Player Matchup

Anubis
Anubis
 
Anubis
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Nicetos
Bastet
Level 115
God Stats
17W - 12L
1,719 SR
Queue Stats
607W - 568L
1,513 Elo+
Party 2
Jing Wei
Jing Wei
TalkinBeard
Jing Wei
Level 129
God Stats
2W - 6L
1,244 SR
Queue Stats
511W - 490L
1,519 Elo+
Party 2
Kali
Kali
fabian13170
Kali
Level 44
God Stats
3W - 6L
1,560 SR
Queue Stats
119W - 155L
1,372 Elo+
Party 3
Geb
Geb
freaky_Paladin
Geb
Level 90
God Stats
23W - 15L
1,631 SR
Queue Stats
333W - 306L
1,502 Elo+
Party 2
Team Averages
Level 91
1,531 SR
1,481 Elo+

VS

Team Averages
Level 99
1,555 SR
1,481 Elo+
Ymir
Ymir
Athena NTRZ
Ymir
Level 60
God Stats
7W - 9L
1,441 SR
Queue Stats
171W - 291L
1,354 Elo+
Party 1
Thor
Thor
BARBAKE 57
Thor
Level 124
God Stats
10W - 7L
1,506 SR
Queue Stats
862W - 1,268L
1,357 Elo+
Party 1
Mulan
Mulan
KoS_DyJorr76
Mulan
Level 145
God Stats
33W - 23L
1,590 SR
Queue Stats
332W - 346L
1,487 Elo+
Party 4
Persephone
Persephone
Mr__Moustache76
Persephone
Level 148
God Stats
11W - 9L
1,490 SR
Queue Stats
467W - 480L
1,520 Elo+
Party 4
Danzaburou
Danzaburou
smite-deban
Danzaburou
Level 16
God Stats
2W - 0L
1,748 SR
Queue Stats
14W - 5L
1,685 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 2 / 1
5,953
541
4,070
6,449
2,651
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Nicetos
Bastet
9
0 / 3 / 0
5,405
491
4,621
9,435
5,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
TalkinBeard
Jing Wei
10
2 / 2 / 1
5,683
517
5,533
6,235
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
4,856
441
971
5,420
1,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 1 / 1
4,841
440
2,215
6,479
2,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,590
417
1,576
6,856
2,407
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 1 / 2
6,079
553
2,075
4,350
1,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 1
6,722
611
7,622
8,519
4,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Mr__Moustache76
Persephone
12
1 / 0 / 1
6,953
632
6,053
4,091
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
smite-deban
Danzaburou
11
3 / 0 / 1
6,511
592
4,282
5,843
1,859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
10
10
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
2
1
1.25
W
0
3
1
0.17
W
3
1
2
4
W
3
0
1
3.5
W
Persephone
Mr__Moustache76
Persephone
1
0
1
1.5
L
Bastet
Nicetos
Bastet
0
3
0
0
L
Jing Wei
TalkinBeard
Jing Wei
2
2
1
1.25
L
0
2
1
0.25
L
0
1
1
0.5
W
Danzaburou
smite-deban
Danzaburou
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,410
Damage
21,608
34,018
Taken
29,659
13,977
Mitigated
11,290
14,586
Healing
9,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,070
166
0
3,441
6,449
2,651
0
3,381
2,998
32,651
0
W
1,576
545
0
1,020
6,856
2,407
0
2,284
4,572
12,059
0
W
2,075
416
0
1,822
4,350
1,072
0
1,169
3,181
0
22,393
W
7,622
2,129
0
4,419
8,519
4,914
0
0
8,519
0
37,469
W
Persephone
Mr__Moustache76
Persephone
6,053
63
0
1,218
4,091
1,038
0
2,133
1,958
46,630
0
L
Bastet
Nicetos
Bastet
4,621
1,517
0
4,365
9,435
5,018
0
0
9,435
0
26,836
L
Jing Wei
TalkinBeard
Jing Wei
5,533
3,922
0
2,151
6,235
1,443
0
518
5,717
0
37,775
L
971
228
0
1,688
5,420
1,999
0
948
4,412
0
19,986
L
2,215
605
288
2,653
6,479
2,866
0
2,562
3,827
9,315
0
W
Danzaburou
smite-deban
Danzaburou
4,282
1,871
0
1,366
5,843
1,859
0
699
5,144
0
37,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,738
Gold Earned
30,855
265
Minions Killed
335
0
Camps Cleared
0
963,795
Distance Traveled
1,033,424
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,953
541
80
7
0
183,857
7
W
Ymir
4,590
417
22
2
0
185,514
0
W
Thor
6,079
553
54
5
0
211,813
6
W
Mulan
6,722
611
75
7
0
214,667
5
W
Persephone
6,953
632
102
9
0
204,500
2
L
Bastet
5,405
491
68
6
0
198,607
2
L
Jing Wei
5,683
517
62
6
0
208,633
1
L
Kali
4,856
441
44
4
0
186,011
2
L
Geb
4,841
440
11
1
0
186,687
4
W
Danzaburou
6,511
592
82
7
0
216,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role