Player Matchup

Heimdallr
Heimdallr
CelticSavage01
Heimdallr
Level 12
God Stats
1W - 7L
1,178 SR
Queue Stats
2W - 17L
930 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WIWI6912
Tsukuyomi
Level 26
God Stats
20W - 27L
1,370 SR
Queue Stats
47W - 78L
1,244 Elo+
Party 2
Baron Samedi
Baron Samedi
frank 17381475
Baron Samedi
Level 69
God Stats
5W - 12L
1,373 SR
Queue Stats
23W - 46L
1,234 Elo+
Party 2
Team Averages
Level 36
1,307 SR
1,136 Elo+

VS

Team Averages
Level 85
1,369 SR
1,306 Elo+
Kumbhakarna
Kumbhakarna
mostrosotote
Kumbhakarna
Level 117
God Stats
1W - 1L
1,512 SR
Queue Stats
24W - 29L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
ulvavothan
Cthulhu
Level 82
God Stats
3W - 10L
1,236 SR
Queue Stats
87W - 162L
1,147 Elo+
Solo
Izanami
Izanami
yasmine_lopez
Izanami
Level 55
God Stats
7W - 9L
1,357 SR
Queue Stats
14W - 16L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CelticSavage01
Heimdallr
13
3 / 6 / 3
10,610
624
10,871
16,622
13,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
WIWI6912
Tsukuyomi
13
0 / 4 / 5
9,516
560
13,801
14,100
6,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
frank 17381475
Baron Samedi
15
4 / 4 / 2
11,065
651
19,501
16,164
6,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
mostrosotote
Kumbhakarna
15
1 / 3 / 9
11,597
682
7,523
27,176
33,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
ulvavothan
Cthulhu
16
7 / 3 / 6
11,951
703
16,633
18,632
17,232
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
16
6 / 1 / 5
11,638
685
13,895
13,297
6,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
14
14
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CelticSavage01
Heimdallr
3
6
3
0.75
L
Tsukuyomi
WIWI6912
Tsukuyomi
0
4
5
0.63
L
Baron Samedi
frank 17381475
Baron Samedi
4
4
2
1.25
W
Kumbhakarna
mostrosotote
Kumbhakarna
1
3
9
1.83
W
Cthulhu
ulvavothan
Cthulhu
7
3
6
3.33
W
Izanami
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,173
Damage
38,051
46,886
Taken
59,105
27,359
Mitigated
57,221
11,609
Healing
19,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CelticSavage01
Heimdallr
10,871
6,970
0
566
16,622
13,622
0
7,465
9,157
161
24,667
L
Tsukuyomi
WIWI6912
Tsukuyomi
13,801
3,567
0
1,871
14,100
6,746
0
7,528
6,572
0
32,537
L
Baron Samedi
frank 17381475
Baron Samedi
19,501
951
2,190
6,982
16,164
6,991
48
9,405
6,759
55,666
0
W
Kumbhakarna
mostrosotote
Kumbhakarna
7,523
609
0
6,922
27,176
33,889
288
8,856
17,743
23,573
0
W
Cthulhu
ulvavothan
Cthulhu
16,633
131
2,891
4,205
18,632
17,232
304
5,405
13,001
51,171
0
W
Izanami
13,895
10,677
804
4,433
13,297
6,100
2,415
5,312
7,697
0
63,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,191
Gold Earned
35,186
156
Minions Killed
209
3
Camps Cleared
11
835,023
Distance Traveled
1,015,034
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,610
624
30
2
0
238,150
0
L
Tsukuyomi
9,516
560
41
2
2
330,825
5
L
Baron Samedi
11,065
651
85
5
1
266,048
3
W
Kumbhakarna
11,597
682
28
2
1
382,792
4
W
Cthulhu
11,951
703
70
4
5
338,085
0
W
Izanami
11,638
685
111
7
5
294,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role