Player Matchup

Jormungandr
Jormungandr
BloodRiot69
Jormungandr
Level 6
God Stats
1W - 2L
1,344 SR
Queue Stats
38W - 27L
1,744 Elo+
Solo
Serqet
Serqet
Deferential
Serqet
Level 132
God Stats
1W - 2L
1,430 SR
Queue Stats
41W - 40L
1,472 Elo+
Party 1
He Bo
He Bo
NeverAGoodGame
He Bo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,741 Elo+
Party 1
Discordia
Discordia
Sempai_leo
Discordia
Level 28
God Stats
1W - 1L
1,509 SR
Queue Stats
49W - 53L
1,584 Elo+
Solo
Cupid
Cupid
mekhij02
Cupid
Level 23
God Stats
5W - 1L
1,793 SR
Queue Stats
100W - 93L
1,590 Elo+
Solo
Team Averages
Level 39
1,515 SR
1,626 Elo+

VS

Team Averages
Level 13
1,640 SR
1,616 Elo+
Awilix
Awilix
Forky083105
Awilix
Level 25
God Stats
3W - 3L
1,699 SR
Queue Stats
62W - 60L
1,609 Elo+
Solo
Ymir
Ymir
Riot Ghost2349
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,682 Elo+
Solo
Olorun
Olorun
chief_lacy
Olorun
Level 4
God Stats
1W - 2L
1,474 SR
Queue Stats
2W - 8L
1,379 Elo+
Solo
Zeus
Zeus
juanTuiran
Zeus
Level 20
God Stats
5W - 6L
1,524 SR
Queue Stats
78W - 78L
1,627 Elo+
Solo
Tsukuyomi
Tsukuyomi
nyxa8er43
Tsukuyomi
Level 8
God Stats
1W - 5L
2,005 SR
Queue Stats
11W - 9L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BloodRiot69
Jormungandr
11
3 / 3 / 0
6,524
593
3,956
7,306
5,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
11
6 / 0 / 4
6,484
589
4,470
5,053
2,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
5 / 1 / 4
6,760
615
6,445
5,298
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Sempai_leo
Discordia
9
2 / 2 / 8
5,765
524
3,628
3,902
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
mekhij02
Cupid
12
3 / 1 / 1
6,739
613
2,311
6,549
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
4 / 4 / 0
6,223
566
4,215
7,778
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

3
0 / 4 / 0
3,903
355
608
4,745
1,758
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
chief_lacy
Olorun
6
0 / 6 / 0
4,472
407
1,131
5,130
1,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 3 / 0
5,985
544
3,443
5,361
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
nyxa8er43
Tsukuyomi
9
1 / 2 / 2
5,490
499
4,852
8,884
4,934
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
7
7
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BloodRiot69
Jormungandr
3
3
0
1
W
Serqet
6
0
4
8
L
Awilix
4
4
0
1
W
5
1
4
7
L
0
4
0
0
W
Discordia
Sempai_leo
Discordia
2
2
8
3
L
Olorun
chief_lacy
Olorun
0
6
0
0
L
2
3
0
0.67
W
Cupid
mekhij02
Cupid
3
1
1
3.5
L
Tsukuyomi
nyxa8er43
Tsukuyomi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,810
Damage
14,249
28,108
Taken
31,898
11,626
Mitigated
11,516
9,235
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BloodRiot69
Jormungandr
3,956
1,775
0
2,292
7,306
5,049
200
472
6,834
30,530
0
W
Serqet
4,470
499
0
714
5,053
2,309
161
712
4,341
0
23,403
L
Awilix
4,215
1,235
0
1,476
7,778
2,172
0
2,893
4,336
0
21,075
W
6,445
291
0
1,170
5,298
1,352
104
839
4,459
38,288
0
L
608
354
0
0
4,745
1,758
0
2,420
2,177
4,631
0
W
Discordia
Sempai_leo
Discordia
3,628
351
138
520
3,902
902
670
1,233
2,669
18,392
0
L
Olorun
chief_lacy
Olorun
1,131
669
142
720
5,130
1,519
21
1,936
2,812
9,882
2,520
L
3,443
464
0
435
5,361
1,133
0
1,071
4,198
34,557
0
W
Cupid
mekhij02
Cupid
2,311
1,240
56
4,345
6,549
2,014
64
1,675
4,874
0
44,368
L
Tsukuyomi
nyxa8er43
Tsukuyomi
4,852
1,243
0
2,100
8,884
4,934
0
4,877
3,909
0
28,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,272
Gold Earned
26,073
313
Minions Killed
218
0
Camps Cleared
0
1,029,191
Distance Traveled
916,053
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,524
593
69
6
0
183,962
2
W
Serqet
6,484
589
40
4
0
234,564
1
L
Awilix
6,223
566
48
4
0
241,901
0
W
He Bo
6,760
615
77
7
0
204,996
0
L
Ymir
3,903
355
11
1
0
117,597
0
W
Discordia
5,765
524
37
3
0
207,315
0
L
Olorun
4,472
407
32
3
0
175,229
0
L
Zeus
5,985
544
77
7
0
189,950
3
W
Cupid
6,739
613
90
8
0
198,354
6
L
Tsukuyomi
5,490
499
50
5
0
191,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role