Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
AKA Kelv
Anubis
Level 35
God Stats
29W - 31L
1,407 SR
Queue Stats
142W - 221L
1,323 Elo+
Party 3
Jormungandr
Jormungandr
Abvsal
Jormungandr
Level 108
God Stats
0W - 1L
1,659 SR
Queue Stats
107W - 136L
1,388 Elo+
Party 3
Danzaburou
Danzaburou
ChiefGuinnes
Danzaburou
Level 85
God Stats
162W - 159L
1,605 SR
Queue Stats
173W - 168L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
DSRTGOON
Cthulhu
Level 13
God Stats
39W - 38L
1,646 SR
Queue Stats
39W - 39L
1,565 Elo+
Party 2
Team Averages
Level 72
1,563 SR
1,454 Elo+

VS

Team Averages
Level 98
1,607 SR
1,506 Elo+
Neith
Neith
BinkyBarnes111
Neith
Level 124
God Stats
58W - 65L
1,507 SR
Queue Stats
340W - 387L
1,365 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LogitechCookie
Morgan Le Fay
Level 69
God Stats
10W - 5L
1,576 SR
Queue Stats
14W - 11L
1,549 Elo+
Party 1
Medusa
Medusa
LogitechPhantom
Medusa
Level 100
God Stats
6W - 2L
1,753 SR
Queue Stats
65W - 42L
1,573 Elo+
Party 1
Ratatoskr
Ratatoskr
LogitechVibe
Ratatoskr
Level 97
God Stats
3W - 1L
1,606 SR
Queue Stats
33W - 25L
1,529 Elo+
Party 1
Ares
Ares
khursi
Ares
Level 100
God Stats
7W - 3L
1,591 SR
Queue Stats
538W - 505L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 8 / 1
8,831
421
6,161
16,892
7,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
AKA Kelv
Anubis
14
1 / 12 / 3
8,948
426
2,587
18,367
5,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Abvsal
Jormungandr
13
3 / 8 / 2
9,349
445
8,107
18,412
11,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
ChiefGuinnes
Danzaburou
15
4 / 2 / 4
10,467
498
4,113
7,306
2,371
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
DSRTGOON
Cthulhu
15
6 / 2 / 3
10,118
482
8,873
7,909
7,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
9,153
436
3,959
12,359
3,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
LogitechCookie
Morgan Le Fay
17
7 / 3 / 6
11,029
525
10,464
12,355
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
10 / 6 / 6
10,865
517
11,983
12,368
4,072
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
LogitechVibe
Ratatoskr
18
9 / 2 / 12
11,640
554
13,159
14,227
10,865
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
khursi
Ares
15
4 / 4 / 4
10,095
481
8,328
14,492
11,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
18
Kills
31
32
Deaths
19
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
8
1
0.56
L
Anubis
AKA Kelv
Anubis
1
12
3
0.21
L
Jormungandr
Abvsal
Jormungandr
3
8
2
0.5
W
1
4
3
0.63
L
Danzaburou
ChiefGuinnes
Danzaburou
4
2
4
3
L
Cthulhu
DSRTGOON
Cthulhu
6
2
3
3.75
W
Morgan Le Fay
LogitechCookie
Morgan Le Fay
7
3
6
3.33
W
10
6
6
2.17
W
Ratatoskr
LogitechVibe
Ratatoskr
9
2
12
7.5
W
Ares
khursi
Ares
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,841
Damage
47,893
68,886
Taken
65,801
35,247
Mitigated
36,003
9,346
Healing
15,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,161
1,667
0
1,139
16,892
7,528
0
3,165
13,647
0
41,907
L
Anubis
AKA Kelv
Anubis
2,587
172
0
3,687
18,367
5,656
772
5,109
12,815
30,623
0
L
Jormungandr
Abvsal
Jormungandr
8,107
3,015
0
500
18,412
11,884
0
6,453
11,870
36,959
0
W
3,959
1,102
61
6,012
12,359
3,960
1,492
5,209
6,611
0
57,054
L
Danzaburou
ChiefGuinnes
Danzaburou
4,113
1,122
400
1,693
7,306
2,371
48
1,080
6,172
0
55,819
L
Cthulhu
DSRTGOON
Cthulhu
8,873
134
315
1,612
7,909
7,808
0
2,248
5,590
27,567
0
W
Morgan Le Fay
LogitechCookie
Morgan Le Fay
10,464
695
272
3,476
12,355
5,263
1,000
1,934
10,289
70,687
0
W
11,983
5,301
0
1,419
12,368
4,072
2,399
2,757
9,525
0
69,331
W
Ratatoskr
LogitechVibe
Ratatoskr
13,159
3,063
0
3,185
14,227
10,865
1,063
3,908
10,178
0
70,538
W
Ares
khursi
Ares
8,328
129
0
955
14,492
11,843
0
4,787
9,631
47,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,713
Gold Earned
52,782
346
Minions Killed
525
0
Camps Cleared
0
1,497,237
Distance Traveled
1,986,675
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,831
421
67
3
0
308,068
0
L
Anubis
8,948
426
62
3
0
266,573
1
L
Jormungandr
9,349
445
67
3
0
289,106
4
W
Neith
9,153
436
101
5
0
341,073
7
L
Danzaburou
10,467
498
110
5
0
295,732
0
L
Cthulhu
10,118
482
40
2
0
337,758
2
W
Morgan Le Fay
11,029
525
124
6
0
409,261
0
W
Medusa
10,865
517
108
5
0
389,275
6
W
Ratatoskr
11,640
554
117
6
0
433,476
2
W
Ares
10,095
481
75
4
0
413,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role