Player Matchup

Discordia
Discordia
Platinum II
 
Discordia
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond II
Dragon2Imagine
Fenrir
Diamond II
Level 134
God Stats
42W - 23L
1,770 SR
Queue Stats
425W - 380L
2,626 MMR
Solo
Mulan
Mulan
Diamond I
Smegoal-
Mulan
Diamond I
Level 123
God Stats
37W - 52L
1,535 SR
Queue Stats
697W - 840L
2,331 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,602 SR
2,152 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,732 SR
2,335 MMR
Hercules
Hercules
Diamond III
RealMikeGames
Hercules
Diamond III
Level 84
God Stats
1W - 2L
1,793 SR
Queue Stats
28W - 15L
2,670 MMR
Solo
Xing Tian
Xing Tian
Diamond II
Ringtailedcat65
Xing Tian
Diamond II
Level 154
God Stats
31W - 26L
1,712 SR
Queue Stats
167W - 160L
2,456 MMR
Solo
Aphrodite
Aphrodite
Platinum II
Saucy_UziMakiTTV
Aphrodite
Platinum II
Level 122
God Stats
7W - 4L
1,692 SR
Queue Stats
449W - 493L
1,879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 0 / 5
8,905
685
12,065
4,292
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 7
8,508
654
9,674
12,923
6,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
Smegoal-
Mulan
13
4 / 0 / 5
8,797
677
11,563
11,055
10,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SolThothGebSobekArtio

VS

Bans
OdinScyllaChang'eTiamatRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RealMikeGames
Hercules
12
1 / 4 / 2
7,679
591
9,446
17,404
13,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
Ringtailedcat65
Xing Tian
12
2 / 1 / 1
8,609
662
5,396
13,710
14,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
9
0 / 5 / 2
6,934
533
2,571
7,824
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
5
6.5
W
2
3
7
1.83
L
Hercules
RealMikeGames
Hercules
1
4
2
0.5
L
Xing Tian
Ringtailedcat65
Xing Tian
2
1
1
2.5
L
Aphrodite
0
5
2
0.2
W
Mulan
Smegoal-
Mulan
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,302
Damage
17,413
28,270
Taken
38,938
19,111
Mitigated
31,494
10,118
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,065
307
0
641
4,292
1,604
528
2,316
1,934
41,294
0
W
9,674
3,653
0
4,004
12,923
6,820
474
2,713
9,579
0
25,489
L
Hercules
RealMikeGames
Hercules
9,446
4,146
0
5,203
17,404
13,973
0
5,930
11,001
0
29,002
L
Xing Tian
Ringtailedcat65
Xing Tian
5,396
524
0
3,086
13,710
14,026
0
4,092
9,310
21,000
0
L
Aphrodite
2,571
142
2,578
2,825
7,824
3,495
0
2,530
5,039
14,685
0
W
Mulan
Smegoal-
Mulan
11,563
1,719
1,400
4,073
11,055
10,687
60
3,326
7,468
0
31,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,210
Gold Earned
23,222
151
Minions Killed
125
9
Camps Cleared
3
733,580
Distance Traveled
612,332
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,905
685
73
6
5
235,841
1
W
Fenrir
8,508
654
42
3
3
251,455
5
L
Hercules
7,679
591
68
5
1
212,652
1
L
Xing Tian
8,609
662
14
1
1
242,651
1
L
Aphrodite
6,934
533
43
3
1
157,029
1
W
Mulan
8,797
677
36
3
1
246,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role