Player Matchup

Danzaburou
Danzaburou
LeAvecNom
Danzaburou
Level 3
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 3L
1,143 Elo+
Party 3
Cthulhu
Cthulhu
LeSansNom7
Cthulhu
Level 3
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 3
Ravana
Ravana
Rozban
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,232 Elo+
Party 2
Sun Wukong
Sun Wukong
ViqQuist
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,241 Elo+
Party 2
Kukulkan
Kukulkan
Zorg4211
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,302 Elo+
Solo
Team Averages
Level 13
1,409 SR
1,232 Elo+

VS

Team Averages
Level 18
1,444 SR
1,463 Elo+
Merlin
Merlin
BluéDog
Merlin
Level 20
God Stats
12W - 17L
1,319 SR
Queue Stats
29W - 36L
1,353 Elo+
Party 1
Loki
Loki
Kurtica
Loki
Level 28
God Stats
6W - 9L
1,403 SR
Queue Stats
29W - 35L
1,342 Elo+
Party 1
Ymir
Ymir
Varkharus
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Neith
Neith
armandoml
Neith
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 17L
1,500 Elo+
Solo
Ares
Ares
darkrai978
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LeAvecNom
Danzaburou
7
0 / 3 / 1
4,618
385
2,402
4,758
1,185
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
LeSansNom7
Cthulhu
8
0 / 3 / 1
5,054
421
4,333
9,966
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
Rozban
Ravana
9
0 / 3 / 0
5,398
450
2,514
6,168
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ViqQuist
Sun Wukong
10
2 / 4 / 0
5,915
493
3,712
8,965
5,146
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Zorg4211
Kukulkan
11
1 / 2 / 0
6,102
509
1,817
4,038
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BluéDog
Merlin
12
0 / 1 / 3
6,852
571
3,468
4,524
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Kurtica
Loki
10
4 / 0 / 1
6,407
534
3,539
5,120
1,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
10
2 / 0 / 2
6,312
526
2,189
6,700
4,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
armandoml
Neith
10
4 / 1 / 2
6,163
514
8,119
7,189
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 2 / 2
6,363
530
3,842
6,089
4,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
15
15
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
BluéDog
Merlin
0
1
3
1.5
W
Loki
Kurtica
Loki
4
0
1
4.5
L
Danzaburou
LeAvecNom
Danzaburou
0
3
1
0.17
L
Cthulhu
LeSansNom7
Cthulhu
0
3
1
0.17
L
Ravana
Rozban
Ravana
0
3
0
0
W
Ymir
2
0
2
3
L
Sun Wukong
ViqQuist
Sun Wukong
2
4
0
0.5
L
Kukulkan
Zorg4211
Kukulkan
1
2
0
0.5
W
Neith
armandoml
Neith
4
1
2
5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,778
Damage
21,157
33,895
Taken
29,622
14,231
Mitigated
15,342
9,192
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BluéDog
Merlin
3,468
168
0
1,400
4,524
1,670
1,292
1,216
3,308
38,298
0
W
Loki
Kurtica
Loki
3,539
1,239
0
2,740
5,120
1,406
0
203
4,917
0
29,625
L
Danzaburou
LeAvecNom
Danzaburou
2,402
832
0
472
4,758
1,185
0
368
4,390
0
14,250
L
Cthulhu
LeSansNom7
Cthulhu
4,333
137
159
3,239
9,966
4,752
0
1,821
8,145
16,492
0
L
Ravana
Rozban
Ravana
2,514
856
224
2,550
6,168
1,835
250
2,072
3,886
0
27,107
W
Ymir
2,189
153
263
2,693
6,700
4,867
470
2,353
4,347
11,653
0
L
Sun Wukong
ViqQuist
Sun Wukong
3,712
1,103
0
2,048
8,965
5,146
0
2,931
5,609
0
29,517
L
Kukulkan
Zorg4211
Kukulkan
1,817
119
0
500
4,038
1,313
104
1,350
2,366
32,040
0
W
Neith
armandoml
Neith
8,119
3,822
0
3,105
7,189
2,408
313
2,378
4,811
0
41,064
W
3,842
194
0
1,689
6,089
4,991
245
0
6,089
15,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,087
Gold Earned
32,097
257
Minions Killed
274
0
Camps Cleared
0
1,018,352
Distance Traveled
1,025,148
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,852
571
88
7
0
193,557
1
W
Loki
6,407
534
52
4
0
233,859
5
L
Danzaburou
4,618
385
21
2
0
200,737
0
L
Cthulhu
5,054
421
24
2
0
201,793
2
L
Ravana
5,398
450
74
6
0
193,371
3
W
Ymir
6,312
526
13
1
0
216,889
0
L
Sun Wukong
5,915
493
61
5
0
200,465
3
L
Kukulkan
6,102
509
77
6
0
221,986
0
W
Neith
6,163
514
93
8
0
196,368
1
W
Ares
6,363
530
28
2
0
184,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role