Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Bennnnnnoooo_
Zeus
Level 104
God Stats
5W - 3L
1,184 SR
Queue Stats
212W - 216L
1,406 Elo+
Solo
Persephone
Persephone
Jay_GLD
Persephone
Level 29
God Stats
2W - 1L
1,361 SR
Queue Stats
18W - 28L
1,331 Elo+
Solo
Terra
Terra
Orochiotte
Terra
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,529 Elo+
Solo
The Morrigan
The Morrigan
Мафусаил
The Morrigan
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 40L
1,469 Elo+
Party 2
Team Averages
Level 84
1,409 SR
1,447 Elo+

VS

Team Averages
Level 87
1,594 SR
1,403 Elo+
Kuzenbo
Kuzenbo
ADP_3114
Kuzenbo
Level 116
God Stats
2W - 1L
1,886 SR
Queue Stats
129W - 136L
1,423 Elo+
Party 3
Set
Set
Assass1nSpartan
Set
Level 53
God Stats
1W - 2L
1,469 SR
Queue Stats
222W - 249L
1,445 Elo+
Solo
Horus
Horus
Divamanyachina
Horus
Level 108
God Stats
4W - 5L
1,451 SR
Queue Stats
434W - 437L
1,446 Elo+
Party 1
The Morrigan
The Morrigan
S_WAG_A
The Morrigan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 51L
1,255 Elo+
Party 3
Medusa
Medusa
bodmod
Medusa
Level 99
God Stats
4W - 3L
1,664 SR
Queue Stats
391W - 411L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
5 / 4 / 18
10,997
786
13,391
12,890
6,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 5 / 16
10,828
773
18,437
11,430
5,221
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Jay_GLD
Persephone
17
4 / 4 / 9
10,803
772
15,993
9,432
4,430
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
16
2 / 3 / 17
10,583
756
3,898
17,680
22,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
Мафусаил
The Morrigan
20
11 / 4 / 13
12,143
867
22,974
9,261
5,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ADP_3114
Kuzenbo
17
6 / 4 / 12
10,708
765
11,498
23,316
37,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 7 / 7
9,679
691
6,366
13,542
7,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 5 / 10
9,925
709
6,101
19,508
28,174
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
S_WAG_A
The Morrigan
17
3 / 5 / 12
10,014
715
7,150
14,506
7,029
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
bodmod
Medusa
17
3 / 6 / 10
9,806
700
18,168
17,536
8,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
71
27
Kills
20
20
Deaths
27
73
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
4
18
3.5
L
Kuzenbo
ADP_3114
Kuzenbo
6
4
12
3
L
4
7
7
1.07
W
5
5
16
2.6
L
4
5
10
1.8
W
Persephone
Jay_GLD
Persephone
4
4
9
2.13
W
Terra
2
3
17
3.5
L
The Morrigan
S_WAG_A
The Morrigan
3
5
12
1.8
L
Medusa
bodmod
Medusa
3
6
10
1.33
W
The Morrigan
Мафусаил
The Morrigan
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,693
Damage
49,283
60,693
Taken
88,408
44,514
Mitigated
88,822
24,113
Healing
38,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
13,391
7,990
1,367
2,375
12,890
6,585
2,109
4,379
8,511
0
32,320
L
Kuzenbo
ADP_3114
Kuzenbo
11,498
3,621
3,810
7,347
23,316
37,547
153
13,898
9,418
25,339
0
L
6,366
2,490
1,348
1,816
13,542
7,866
0
9,346
4,196
0
13,138
W
18,437
1,349
688
1,142
11,430
5,221
1,128
3,127
8,303
41,911
0
L
6,101
2,465
11,543
7,287
19,508
28,174
0
13,466
6,042
0
17,455
W
Persephone
Jay_GLD
Persephone
15,993
620
435
2,045
9,432
4,430
1,042
3,723
5,705
33,078
0
W
Terra
3,898
1,192
5,844
7,878
17,680
22,360
342
3,787
13,893
7,288
0
L
The Morrigan
S_WAG_A
The Morrigan
7,150
1,680
1,090
1,161
14,506
7,029
184
11,997
2,440
25,738
0
L
Medusa
bodmod
Medusa
18,168
6,268
1,210
1,831
17,536
8,206
330
12,526
5,010
118
40,881
W
The Morrigan
Мафусаил
The Morrigan
22,974
3,690
1,035
1,304
9,261
5,918
147
3,747
5,511
45,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,354
Gold Earned
50,132
178
Minions Killed
147
0
Camps Cleared
0
1,125,060
Distance Traveled
1,242,564
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,997
786
31
2
0
202,052
0
L
Kuzenbo
10,708
765
17
1
0
279,710
0
L
Set
9,679
691
18
1
0
236,820
0
W
Zeus
10,828
773
44
3
0
188,534
4
L
Horus
9,925
709
16
1
0
247,038
2
W
Persephone
10,803
772
40
3
0
252,283
0
W
Terra
10,583
756
5
0
0
231,881
0
L
The Morrigan
10,014
715
47
3
0
234,552
0
L
Medusa
9,806
700
49
4
0
244,444
2
W
The Morrigan
12,143
867
58
4
0
250,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role