Player Matchup

Ra
Ra
Romizinho
Ra
Level 28
God Stats
2W - 3L
1,346 SR
Queue Stats
37W - 40L
1,436 Elo+
Solo
Nemesis
Nemesis
Senpai Act
Nemesis
Level 6
God Stats
3W - 1L
1,947 SR
Queue Stats
3W - 2L
1,869 Elo+
Solo
Khepri
Khepri
ayeminthepm
Khepri
Level 21
God Stats
10W - 9L
1,549 SR
Queue Stats
52W - 47L
1,617 Elo+
Solo
Cthulhu
Cthulhu
mepackers12
Cthulhu
Level 7
God Stats
1W - 1L
1,630 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 1
Ullr
Ullr
qonfusd
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 1
Team Averages
Level 13
1,594 SR
1,673 Elo+

VS

Team Averages
Level 14
1,508 SR
1,597 Elo+
Anubis
Anubis
A_DoTT_Herbo
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
Andy-B-1999
Baron Samedi
Level 27
God Stats
8W - 4L
1,661 SR
Queue Stats
51W - 35L
1,602 Elo+
Solo
Chaac
Chaac
Omega_Storm9
Chaac
Level 29
God Stats
3W - 4L
1,377 SR
Queue Stats
83W - 76L
1,522 Elo+
Solo
Fenrir
Fenrir
WormsBattlegRg4
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,695 Elo+
Solo
Neith
Neith
c4ppucc1n0nia
Neith
Level 6
God Stats
3W - 2L
1,503 SR
Queue Stats
4W - 2L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,064
506
2,783
6,100
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Senpai Act
Nemesis
5
0 / 4 / 0
3,985
399
899
4,476
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Khepri
9
0 / 0 / 0
4,964
496
604
1,239
930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
mepackers12
Cthulhu
7
0 / 4 / 0
4,388
439
1,529
7,236
3,201
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
qonfusd
Ullr
5
0 / 5 / 0
3,870
387
1,882
5,602
1,061
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
4 / 0 / 4
6,056
606
4,714
4,096
1,969
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Andy-B-1999
Baron Samedi
12
7 / 0 / 3
7,025
703
6,088
4,121
2,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 0 / 0
6,352
635
2,177
4,356
2,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
6 / 0 / 5
6,701
670
5,680
7,619
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
2,076
208
0
0
0

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
18
18
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
0
4
6
W
Baron Samedi
Andy-B-1999
Baron Samedi
7
0
3
8.5
W
1
0
0
1
L
0
5
0
0
L
Nemesis
Senpai Act
Nemesis
0
4
0
0
W
6
0
5
8.5
L
Khepri
0
0
0
0
W
0
0
0
0
L
Cthulhu
mepackers12
Cthulhu
0
4
0
0
L
Ullr
qonfusd
Ullr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,697
Damage
18,659
24,653
Taken
20,192
7,689
Mitigated
8,962
1,980
Healing
10,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
4,714
450
0
2,515
4,096
1,969
156
1,897
2,199
33,195
0
W
Baron Samedi
Andy-B-1999
Baron Samedi
6,088
791
502
2,872
4,121
2,226
658
836
3,285
37,031
0
W
2,177
893
0
1,610
4,356
2,163
0
604
3,752
0
38,626
L
2,783
97
0
984
6,100
1,391
153
2,047
4,009
30,448
0
L
Nemesis
Senpai Act
Nemesis
899
401
0
775
4,476
1,106
0
2,058
2,263
0
5,735
W
5,680
780
0
2,663
7,619
2,604
0
1,579
6,040
0
37,507
L
Khepri
604
153
0
221
1,239
930
0
0
1,239
19,302
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
mepackers12
Cthulhu
1,529
121
0
0
7,236
3,201
143
4,759
2,167
11,699
0
L
Ullr
qonfusd
Ullr
1,882
1,292
0
0
5,602
1,061
0
1,320
4,173
0
6,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,271
Gold Earned
28,210
144
Minions Killed
290
0
Camps Cleared
0
876,565
Distance Traveled
728,736
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,056
606
63
6
0
157,348
0
W
Baron Samedi
7,025
703
77
8
0
181,654
0
W
Chaac
6,352
635
79
8
0
196,108
4
L
Ra
5,064
506
63
6
0
175,742
1
L
Nemesis
3,985
399
13
1
0
134,726
0
W
Fenrir
6,701
670
71
7
0
193,626
1
L
Khepri
4,964
496
28
3
0
197,392
0
W
Neith
2,076
208
0
0
0
0
0
L
Cthulhu
4,388
439
24
2
0
188,762
1
L
Ullr
3,870
387
16
2
0
179,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role