Player Matchup

Izanami
Izanami
Defaltzy13
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,388 Elo+
Solo
Chernobog
Chernobog
ElidaTdF
Chernobog
Level 26
God Stats
5W - 4L
1,585 SR
Queue Stats
133W - 130L
1,580 Elo+
Solo
Cliodhna
Cliodhna
Lucgnarson1410
Cliodhna
Level 29
God Stats
5W - 4L
1,607 SR
Queue Stats
191W - 207L
1,483 Elo+
Solo
Artemis
Artemis
Unisaii
Artemis
Level 15
God Stats
10W - 9L
1,416 SR
Queue Stats
24W - 24L
1,451 Elo+
Solo
Ra
Ra
little_balcony
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Solo
Team Averages
Level 15
1,522 SR
1,515 Elo+

VS

Team Averages
Level 22
1,587 SR
1,474 Elo+
Izanami
Izanami
Alucard_DPS
Izanami
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,517 Elo+
Solo
Bellona
Bellona
EDW_09-HOT
Bellona
Level 16
God Stats
4W - 5L
1,596 SR
Queue Stats
110W - 120L
1,458 Elo+
Party 1
Ao Kuang
Ao Kuang
HoriBle_gEnji_69
Ao Kuang
Level 25
God Stats
6W - 6L
1,701 SR
Queue Stats
234W - 255L
1,460 Elo+
Party 1
Persephone
Persephone
TTV_King_Borri
Persephone
Level 29
God Stats
21W - 17L
1,589 SR
Queue Stats
150W - 176L
1,469 Elo+
Solo
Sylvanus
Sylvanus
Tiddymanx
Sylvanus
Level 28
God Stats
10W - 8L
1,550 SR
Queue Stats
84W - 83L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Defaltzy13
Izanami
8
0 / 7 / 2
5,427
452
1,604
6,985
1,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
ElidaTdF
Chernobog
11
1 / 0 / 2
6,330
528
6,107
5,808
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
11
6 / 0 / 0
7,040
587
4,799
6,299
2,947
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Unisaii
Artemis
7
0 / 8 / 0
4,564
380
1,851
6,340
1,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 8 / 2
4,810
401
1,270
5,889
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alucard_DPS
Izanami
12
10 / 2 / 6
7,973
664
7,052
7,786
2,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
EDW_09-HOT
Bellona
8
1 / 1 / 2
5,429
452
1,775
2,624
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
5 / 0 / 1
6,377
531
2,925
5,128
1,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Persephone
TTV_King_Borri
Persephone
11
1 / 2 / 1
6,621
552
2,490
4,399
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Tiddymanx
Sylvanus
10
5 / 2 / 10
7,144
595
5,315
7,380
6,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
22
23
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alucard_DPS
Izanami
10
2
6
6.5
L
Izanami
Defaltzy13
Izanami
0
7
2
0.14
W
Bellona
EDW_09-HOT
Bellona
1
1
2
2
L
Chernobog
ElidaTdF
Chernobog
1
0
2
2
W
5
0
1
5.5
L
Cliodhna
6
0
0
6
W
Persephone
TTV_King_Borri
Persephone
1
2
1
0.75
W
Sylvanus
Tiddymanx
Sylvanus
5
2
10
5
L
Artemis
Unisaii
Artemis
0
8
0
0
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,631
Damage
19,557
31,321
Taken
27,317
8,851
Mitigated
14,192
3,900
Healing
11,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alucard_DPS
Izanami
7,052
5,629
0
2,880
7,786
2,493
1,601
99
7,687
0
53,140
L
Izanami
Defaltzy13
Izanami
1,604
1,297
0
310
6,985
1,851
992
3,678
3,307
0
20,454
W
Bellona
EDW_09-HOT
Bellona
1,775
875
0
432
2,624
2,120
93
0
2,624
0
20,730
L
Chernobog
ElidaTdF
Chernobog
6,107
2,145
0
1,692
5,808
1,748
0
1,495
4,313
0
42,733
W
2,925
1,054
0
2,427
5,128
1,703
0
0
5,128
26,415
0
L
Cliodhna
4,799
957
0
1,711
6,299
2,947
0
1,554
4,745
0
36,316
W
Persephone
TTV_King_Borri
Persephone
2,490
116
0
792
4,399
1,261
530
0
4,397
37,412
0
W
Sylvanus
Tiddymanx
Sylvanus
5,315
982
1,304
3,721
7,380
6,615
582
1,013
6,209
16,888
0
L
Artemis
Unisaii
Artemis
1,851
753
0
170
6,340
1,018
175
1,768
4,572
0
9,917
L
1,270
446
0
17
5,889
1,287
120
2,235
3,654
9,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,171
Gold Earned
33,544
244
Minions Killed
314
0
Camps Cleared
0
1,125,408
Distance Traveled
1,025,118
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,973
664
109
9
0
205,646
5
L
Izanami
5,427
452
49
4
0
186,708
1
W
Bellona
5,429
452
43
4
0
119,305
1
L
Chernobog
6,330
528
83
7
0
257,167
0
W
Ao Kuang
6,377
531
53
4
0
248,272
0
L
Cliodhna
7,040
587
67
6
0
257,008
3
W
Persephone
6,621
552
81
7
0
229,812
1
W
Sylvanus
7,144
595
28
2
0
222,083
0
L
Artemis
4,564
380
27
2
0
215,479
0
L
Ra
4,810
401
18
2
0
209,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role