Player Matchup

Ra
Ra
BIoodHoney
Ra
Level 25
God Stats
3W - 2L
1,688 SR
Queue Stats
41W - 46L
1,543 Elo+
Party 1
Pele
Pele
PapaFrankoo
Pele
Level 67
God Stats
2W - 1L
1,551 SR
Queue Stats
25W - 19L
1,520 Elo+
Solo
Amaterasu
Amaterasu
SubSeb
Amaterasu
Level 151
God Stats
16W - 8L
1,622 SR
Queue Stats
289W - 246L
1,592 Elo+
Party 1
Jing Wei
Jing Wei
XSt0n3dki11erX
Jing Wei
Level 88
God Stats
4W - 6L
1,621 SR
Queue Stats
337W - 348L
1,483 Elo+
Solo
Da Ji
Da Ji
XiyaJay
Da Ji
Level 144
God Stats
37W - 26L
1,565 SR
Queue Stats
948W - 979L
1,545 Elo+
Solo
Team Averages
Level 95
1,609 SR
1,537 Elo+

VS

Team Averages
Level 83
1,502 SR
1,497 Elo+
Fenrir
Fenrir
HipsterFox37
Fenrir
Level 43
God Stats
162W - 83L
1,671 SR
Queue Stats
373W - 228L
1,563 Elo+
Party 2
Charybdis
Charybdis
JDogHybrid428
Charybdis
Level 129
God Stats
3W - 2L
1,446 SR
Queue Stats
21W - 19L
1,441 Elo+
Solo
Persephone
Persephone
KingSizedLion
Persephone
Level 82
God Stats
110W - 59L
1,606 SR
Queue Stats
763W - 546L
1,598 Elo+
Party 2
Zhong Kui
Zhong Kui
Ley Carnage
Zhong Kui
Level 85
God Stats
13W - 23L
1,214 SR
Queue Stats
118W - 142L
1,423 Elo+
Solo
Odin
Odin
steven_257
Odin
Level 76
God Stats
13W - 9L
1,572 SR
Queue Stats
130W - 121L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 10
11,616
894
10,344
11,776
4,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 10 / 4
12,522
963
19,480
22,397
8,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
SubSeb
Amaterasu
19
3 / 4 / 10
13,153
1,012
7,341
26,372
36,905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
19
2 / 6 / 7
12,032
926
11,787
17,969
6,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
XiyaJay
Da Ji
19
6 / 4 / 6
12,930
995
16,176
12,820
5,600
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

88

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
17 / 4 / 8
15,664
1,205
20,465
15,377
6,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charybdis
JDogHybrid428
Charybdis
19
3 / 1 / 12
12,532
964
12,817
9,687
3,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
KingSizedLion
Persephone
20
3 / 4 / 14
13,261
1,020
24,374
11,716
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Ley Carnage
Zhong Kui
19
0 / 4 / 10
11,523
886
8,740
15,054
10,341
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 15
13,359
1,028
17,634
16,742
20,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
88
16
Kills
29
29
Deaths
16
37
Assists
59
Player
Kills
Deaths
Assists
KDA
L
0
5
10
1
W
Fenrir
17
4
8
5.25
W
Charybdis
JDogHybrid428
Charybdis
3
1
12
9
W
Persephone
KingSizedLion
Persephone
3
4
14
2.5
W
Zhong Kui
Ley Carnage
Zhong Kui
0
4
10
1.25
L
5
10
4
0.7
L
Amaterasu
SubSeb
Amaterasu
3
4
10
2
L
Jing Wei
2
6
7
0.92
L
Da Ji
XiyaJay
Da Ji
6
4
6
2.25
W
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,128
Damage
84,030
91,334
Taken
68,576
62,224
Mitigated
44,307
9,374
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,344
893
1,925
1,959
11,776
4,738
0
5,366
6,410
46,769
0
W
Fenrir
20,465
1,996
0
606
15,377
6,201
0
2,850
12,527
0
28,797
W
Charybdis
JDogHybrid428
Charybdis
12,817
8,525
0
1,402
9,687
3,569
0
24
9,663
0
39,709
W
Persephone
KingSizedLion
Persephone
24,374
410
294
1,128
11,716
3,536
0
736
10,976
54,395
0
W
Zhong Kui
Ley Carnage
Zhong Kui
8,740
1,073
334
4,674
15,054
10,341
0
2,102
12,952
37,243
0
L
19,480
4,686
0
4,023
22,397
8,682
0
8,668
13,729
0
47,548
L
Amaterasu
SubSeb
Amaterasu
7,341
3,259
634
832
26,372
36,905
0
11,268
15,104
0
16,269
L
Jing Wei
11,787
5,014
0
1
17,969
6,299
0
6,899
11,070
0
38,823
L
Da Ji
XiyaJay
Da Ji
16,176
3,773
0
0
12,820
5,600
0
6,331
6,489
0
22,592
W
17,634
1,714
70
534
16,742
20,660
0
4,632
12,110
8,643
25,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,253
Gold Earned
66,339
246
Minions Killed
247
9
Camps Cleared
9
1,398,180
Distance Traveled
1,307,109
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,616
894
82
6
1
257,744
0
W
Fenrir
15,664
1,205
14
1
2
294,687
4
W
Charybdis
12,532
964
69
5
3
243,200
0
W
Persephone
13,261
1,020
54
4
3
277,537
1
W
Zhong Kui
11,523
886
73
6
1
225,706
0
L
Pele
12,522
963
71
5
2
271,035
3
L
Amaterasu
13,153
1,012
22
2
1
304,293
0
L
Jing Wei
12,032
926
52
4
4
290,842
0
L
Da Ji
12,930
995
19
1
1
274,266
0
W
Odin
13,359
1,028
37
3
0
265,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role