Player Matchup

Ymir
Ymir
DRAGONG55
Ymir
Level 7
God Stats
10W - 8L
1,622 SR
Queue Stats
27W - 24L
1,538 Elo+
Solo
Cthulhu
Cthulhu
DarkFireReaper
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,527 Elo+
Party 1
Poseidon
Poseidon
OGGace
Poseidon
Level 29
God Stats
1W - 1L
1,790 SR
Queue Stats
2W - 1L
1,775 Elo+
Solo
Hachiman
Hachiman
Wolfentrilo
Hachiman
Level 26
God Stats
1W - 1L
1,678 SR
Queue Stats
64W - 38L
1,572 Elo+
Party 1
Thor
Thor
xSnorlax1234x
Thor
Level 17
God Stats
0W - 2L
1,251 SR
Queue Stats
32W - 27L
1,568 Elo+
Solo
Team Averages
Level 21
1,568 SR
1,596 Elo+

VS

Team Averages
Level 19
1,556 SR
1,437 Elo+
Artio
Artio
CoomSlayer69
Artio
Level 18
God Stats
2W - 1L
1,781 SR
Queue Stats
29W - 14L
1,624 Elo+
Solo
Ganesha
Ganesha
CravingScorn
Ganesha
Level 26
God Stats
5W - 5L
1,485 SR
Queue Stats
97W - 90L
1,469 Elo+
Solo
Neith
Neith
RATELBRUTE
Neith
Level 4
God Stats
1W - 1L
1,151 SR
Queue Stats
26W - 15L
1,133 Elo+
Solo
Loki
Loki
arevaloA98
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,396 Elo+
Solo
Chang'e
Chang'e
chuffi
Chang'e
Level 18
God Stats
2W - 2L
1,864 SR
Queue Stats
13W - 12L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
0 / 4 / 7
10,213
928
7,650
22,141
18,632
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 5 / 8
10,490
954
13,292
24,263
22,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
OGGace
Poseidon
17
0 / 6 / 9
10,540
958
11,819
14,295
4,867
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Wolfentrilo
Hachiman
17
4 / 7 / 6
11,571
1,052
17,600
18,705
6,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 5 / 4
11,257
1,023
12,956
10,738
3,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

63

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 18
12,559
1,142
24,845
25,971
30,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ganesha
CravingScorn
Ganesha
19
0 / 3 / 21
12,322
1,120
16,608
16,025
21,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
18
2 / 0 / 9
10,571
961
7,163
5,948
2,345
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 2 / 7
11,823
1,075
11,880
9,651
3,550
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
chuffi
Chang'e
19
10 / 3 / 13
13,393
1,218
23,275
15,526
6,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
95
11
Kills
27
27
Deaths
11
34
Assists
68
Player
Kills
Deaths
Assists
KDA
W
8
3
18
5.67
W
Ganesha
CravingScorn
Ganesha
0
3
21
3.5
L
Ymir
0
4
7
0.88
L
2
5
8
1.2
L
Poseidon
OGGace
Poseidon
0
6
9
0.75
W
Neith
2
0
9
6.5
L
Hachiman
Wolfentrilo
Hachiman
4
7
6
1
W
7
2
7
5.25
W
Chang'e
chuffi
Chang'e
10
3
13
5.5
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,317
Damage
83,771
90,142
Taken
73,121
55,703
Mitigated
64,384
9,846
Healing
30,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,845
1,986
5,186
9,068
25,971
30,469
0
12,985
12,044
33,690
0
W
Ganesha
CravingScorn
Ganesha
16,608
516
433
1,925
16,025
21,906
0
7,650
8,004
29,445
0
L
Ymir
7,650
1,880
1,174
1,779
22,141
18,632
0
15,924
5,358
13,181
0
L
13,292
1,085
590
3,033
24,263
22,225
0
16,346
6,979
22,142
0
L
Poseidon
OGGace
Poseidon
11,819
3,049
0
568
14,295
4,867
0
8,490
5,708
47,197
0
W
Neith
7,163
4,277
0
375
5,948
2,345
0
2,502
3,299
0
23,249
L
Hachiman
Wolfentrilo
Hachiman
17,600
14,293
0
2,702
18,705
6,070
0
13,767
4,518
0
36,724
W
11,880
697
0
333
9,651
3,550
0
2,008
7,643
0
41,228
W
Chang'e
chuffi
Chang'e
23,275
1,692
7,190
6,270
15,526
6,114
0
6,276
8,982
45,628
0
L
12,956
2,911
0
0
10,738
3,909
0
7,517
2,851
0
19,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,071
Gold Earned
60,668
168
Minions Killed
231
7
Camps Cleared
5
925,611
Distance Traveled
1,059,567
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,559
1,142
33
3
0
229,716
1
W
Ganesha
12,322
1,120
7
1
0
171,873
0
L
Ymir
10,213
928
12
1
0
213,879
0
L
Cthulhu
10,490
954
35
3
1
200,156
0
L
Poseidon
10,540
958
64
6
3
184,828
0
W
Neith
10,571
961
58
5
1
174,628
0
L
Hachiman
11,571
1,052
47
4
0
194,426
0
W
Loki
11,823
1,075
71
6
2
251,386
1
W
Chang'e
13,393
1,218
62
6
2
231,964
0
L
Thor
11,257
1,023
10
1
3
132,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role