Player Matchup

Mulan
Mulan
ShampooSlurper
Mulan
Level 61
God Stats
3W - 3L
1,662 SR
Queue Stats
31W - 51L
1,295 Elo+
Party 2
Sylvanus
Sylvanus
SilkyMonkeyNuts
Sylvanus
Level 50
God Stats
1W - 1L
1,626 SR
Queue Stats
17W - 37L
1,203 Elo+
Party 2
He Bo
He Bo
Thebutterfool1
He Bo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,299 Elo+
Party 2
Team Averages
Level 59
1,596 SR
1,266 Elo+

VS

Team Averages
Level 73
1,310 SR
1,355 Elo+
Jing Wei
Jing Wei
Artajin6552
Jing Wei
Level 55
God Stats
1W - 2L
1,082 SR
Queue Stats
47W - 63L
1,323 Elo+
Party 1
Chaac
Chaac
Cojahea
Chaac
Level 66
God Stats
5W - 8L
1,296 SR
Queue Stats
43W - 42L
1,387 Elo+
Party 1
Yemoja
Yemoja
HMA Vanguard
Yemoja
Level 97
God Stats
9W - 9L
1,551 SR
Queue Stats
142W - 183L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 8
13,076
654
13,380
23,820
23,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
15
1 / 2 / 10
12,653
633
11,233
24,990
37,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 6 / 5
12,948
647
22,102
20,144
8,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Artajin6552
Jing Wei
17
7 / 8 / 2
13,936
697
17,265
17,396
7,837
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Cojahea
Chaac
15
1 / 5 / 9
12,250
613
20,034
25,447
16,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
15
2 / 3 / 7
13,349
667
8,728
18,248
21,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
16
Kills
10
10
Deaths
16
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Artajin6552
Jing Wei
7
8
2
1
W
Chaac
Cojahea
Chaac
1
5
9
1.1
W
Yemoja
2
3
7
1.83
L
7
2
8
5.5
L
Sylvanus
1
2
10
3
L
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,715
Damage
46,027
68,954
Taken
61,091
69,443
Mitigated
45,879
19,587
Healing
22,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Artajin6552
Jing Wei
17,265
12,202
0
2,919
17,396
7,837
991
8,989
8,047
0
60,203
W
Chaac
Cojahea
Chaac
20,034
3,588
1,135
8,349
25,447
16,964
1,320
14,428
10,486
0
50,942
W
Yemoja
8,728
2,959
6,018
4,126
18,248
21,078
607
10,172
7,643
22,050
0
L
13,380
907
0
5,163
23,820
23,897
1,429
2,468
20,734
0
37,492
L
Sylvanus
11,233
4,396
3,222
7,379
24,990
37,352
871
4,476
19,591
34,172
0
L
22,102
1,235
0
3,823
20,144
8,194
731
3,486
16,080
52,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,677
Gold Earned
39,535
119
Minions Killed
198
3
Camps Cleared
7
1,068,077
Distance Traveled
992,068
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,936
697
109
5
3
314,414
1
W
Chaac
12,250
613
50
3
3
350,586
0
W
Yemoja
13,349
667
39
2
1
327,068
1
L
Mulan
13,076
654
39
2
0
408,469
1
L
Sylvanus
12,653
633
40
2
0
317,311
0
L
He Bo
12,948
647
40
2
3
342,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role