Player Matchup

Medusa
Medusa
DEHNERRR
Medusa
Level 8
God Stats
7W - 16L
1,382 SR
Queue Stats
72W - 123L
1,311 Elo+
Party 1
Geb
Geb
RexLethal
Geb
Level 5
God Stats
8W - 10L
1,579 SR
Queue Stats
8W - 16L
1,722 Elo+
Party 1
Olorun
Olorun
twoGirl1Coop
Olorun
Level 28
God Stats
7W - 11L
1,598 SR
Queue Stats
117W - 113L
1,501 Elo+
Party 1
Team Averages
Level 14
1,520 SR
1,512 Elo+

VS

Team Averages
Level 21
1,532 SR
1,532 Elo+
Izanami
Izanami
QuesoNachos
Izanami
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,682 Elo+
Solo
Persephone
Persephone
muy swag
Persephone
Level 29
God Stats
48W - 41L
1,596 SR
Queue Stats
176W - 188L
1,415 Elo+
Solo
Geb
Geb
o Okuma x
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DEHNERRR
Medusa
11
3 / 7 / 0
7,212
721
5,328
11,085
4,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 6 / 3
6,545
655
2,371
12,386
9,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
8
0 / 8 / 3
6,031
603
3,611
10,514
4,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
QuesoNachos
Izanami
13
15 / 1 / 3
9,565
957
11,392
5,887
2,176
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
muy swag
Persephone
12
6 / 1 / 11
9,025
903
12,099
6,222
2,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 17
8,180
818
3,758
7,459
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
3
Kills
21
21
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
DEHNERRR
Medusa
3
7
0
0.43
W
Izanami
QuesoNachos
Izanami
15
1
3
16.5
L
0
6
3
0.25
W
Persephone
muy swag
Persephone
6
1
11
11.5
W
0
1
17
8.5
L
Olorun
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,310
Damage
27,249
33,985
Taken
19,568
19,057
Mitigated
10,576
4,338
Healing
4,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DEHNERRR
Medusa
5,328
1,757
142
1,224
11,085
4,540
0
6,010
5,075
0
19,486
W
Izanami
QuesoNachos
Izanami
11,392
7,471
0
2,965
5,887
2,176
1,504
1,216
4,671
0
36,338
L
2,371
486
70
1,692
12,386
9,666
0
4,907
7,479
9,987
0
W
Persephone
muy swag
Persephone
12,099
1,085
0
926
6,222
2,037
642
2,168
4,053
33,062
0
W
3,758
589
0
792
7,459
6,363
295
2,721
4,738
12,350
0
L
Olorun
3,611
1,300
308
902
10,514
4,851
0
5,104
5,410
13,657
1,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,788
Gold Earned
26,770
71
Minions Killed
122
1
Camps Cleared
7
458,974
Distance Traveled
553,373
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,212
721
37
4
0
134,918
0
W
Izanami
9,565
957
69
7
3
164,771
0
L
Geb
6,545
655
10
1
0
180,848
2
W
Persephone
9,025
903
44
4
3
194,420
1
W
Geb
8,180
818
9
1
1
194,182
0
L
Olorun
6,031
603
24
2
1
143,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role