Player Matchup

Thoth
Thoth
BuffSusano69
Thoth
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,752 Elo+
Party 1
Artemis
Artemis
coolaaron2008
Artemis
Level 7
God Stats
1W - 0L
1,704 SR
Queue Stats
9W - 1L
1,752 Elo+
Party 1
Sun Wukong
Sun Wukong
q345
Sun Wukong
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,752 Elo+
Party 1
Team Averages
Level 7
1,568 SR
1,752 Elo+

VS

Team Averages
Level 91
1,554 SR
1,507 Elo+
Nike
Nike
Eskoxxx
Nike
Level 126
God Stats
11W - 13L
1,531 SR
Queue Stats
161W - 198L
1,490 Elo+
Solo
Zeus
Zeus
GMMilhomens
Zeus
Level 134
God Stats
132W - 97L
1,630 SR
Queue Stats
466W - 496L
1,531 Elo+
Solo
Janus
Janus
Shotarionex
Janus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 3 / 2
9,405
941
12,872
8,859
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
11
6 / 6 / 4
8,533
853
7,839
8,767
2,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
q345
Sun Wukong
11
0 / 3 / 12
7,939
794
3,336
8,972
6,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Eskoxxx
Nike
11
4 / 6 / 3
7,849
785
7,238
14,261
10,686
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
5 / 4 / 4
8,144
814
7,466
10,467
2,656
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 8
6,907
691
726
5,145
1,215
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
15
Kills
9
12
Deaths
15
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
3
2
3.33
L
Nike
Eskoxxx
Nike
4
6
3
0.92
L
5
4
4
1.75
L
0
5
8
0.8
W
Artemis
6
6
4
1.33
W
Sun Wukong
q345
Sun Wukong
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,047
Damage
15,430
26,598
Taken
29,873
12,073
Mitigated
14,557
3,532
Healing
1,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,872
1,037
0
1,674
8,859
3,021
1,072
2,979
5,880
44,259
0
L
Nike
Eskoxxx
Nike
7,238
999
0
0
14,261
10,686
0
5,637
8,044
0
19,567
L
7,466
298
24
970
10,467
2,656
0
4,556
5,399
26,624
0
L
726
189
0
359
5,145
1,215
0
2,319
2,707
5,327
0
W
Artemis
7,839
3,279
0
762
8,767
2,766
801
3,277
5,093
0
13,293
W
Sun Wukong
q345
Sun Wukong
3,336
667
36
1,060
8,972
6,286
295
2,372
5,985
0
10,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,877
Gold Earned
22,900
102
Minions Killed
75
5
Camps Cleared
3
512,286
Distance Traveled
400,071
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,405
941
78
8
2
183,271
0
L
Nike
7,849
785
26
3
1
172,001
0
L
Zeus
8,144
814
43
4
2
172,875
6
L
Janus
6,907
691
6
1
0
55,195
1
W
Artemis
8,533
853
14
1
2
144,742
1
W
Sun Wukong
7,939
794
10
1
1
184,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role