Player Matchup

Fenrir
Fenrir
Alucard_DPS
Fenrir
Level 12
God Stats
2W - 0L
1,773 SR
Queue Stats
17W - 8L
1,541 Elo+
Solo
Chaac
Chaac
Omega_Storm9
Chaac
Level 29
God Stats
3W - 4L
1,501 SR
Queue Stats
83W - 76L
1,536 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TBODH
Ah Muzen Cab
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
TTV_King_Borri
Olorun
Level 29
God Stats
7W - 9L
1,488 SR
Queue Stats
150W - 176L
1,480 Elo+
Solo
Geb
Geb
Wolfkaiser
Geb
Level 14
God Stats
2W - 1L
1,490 SR
Queue Stats
2W - 1L
1,656 Elo+
Solo
Team Averages
Level 20
1,550 SR
1,542 Elo+

VS

Team Averages
Level 19
1,640 SR
1,565 Elo+
Athena
Athena
Bass_Bandit15
Athena
Level 8
God Stats
8W - 5L
1,914 SR
Queue Stats
126W - 132L
1,521 Elo+
Solo
Freya
Freya
Luan12lu3685
Freya
Level 6
God Stats
5W - 4L
1,672 SR
Queue Stats
114W - 66L
1,654 Elo+
Solo
Cliodhna
Cliodhna
Lucgnarson1410
Cliodhna
Level 30
God Stats
5W - 4L
1,515 SR
Queue Stats
191W - 207L
1,472 Elo+
Solo
Artemis
Artemis
MistahWarnklez
Artemis
Level 28
God Stats
2W - 4L
1,600 SR
Queue Stats
162W - 161L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
a_God_420
Gilgamesh
Level 24
God Stats
0W - 5L
1,500 SR
Queue Stats
81W - 66L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
3 / 2 / 0
4,212
702
2,170
4,312
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 1
4,318
720
1,771
2,593
1,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
TBODH
Ah Muzen Cab
6
0 / 0 / 1
3,869
645
1,340
2,160
551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
4 / 0 / 1
4,424
737
3,073
1,854
567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
1 / 3 / 4
3,951
659
1,309
3,559
883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 2
3,363
561
892
4,683
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

6
1 / 1 / 0
3,626
604
1,375
3,045
645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
6
2 / 3 / 0
3,792
632
1,989
4,318
1,516
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

4
1 / 0 / 1
3,269
545
1,541
1,428
358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
a_God_420
Gilgamesh
6
0 / 1 / 0
3,632
605
797
3,320
1,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
4
5
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
2
0
1.5
L
0
4
2
0.25
L
1
1
0
1
L
Cliodhna
2
3
0
0.67
L
1
0
1
1.5
W
1
0
1
1.5
W
Ah Muzen Cab
TBODH
Ah Muzen Cab
0
0
1
0.5
W
4
0
1
4.5
W
1
3
4
1
L
Gilgamesh
a_God_420
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,663
Damage
6,594
14,478
Taken
16,794
4,492
Mitigated
5,584
5,627
Healing
5,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,170
635
0
2,051
4,312
1,243
0
910
3,402
0
16,799
L
892
359
0
811
4,683
1,694
0
3,009
1,674
6,648
0
L
1,375
611
0
655
3,045
645
0
0
3,045
11,226
0
L
Cliodhna
1,989
391
0
1,263
4,318
1,516
0
392
3,884
0
14,818
L
1,541
695
0
937
1,428
358
0
664
764
0
5,948
W
1,771
520
0
1,124
2,593
1,248
0
0
2,593
0
19,551
W
Ah Muzen Cab
TBODH
Ah Muzen Cab
1,340
315
0
987
2,160
551
0
465
1,695
0
16,418
W
3,073
1,388
153
694
1,854
567
258
183
1,671
15,216
1,868
W
1,309
656
0
618
3,559
883
0
709
2,850
5,397
0
L
Gilgamesh
a_God_420
Gilgamesh
797
172
0
1,622
3,320
1,371
0
0
3,194
0
14,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,774
Gold Earned
17,682
163
Minions Killed
120
0
Camps Cleared
0
564,605
Distance Traveled
475,238
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,212
702
41
7
0
131,448
1
L
Athena
3,363
561
17
3
0
107,346
3
L
Freya
3,626
604
24
4
0
96,732
3
L
Cliodhna
3,792
632
32
5
0
117,837
1
L
Artemis
3,269
545
8
1
0
60,770
1
W
Chaac
4,318
720
44
7
0
113,609
3
W
Ah Muzen Cab
3,869
645
38
6
0
92,692
0
W
Olorun
4,424
737
31
5
0
117,217
1
W
Geb
3,951
659
9
2
0
109,639
0
L
Gilgamesh
3,632
605
39
7
0
92,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role