Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
GoldTitan7
Rama
Level 69
God Stats
2W - 6L
1,516 SR
Queue Stats
200W - 204L
1,402 Elo+
Party 1
Hercules
Hercules
Moon_Child101
Hercules
Level 155
God Stats
4W - 11L
1,318 SR
Queue Stats
530W - 563L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Sandlash
Cthulhu
Level 124
God Stats
3W - 2L
1,684 SR
Queue Stats
73W - 59L
1,535 Elo+
Party 3
Janus
Janus
bollokid
Janus
Level 153
God Stats
2W - 3L
1,667 SR
Queue Stats
174W - 159L
1,536 Elo+
Party 3
Team Averages
Level 118
1,537 SR
1,489 Elo+

VS

Team Averages
Level 97
1,595 SR
1,600 Elo+
Sylvanus
Sylvanus
Gwazzer
Sylvanus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 265L
1,449 Elo+
Solo
Chiron
Chiron
Paladinyshka
Chiron
Level 132
God Stats
3W - 1L
1,643 SR
Queue Stats
116W - 74L
1,640 Elo+
Party 2
Raijin
Raijin
Rheezan
Raijin
Level 126
God Stats
1W - 4L
1,600 SR
Queue Stats
130W - 108L
1,612 Elo+
Party 2
Merlin
Merlin
YuukiMan
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,725 Elo+
Party 2
Loki
Loki
youragony
Loki
Level 132
God Stats
14W - 11L
1,731 SR
Queue Stats
289W - 224L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
3 / 7 / 14
13,485
642
20,238
34,593
40,711
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 10 / 5
11,194
533
8,970
22,098
8,766
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Moon_Child101
Hercules
20
4 / 4 / 10
14,267
679
17,507
33,887
38,511
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Sandlash
Cthulhu
20
5 / 7 / 7
13,761
655
27,273
29,872
31,399
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
bollokid
Janus
20
5 / 9 / 10
14,774
704
36,584
23,124
12,674
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gwazzer
Sylvanus
20
2 / 3 / 25
13,907
662
10,875
40,688
37,776
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
20
10 / 4 / 18
14,880
709
37,664
25,057
12,324
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Rheezan
Raijin
20
8 / 3 / 18
14,870
708
34,615
23,291
11,264
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
YuukiMan
Merlin
20
3 / 2 / 21
13,060
622
17,340
13,142
7,827
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
20
14 / 6 / 19
15,453
736
31,746
26,065
10,341
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
138
18
Kills
37
37
Deaths
18
46
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
7
14
1.43
L
1
10
5
0.35
W
Sylvanus
Gwazzer
Sylvanus
2
3
25
4.83
L
Hercules
Moon_Child101
Hercules
4
4
10
2.25
W
Chiron
10
4
18
4.75
W
Raijin
Rheezan
Raijin
8
3
18
5.67
L
Cthulhu
Sandlash
Cthulhu
5
7
7
1.21
W
Merlin
YuukiMan
Merlin
3
2
21
6.75
L
Janus
bollokid
Janus
5
9
10
1.11
W
Loki
14
6
19
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,572
Damage
132,240
143,574
Taken
128,243
132,061
Mitigated
79,532
54,110
Healing
69,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
20,238
1,490
9,580
8,600
34,593
40,711
640
15,210
19,383
0
29,617
L
8,970
7,065
1,129
2,670
22,098
8,766
468
10,121
11,977
0
17,226
W
Sylvanus
Gwazzer
Sylvanus
10,875
3,510
16,245
21,443
40,688
37,776
542
21,159
19,529
18,110
0
L
Hercules
Moon_Child101
Hercules
17,507
4,011
3,022
12,528
33,887
38,511
754
18,898
14,989
0
25,106
W
Chiron
37,664
15,018
8,358
7,377
25,057
12,324
2,218
13,043
12,014
0
62,481
W
Raijin
Rheezan
Raijin
34,615
2,413
673
2,189
23,291
11,264
726
10,218
13,073
76,670
0
L
Cthulhu
Sandlash
Cthulhu
27,273
924
5,051
4,627
29,872
31,399
684
9,269
20,603
58,698
0
W
Merlin
YuukiMan
Merlin
17,340
1,879
2,886
3,300
13,142
7,827
81
7,310
5,832
39,375
0
L
Janus
bollokid
Janus
36,584
2,397
3,390
3,513
23,124
12,674
709
9,332
13,792
70,937
0
W
Loki
31,746
8,143
4,470
2,651
26,065
10,341
1,127
12,127
13,938
0
52,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,481
Gold Earned
72,170
232
Minions Killed
222
0
Camps Cleared
0
1,680,784
Distance Traveled
1,863,795
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,485
642
27
1
0
367,152
0
L
Rama
11,194
533
30
1
0
266,384
1
W
Sylvanus
13,907
662
10
0
0
345,166
1
L
Hercules
14,267
679
24
1
0
351,927
5
W
Chiron
14,880
709
61
3
0
358,430
1
W
Raijin
14,870
708
77
4
0
359,523
0
L
Cthulhu
13,761
655
81
4
0
371,284
3
W
Merlin
13,060
622
32
2
0
390,933
3
L
Janus
14,774
704
70
3
0
324,037
0
W
Loki
15,453
736
42
2
0
409,743
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role