Player Matchup

Mercury
Mercury
Flexative
Mercury
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 52L
1,577 Elo+
Party 1
Jormungandr
Jormungandr
HellRider2234
Jormungandr
Level 8
God Stats
3W - 2L
1,513 SR
Queue Stats
5W - 6L
1,378 Elo+
Solo
Persephone
Persephone
MonkeySmash5954
Persephone
Level 107
God Stats
1W - 0L
1,519 SR
Queue Stats
83W - 74L
1,566 Elo+
Party 1
Neith
Neith
smileymax4
Neith
Level 11
God Stats
16W - 10L
1,544 SR
Queue Stats
27W - 26L
1,611 Elo+
Party 1
Guan Yu
Guan Yu
xLeykaii
Guan Yu
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 19L
1,608 Elo+
Party 1
Team Averages
Level 55
1,515 SR
1,548 Elo+

VS

Team Averages
Level 20
1,669 SR
1,423 Elo+
Ra
Ra
Abaddon193
Ra
Level 7
God Stats
5W - 3L
1,517 SR
Queue Stats
7W - 7L
1,302 Elo+
Solo
Kukulkan
Kukulkan
Baron_Sveto-City
Kukulkan
Level 26
God Stats
1W - 3L
1,710 SR
Queue Stats
12W - 9L
1,418 Elo+
Solo
Izanami
Izanami
KINKIN54700
Izanami
Level 23
God Stats
8W - 3L
1,760 SR
Queue Stats
12W - 8L
1,532 Elo+
Solo
Ullr
Ullr
Musturbathor
Ullr
Level 22
God Stats
7W - 1L
1,820 SR
Queue Stats
20W - 18L
1,437 Elo+
Solo
Guan Yu
Guan Yu
OliveTick752671
Guan Yu
Level 24
God Stats
6W - 6L
1,537 SR
Queue Stats
106W - 88L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Flexative
Mercury
19
17 / 11 / 6
14,935
1,358
29,901
18,275
8,402
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
HellRider2234
Jormungandr
18
1 / 2 / 19
11,197
1,018
7,619
11,772
13,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
MonkeySmash5954
Persephone
20
4 / 4 / 19
13,246
1,204
26,637
10,471
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
18
5 / 7 / 10
11,883
1,080
26,139
14,824
5,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
xLeykaii
Guan Yu
18
3 / 3 / 11
11,149
1,014
9,584
13,167
16,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

159

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 15
11,894
1,081
8,523
15,339
6,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 5 / 13
10,910
992
8,496
13,603
5,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
KINKIN54700
Izanami
18
7 / 10 / 15
12,564
1,142
16,974
20,267
7,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 3 / 14
13,284
1,208
20,530
28,615
11,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 5 / 10
11,637
1,058
4,396
25,938
24,190
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
93
30
Kills
26
27
Deaths
30
65
Assists
67
Player
Kills
Deaths
Assists
KDA
L
4
7
15
1.64
L
2
5
13
1.7
W
Mercury
Flexative
Mercury
17
11
6
1.82
W
Jormungandr
HellRider2234
Jormungandr
1
2
19
5.25
L
Izanami
KINKIN54700
Izanami
7
10
15
1.45
W
Persephone
MonkeySmash5954
Persephone
4
4
19
3.38
L
7
3
14
4.67
L
6
5
10
2.2
W
Neith
5
7
10
1.43
W
Guan Yu
xLeykaii
Guan Yu
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,880
Damage
58,919
68,509
Taken
103,762
47,609
Mitigated
54,914
12,838
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,523
494
1,225
746
15,339
6,343
0
6,680
8,610
14,327
0
L
8,496
1,609
0
753
13,603
5,257
0
6,139
7,416
25,020
0
W
Mercury
Flexative
Mercury
29,901
18,048
0
1,821
18,275
8,402
0
2,244
16,031
0
44,130
W
Jormungandr
HellRider2234
Jormungandr
7,619
1,244
0
100
11,772
13,652
0
3,656
8,116
22,016
0
L
Izanami
KINKIN54700
Izanami
16,974
11,942
0
0
20,267
7,767
0
4,750
15,187
0
35,575
W
Persephone
MonkeySmash5954
Persephone
26,637
419
63
2,383
10,471
3,584
0
1,859
8,608
66,702
0
L
20,530
9,086
0
289
28,615
11,357
0
10,993
17,258
0
52,767
L
4,396
766
2,261
5,726
25,938
24,190
0
5,694
19,863
0
13,185
W
Neith
26,139
6,850
0
3,039
14,824
5,852
0
5,289
9,535
0
51,633
W
Guan Yu
xLeykaii
Guan Yu
9,584
296
1,034
4,398
13,167
16,119
0
3,971
9,196
0
11,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,410
Gold Earned
60,289
201
Minions Killed
202
7
Camps Cleared
5
1,139,254
Distance Traveled
973,379
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,894
1,081
13
1
1
188,480
0
L
Kukulkan
10,910
992
54
5
0
180,211
0
W
Mercury
14,935
1,358
22
2
4
229,238
0
W
Jormungandr
11,197
1,018
25
2
0
210,602
2
L
Izanami
12,564
1,142
42
4
3
177,988
0
W
Persephone
13,246
1,204
83
8
0
227,206
0
L
Ullr
13,284
1,208
84
8
1
222,532
0
L
Guan Yu
11,637
1,058
9
1
0
204,168
3
W
Neith
11,883
1,080
66
6
1
212,796
0
W
Guan Yu
11,149
1,014
5
0
2
259,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role