Player Matchup

Gilgamesh
Gilgamesh
DJayEvo
Gilgamesh
Level 24
God Stats
8W - 15L
1,697 SR
Queue Stats
211W - 210L
1,494 Elo+
Party 1
Tiamat
Tiamat
Darth Dyroth
Tiamat
Level 18
God Stats
11W - 16L
1,608 SR
Queue Stats
198W - 198L
1,497 Elo+
Party 1
Artemis
Artemis
Khelllz
Artemis
Level 6
God Stats
1W - 1L
1,288 SR
Queue Stats
12W - 9L
1,445 Elo+
Party 2
Izanami
Izanami
Penifacio
Izanami
Level 30
God Stats
5W - 2L
1,734 SR
Queue Stats
215W - 214L
1,491 Elo+
Solo
Tyr
Tyr
TDSlitty
Tyr
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
387W - 370L
1,528 Elo+
Party 2
Team Averages
Level 34
1,565 SR
1,491 Elo+

VS

Team Averages
Level 22
1,568 SR
1,542 Elo+
Thanatos
Thanatos
EmptyLunchable
Thanatos
Level 29
God Stats
4W - 4L
1,635 SR
Queue Stats
40W - 30L
1,595 Elo+
Solo
Ra
Ra
Kimpachi4
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,606 Elo+
Solo
Bellona
Bellona
SaffronBard6864
Bellona
Level 29
God Stats
7W - 5L
1,580 SR
Queue Stats
294W - 278L
1,480 Elo+
Solo
Medusa
Medusa
lubu236
Medusa
Level 28
God Stats
12W - 10L
1,623 SR
Queue Stats
141W - 130L
1,530 Elo+
Solo
Ymir
Ymir
squler
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DJayEvo
Gilgamesh
13
4 / 1 / 5
7,556
1,259
5,778
7,253
3,694
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
13
2 / 2 / 5
7,128
1,188
6,101
3,679
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
Khelllz
Artemis
12
2 / 3 / 3
6,705
1,118
2,346
3,653
987
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Penifacio
Izanami
13
2 / 0 / 4
7,470
1,245
3,977
3,943
960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 3 / 6
7,500
1,250
3,818
8,269
4,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

354

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
3 / 5 / 4
7,192
1,199
3,568
6,784
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 3 / 5
6,662
1,110
3,128
7,842
2,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 5
7,021
1,170
4,423
3,896
2,876
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
lubu236
Medusa
12
4 / 3 / 2
7,373
1,229
9,742
6,476
2,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
squler
Ymir
11
0 / 1 / 1
5,844
974
91
1,426
616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
12
Kills
9
9
Deaths
12
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DJayEvo
Gilgamesh
4
1
5
6.5
W
Tiamat
2
2
5
2.25
L
Thanatos
3
5
4
1
W
Artemis
Khelllz
Artemis
2
3
3
1.17
L
0
3
5
0.83
W
Izanami
Penifacio
Izanami
2
0
4
4
L
2
0
5
4.5
W
2
3
6
1.67
L
Medusa
lubu236
Medusa
4
3
2
1.67
L
Ymir
squler
Ymir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,020
Damage
20,952
26,797
Taken
26,424
12,523
Mitigated
11,356
2,320
Healing
4,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DJayEvo
Gilgamesh
5,778
1,524
0
55
7,253
3,694
0
1,907
5,346
1,198
10,538
W
Tiamat
6,101
196
0
274
3,679
2,486
0
565
3,114
14,109
0
L
Thanatos
3,568
975
0
2,130
6,784
2,544
0
930
5,798
0
13,200
W
Artemis
Khelllz
Artemis
2,346
506
0
0
3,653
987
0
54
3,599
0
3,706
L
3,128
551
536
1,347
7,842
2,917
0
1,522
6,118
19,758
0
W
Izanami
Penifacio
Izanami
3,977
2,967
0
156
3,943
960
0
368
3,575
0
26,220
L
4,423
306
0
0
3,896
2,876
0
1,521
2,239
0
7,733
W
3,818
682
345
1,490
8,269
4,396
0
325
7,944
0
9,551
L
Medusa
lubu236
Medusa
9,742
3,833
0
165
6,476
2,403
0
1,843
4,497
0
24,494
L
Ymir
squler
Ymir
91
91
0
244
1,426
616
0
356
984
282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,359
Gold Earned
34,092
109
Minions Killed
92
4
Camps Cleared
3
679,610
Distance Traveled
523,317
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,556
1,259
21
4
3
161,274
0
W
Tiamat
7,128
1,188
20
3
0
151,336
0
L
Thanatos
7,192
1,199
17
3
3
118,431
1
W
Artemis
6,705
1,118
3
1
0
96,003
0
L
Ra
6,662
1,110
35
6
0
112,163
0
W
Izanami
7,470
1,245
55
9
1
124,943
0
L
Bellona
7,021
1,170
5
1
0
141,683
0
W
Tyr
7,500
1,250
10
2
0
146,054
0
L
Medusa
7,373
1,229
35
6
0
126,386
2
L
Ymir
5,844
974
0
0
0
24,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role