
6,660
2,302
0
881
11,244
3,574
0
4,842
6,194
0
16,152
L
Baron Samedi
NatoJoker
Baron Samedi
6,830
873
137
525
9,294
3,709
0
2,781
6,360
20,816
0
W
7,919
1,193
1,089
1,906
6,073
1,909
224
1,871
3,955
23,686
0
L
King Arthur
hugoelpapiboss
King Arthur
1,194
426
0
1,196
9,892
4,413
0
2,529
7,069
0
6,897
W
King Arthur
warboy546
King Arthur
5,691
154
0
613
12,323
8,948
17
3,093
8,888
3,831
11,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,633
Gold Earned
20,760
132
Minions Killed
72
6
Camps Cleared
3
551,497
Distance Traveled
417,102
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,030
903
62
6
6
173,555
2
L
Bastet
7,467
747
34
3
0
142,220
0
L
Baron Samedi
7,130
713
31
3
2
132,207
1
W
Ra
8,537
854
54
5
0
196,969
1
L
King Arthur
6,163
616
7
1
1
142,675
1
W
King Arthur
8,066
807
16
2
0
180,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role