Player Matchup

Cerberus
Cerberus
Drakmor666
Cerberus
Level 83
God Stats
3W - 0L
1,787 SR
Queue Stats
151W - 95L
1,556 Elo+
Party 1
Hades
Hades
Pixiato
Hades
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 51L
1,570 Elo+
Party 1
Loki
Loki
turkeyak47
Loki
Level 20
God Stats
5W - 3L
1,269 SR
Queue Stats
56W - 56L
1,291 Elo+
Solo
Team Averages
Level 42
1,519 SR
1,472 Elo+

VS

Team Averages
Level 35
1,321 SR
1,142 Elo+
Heimdallr
Heimdallr
CelticSavage01
Heimdallr
Level 11
God Stats
1W - 7L
1,202 SR
Queue Stats
2W - 17L
936 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WIWI6912
Tsukuyomi
Level 25
God Stats
20W - 27L
1,378 SR
Queue Stats
47W - 78L
1,250 Elo+
Party 2
Baron Samedi
Baron Samedi
frank 17381475
Baron Samedi
Level 69
God Stats
5W - 12L
1,383 SR
Queue Stats
23W - 46L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drakmor666
Cerberus
14
1 / 2 / 21
10,693
713
12,485
15,718
14,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
Pixiato
Hades
18
18 / 1 / 4
12,904
860
24,070
19,762
13,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 6 / 7
10,091
673
6,705
11,759
4,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CelticSavage01
Heimdallr
10
0 / 9 / 7
8,729
582
6,273
16,651
13,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
WIWI6912
Tsukuyomi
14
4 / 5 / 3
10,092
673
11,850
16,660
11,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
frank 17381475
Baron Samedi
14
5 / 9 / 4
10,027
668
14,826
15,322
5,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
23
Kills
9
9
Deaths
23
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CelticSavage01
Heimdallr
0
9
7
0.39
W
Cerberus
Drakmor666
Cerberus
1
2
21
5.75
W
Hades
Pixiato
Hades
18
1
4
20
L
Tsukuyomi
WIWI6912
Tsukuyomi
4
5
3
1.1
L
Baron Samedi
frank 17381475
Baron Samedi
5
9
4
0.78
W
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,260
Damage
32,949
47,239
Taken
48,633
32,874
Mitigated
31,059
15,967
Healing
5,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CelticSavage01
Heimdallr
6,273
3,631
0
613
16,651
13,938
0
12,283
3,681
0
15,358
W
Cerberus
Drakmor666
Cerberus
12,485
1,165
0
2,812
15,718
14,941
646
3,611
11,713
23,919
0
W
Hades
Pixiato
Hades
24,070
2,967
755
12,306
19,762
13,591
1,909
4,939
14,467
67,020
0
L
Tsukuyomi
WIWI6912
Tsukuyomi
11,850
2,616
0
1,897
16,660
11,287
0
13,004
3,223
0
30,165
L
Baron Samedi
frank 17381475
Baron Samedi
14,826
572
716
2,736
15,322
5,834
213
10,087
4,910
40,035
0
W
6,705
1,091
0
94
11,759
4,342
0
6,024
5,547
0
23,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,688
Gold Earned
28,848
163
Minions Killed
115
8
Camps Cleared
4
866,055
Distance Traveled
645,369
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,729
582
24
2
0
175,349
0
W
Cerberus
10,693
713
37
2
3
341,035
1
W
Hades
12,904
860
99
7
3
262,208
3
L
Tsukuyomi
10,092
673
28
2
4
271,986
3
L
Baron Samedi
10,027
668
63
4
0
198,034
2
W
Loki
10,091
673
27
2
2
262,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role