Player Matchup

Scylla
Scylla
Palninja
Scylla
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,178 Elo+
Solo
Da Ji
Da Ji
SlackPython
Da Ji
Level 146
God Stats
16W - 20L
1,423 SR
Queue Stats
141W - 219L
1,333 Elo+
Party 2
Geb
Geb
Toxic Cerberus
Geb
Level 129
God Stats
6W - 8L
1,482 SR
Queue Stats
237W - 315L
1,346 Elo+
Party 2
Team Averages
Level 127
1,468 SR
1,286 Elo+

VS

Team Averages
Level 27
1,564 SR
1,497 Elo+
Morgan Le Fay
Morgan Le Fay
Bunnyblood
Morgan Le Fay
Level 49
God Stats
6W - 4L
1,885 SR
Queue Stats
23W - 16L
1,800 Elo+
Solo
Geb
Geb
FantheProYTR
Geb
Level 22
God Stats
8W - 12L
1,390 SR
Queue Stats
45W - 73L
1,383 Elo+
Party 1
Loki
Loki
Smuggyy
Loki
Level 11
God Stats
4W - 8L
1,418 SR
Queue Stats
23W - 37L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Palninja
Scylla
16
5 / 1 / 11
11,939
663
11,221
8,123
3,033
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
12 / 1 / 5
12,883
716
13,051
12,350
8,687
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 15
11,011
612
5,713
13,690
15,328
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bunnyblood
Morgan Le Fay
14
3 / 7 / 0
10,904
606
15,197
12,949
5,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
0 / 2 / 3
11,079
616
4,350
11,991
12,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
Smuggyy
Loki
11
0 / 9 / 1
9,318
518
5,393
11,762
3,789
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
18
Kills
3
3
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bunnyblood
Morgan Le Fay
3
7
0
0.43
L
0
2
3
0.75
W
Scylla
Palninja
Scylla
5
1
11
10.5
W
12
1
5
14.5
L
Loki
Smuggyy
Loki
0
9
1
0.06
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,985
Damage
24,940
34,163
Taken
36,702
27,048
Mitigated
21,272
3,320
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bunnyblood
Morgan Le Fay
15,197
1,332
0
983
12,949
5,119
168
4,734
8,215
44,830
0
L
4,350
260
72
2,226
11,991
12,364
410
7,501
4,490
32,624
0
W
Scylla
Palninja
Scylla
11,221
745
0
1,033
8,123
3,033
1,397
5,908
2,215
58,458
0
W
13,051
3,494
0
1,006
12,350
8,687
1,294
6,131
6,219
0
45,644
L
Loki
Smuggyy
Loki
5,393
469
246
506
11,762
3,789
0
5,002
6,760
0
20,218
W
5,713
145
0
1,281
13,690
15,328
458
8,235
5,455
29,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,833
Gold Earned
31,301
183
Minions Killed
168
8
Camps Cleared
4
952,885
Distance Traveled
911,659
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,904
606
81
5
2
316,296
3
L
Geb
11,079
616
57
3
0
339,904
3
W
Scylla
11,939
663
107
6
4
294,832
0
W
Da Ji
12,883
716
52
3
4
316,475
15
L
Loki
9,318
518
30
2
2
255,459
3
W
Geb
11,011
612
24
1
0
341,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role