Player Matchup

Bellona
Bellona
SP33DY333
Bellona
Level 5
God Stats
0W - 3L
1,359 SR
Queue Stats
0W - 5L
1,030 Elo+
Solo
Fenrir
Fenrir
TOXIC_darkjp
Fenrir
Level 7
God Stats
8W - 30L
1,133 SR
Queue Stats
10W - 33L
1,119 Elo+
Party 1
Olorun
Olorun
elektropow3r2007
Olorun
Level 7
God Stats
5W - 13L
1,309 SR
Queue Stats
11W - 35L
1,164 Elo+
Party 1
Nemesis
Nemesis
esmm
Nemesis
Level 21
God Stats
22W - 29L
1,397 SR
Queue Stats
37W - 44L
1,348 Elo+
Solo
Medusa
Medusa
gamerpro11370
Medusa
Level 20
God Stats
2W - 9L
1,215 SR
Queue Stats
55W - 95L
1,210 Elo+
Solo
Team Averages
Level 12
1,283 SR
1,174 Elo+

VS

Team Averages
Level 18
1,404 SR
1,285 Elo+
Jing Wei
Jing Wei
Dogecutness
Jing Wei
Level 11
God Stats
5W - 15L
1,443 SR
Queue Stats
13W - 28L
1,238 Elo+
Solo
Hou Yi
Hou Yi
LaosBoy2002
Hou Yi
Level 24
God Stats
1W - 0L
1,746 SR
Queue Stats
2W - 12L
1,200 Elo+
Solo
Ares
Ares
Pedro-Sosa1
Ares
Level 20
God Stats
65W - 46L
1,409 SR
Queue Stats
65W - 47L
1,304 Elo+
Solo
Nox
Nox
Sleepy chan4300
Nox
Level 19
God Stats
1W - 1L
1,149 SR
Queue Stats
40W - 44L
1,370 Elo+
Solo
Bacchus
Bacchus
rgguerre
Bacchus
Level 17
God Stats
1W - 0L
1,273 SR
Queue Stats
6W - 6L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SP33DY333
Bellona
20
1 / 12 / 13
16,223
1,014
12,449
37,515
45,850
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
20
5 / 14 / 15
14,486
905
22,264
28,867
14,108
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
17 / 9 / 10
17,705
1,107
34,101
29,525
12,663
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
esmm
Nemesis
20
4 / 5 / 14
15,314
957
17,660
21,482
12,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 9 / 13
15,142
946
9,787
16,903
6,667
Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dogecutness
Jing Wei
20
4 / 11 / 12
14,387
899
6,334
24,431
12,241
Hou Yi
20
21 / 2 / 16
19,304
1,207
54,896
14,821
7,708
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
13 / 1 / 25
18,058
1,129
19,236
26,151
35,492
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 6 / 23
17,315
1,082
32,812
19,209
11,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
rgguerre
Bacchus
20
0 / 12 / 16
13,794
862
8,655
26,843
21,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
140
32
Kills
48
49
Deaths
32
65
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Dogecutness
Jing Wei
4
11
12
0.91
W
Hou Yi
21
2
16
14.5
W
13
1
25
25.5
L
Bellona
SP33DY333
Bellona
1
12
13
0.63
W
10
6
23
3.58
L
Fenrir
5
14
15
0.89
L
17
9
10
2.44
L
Nemesis
esmm
Nemesis
4
5
14
2.2
L
5
9
13
1.28
W
Bacchus
rgguerre
Bacchus
0
12
16
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,261
Damage
121,933
134,292
Taken
111,455
91,655
Mitigated
87,896
17,799
Healing
12,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Dogecutness
Jing Wei
6,334
5,131
0
0
24,431
12,241
0
6,007
18,424
0
17,259
W
Hou Yi
54,896
41,401
0
0
14,821
7,708
0
3,600
11,221
0
94,400
W
19,236
1,828
66
9,490
26,151
35,492
0
9,470
16,681
28,244
0
L
Bellona
SP33DY333
Bellona
12,449
5,865
1,293
1,766
37,515
45,850
0
13,201
24,314
3,599
56,059
W
32,812
2,556
0
2,753
19,209
11,061
0
7,460
11,749
55,345
0
L
Fenrir
22,264
6,323
0
524
28,867
14,108
0
12,730
16,137
0
28,268
L
34,101
18,896
1,888
11,201
29,525
12,663
0
16,975
12,550
63,675
0
L
Nemesis
esmm
Nemesis
17,660
8,706
0
1,127
21,482
12,367
0
7,894
13,588
0
45,039
L
9,787
3,011
0
0
16,903
6,667
0
9,903
7,000
0
11,212
W
Bacchus
rgguerre
Bacchus
8,655
1,070
0
252
26,843
21,394
0
8,605
15,696
18,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,870
Gold Earned
82,858
205
Minions Killed
204
9
Camps Cleared
6
1,367,562
Distance Traveled
1,370,537
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,387
899
21
1
1
315,808
0
W
Hou Yi
19,304
1,207
94
6
2
271,085
0
W
Ares
18,058
1,129
8
1
0
303,206
0
L
Bellona
16,223
1,014
105
7
2
272,978
0
W
Nox
17,315
1,082
68
4
1
269,541
0
L
Fenrir
14,486
905
11
1
0
353,493
0
L
Olorun
17,705
1,107
48
3
1
285,870
0
L
Nemesis
15,314
957
41
3
6
267,643
2
L
Medusa
15,142
946
0
0
0
187,578
0
W
Bacchus
13,794
862
13
1
2
210,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role