Player Matchup

Athena
Athena
EazyOneX
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 91L
1,527 Elo+
Solo
Sol
Sol
Matrunks
Sol
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
MuffBeezy
Gilgamesh
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,550 Elo+
Solo
Izanami
Izanami
SayaTheGOAT
Izanami
Level 8
God Stats
1W - 3L
1,273 SR
Queue Stats
4W - 4L
1,479 Elo+
Party 1
Susano
Susano
TTVCobraScout
Susano
Level 6
God Stats
1W - 1L
1,779 SR
Queue Stats
15W - 16L
1,522 Elo+
Solo
Team Averages
Level 30
1,510 SR
1,511 Elo+

VS

Team Averages
Level 20
1,574 SR
1,515 Elo+
Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DrDowni
Thanatos
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 11L
1,516 Elo+
Solo
Cabrakan
Cabrakan
LeNoitte
Cabrakan
Level 28
God Stats
5W - 4L
1,871 SR
Queue Stats
93W - 79L
1,545 Elo+
Solo
Amaterasu
Amaterasu
raindropscyn
Amaterasu
Level 17
God Stats
7W - 6L
1,500 SR
Queue Stats
56W - 55L
1,479 Elo+
Solo
Merlin
Merlin
ÑotBad
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 83L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EazyOneX
Athena
10
2 / 6 / 6
8,043
402
4,744
16,059
14,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 5 / 3
8,709
435
7,733
14,355
4,697
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
MuffBeezy
Gilgamesh
16
9 / 6 / 5
10,932
547
13,780
18,998
15,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
SayaTheGOAT
Izanami
13
1 / 7 / 3
8,345
417
4,768
11,727
2,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 8 / 5
7,748
387
4,965
14,667
5,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 0 / 9
10,088
504
11,105
7,797
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
DrDowni
Thanatos
18
14 / 3 / 6
12,205
610
20,115
20,412
10,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
LeNoitte
Cabrakan
16
9 / 5 / 9
11,496
575
12,158
17,492
14,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
raindropscyn
Amaterasu
15
2 / 5 / 4
9,830
492
3,790
11,887
9,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
ÑotBad
Merlin
17
3 / 2 / 7
11,060
553
9,952
8,120
3,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
67
15
Kills
32
32
Deaths
15
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
9
8.5
W
Thanatos
DrDowni
Thanatos
14
3
6
5.67
L
Athena
EazyOneX
Athena
2
6
6
0.83
W
Cabrakan
LeNoitte
Cabrakan
9
5
9
2.7
L
3
5
3
0.9
L
Gilgamesh
MuffBeezy
Gilgamesh
9
6
5
1.92
L
Izanami
SayaTheGOAT
Izanami
1
7
3
0.36
L
0
8
5
0.31
W
Amaterasu
raindropscyn
Amaterasu
2
5
4
0.8
W
Merlin
ÑotBad
Merlin
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,990
Damage
57,120
75,806
Taken
65,708
42,174
Mitigated
41,240
11,416
Healing
33,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,105
3,777
0
3,509
7,797
3,277
3,398
2,422
5,236
0
61,457
W
Thanatos
DrDowni
Thanatos
20,115
6,873
0
19,567
20,412
10,317
0
4,953
15,008
0
90,917
L
Athena
EazyOneX
Athena
4,744
940
0
846
16,059
14,092
0
4,463
11,047
12,013
0
W
Cabrakan
LeNoitte
Cabrakan
12,158
2,096
1,591
4,036
17,492
14,630
864
4,367
12,900
46,095
0
L
7,733
544
358
4,043
14,355
4,697
0
6,261
7,763
46,171
0
L
Gilgamesh
MuffBeezy
Gilgamesh
13,780
3,443
0
2,298
18,998
15,566
1,137
2,997
15,442
7,972
44,188
L
Izanami
SayaTheGOAT
Izanami
4,768
3,404
0
952
11,727
2,770
315
3,332
8,244
0
41,771
L
4,965
1,205
0
2,919
14,667
5,049
305
4,762
9,808
0
42,684
W
Amaterasu
raindropscyn
Amaterasu
3,790
662
0
3,107
11,887
9,817
1,847
3,016
8,502
0
49,559
W
Merlin
ÑotBad
Merlin
9,952
160
127
1,902
8,120
3,199
1,792
2,978
4,912
78,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,777
Gold Earned
54,679
354
Minions Killed
504
0
Camps Cleared
0
1,754,856
Distance Traveled
1,840,571
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,088
504
93
5
0
357,104
11
W
Thanatos
12,205
610
119
6
0
428,314
2
L
Athena
8,043
402
12
1
0
376,682
6
W
Cabrakan
11,496
575
54
3
0
342,169
1
L
Sol
8,709
435
88
4
0
325,171
1
L
Gilgamesh
10,932
547
96
5
0
321,523
0
L
Izanami
8,345
417
83
4
0
386,380
0
L
Susano
7,748
387
75
4
0
345,100
0
W
Amaterasu
9,830
492
89
4
0
340,484
0
W
Merlin
11,060
553
149
7
0
372,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role