Player Matchup

Ares
Ares
 
Ares
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
EeeZze
Hachiman
Level 144
God Stats
23W - 19L
1,531 SR
Queue Stats
774W - 753L
1,487 Elo+
Solo
Anubis
Anubis
Saamert
Anubis
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 55L
1,558 Elo+
Party 1
Izanami
Izanami
Shadowblastz
Izanami
Level 133
God Stats
6W - 1L
1,981 SR
Queue Stats
474W - 372L
1,555 Elo+
Party 1
Baba Yaga
Baba Yaga
phejken
Baba Yaga
Level 41
God Stats
5W - 2L
1,541 SR
Queue Stats
278W - 190L
1,511 Elo+
Party 1
Team Averages
Level 113
1,611 SR
1,522 Elo+

VS

Team Averages
Level 126
1,536 SR
1,524 Elo+
Jing Wei
Jing Wei
CoolEagle
Jing Wei
Level 126
God Stats
4W - 5L
1,665 SR
Queue Stats
365W - 364L
1,514 Elo+
Solo
Kuzenbo
Kuzenbo
FalaBella
Kuzenbo
Level 155
God Stats
12W - 9L
1,656 SR
Queue Stats
850W - 845L
1,529 Elo+
Party 2
Medusa
Medusa
HeavyKotHaufen
Medusa
Level 122
God Stats
5W - 8L
1,612 SR
Queue Stats
624W - 614L
1,510 Elo+
Solo
Merlin
Merlin
McGashik
Merlin
Level 107
God Stats
17W - 29L
1,464 SR
Queue Stats
1,041W - 1,037L
1,529 Elo+
Party 2
Raijin
Raijin
Stupeflute
Raijin
Level 122
God Stats
0W - 2L
1,285 SR
Queue Stats
79W - 56L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
2 / 2 / 18
11,033
788
10,226
19,156
26,007
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
EeeZze
Hachiman
18
8 / 2 / 17
11,935
853
13,345
9,972
5,812
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Saamert
Anubis
18
2 / 2 / 18
10,667
762
10,575
11,471
6,996
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Shadowblastz
Izanami
19
10 / 2 / 11
12,064
862
23,998
12,748
7,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
phejken
Baba Yaga
17
5 / 3 / 15
10,556
754
6,217
14,333
7,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CoolEagle
Jing Wei
14
0 / 6 / 9
8,826
630
6,593
13,402
5,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
FalaBella
Kuzenbo
15
0 / 5 / 8
9,402
672
10,012
24,745
33,260
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 5 / 2
10,819
773
18,978
11,974
6,207
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
McGashik
Merlin
17
2 / 4 / 7
10,258
733
15,908
10,086
4,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Stupeflute
Raijin
14
1 / 7 / 5
8,557
611
6,069
11,262
4,383
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
42
27
Kills
11
11
Deaths
27
79
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
18
5.5
L
Jing Wei
CoolEagle
Jing Wei
0
6
9
0.75
W
Hachiman
EeeZze
Hachiman
8
2
17
8.25
L
Kuzenbo
FalaBella
Kuzenbo
0
5
8
0.8
L
8
5
2
1.8
L
Merlin
McGashik
Merlin
2
4
7
1.38
W
Anubis
Saamert
Anubis
2
2
18
5.5
W
Izanami
Shadowblastz
Izanami
10
2
11
7.75
L
Raijin
Stupeflute
Raijin
1
7
5
0.5
W
Baba Yaga
phejken
Baba Yaga
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,361
Damage
57,560
67,680
Taken
71,469
53,552
Mitigated
53,929
29,894
Healing
19,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,226
218
1,268
4,193
19,156
26,007
100
7,499
11,064
13,475
0
L
Jing Wei
CoolEagle
Jing Wei
6,593
3,454
560
3,076
13,402
5,400
977
7,442
5,960
0
14,584
W
Hachiman
EeeZze
Hachiman
13,345
5,196
2,141
3,047
9,972
5,812
971
4,556
5,158
0
28,716
L
Kuzenbo
FalaBella
Kuzenbo
10,012
2,790
788
7,011
24,745
33,260
74
8,856
15,889
15,465
0
L
18,978
4,211
1,807
2,186
11,974
6,207
902
3,028
8,946
0
37,929
L
Merlin
McGashik
Merlin
15,908
422
1,308
1,366
10,086
4,679
0
3,436
6,650
36,600
0
W
Anubis
Saamert
Anubis
10,575
228
1,696
3,937
11,471
6,996
639
5,614
5,650
33,169
0
W
Izanami
Shadowblastz
Izanami
23,998
9,614
2,150
2,636
12,748
7,106
3,742
6,975
5,487
0
52,686
L
Raijin
Stupeflute
Raijin
6,069
207
294
1,001
11,262
4,383
0
4,256
7,006
13,807
0
W
Baba Yaga
phejken
Baba Yaga
6,217
128
3,257
5,569
14,333
7,631
819
5,658
8,332
21,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,255
Gold Earned
47,862
185
Minions Killed
152
0
Camps Cleared
0
1,391,723
Distance Traveled
1,264,997
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,033
788
10
1
0
296,862
0
L
Jing Wei
8,826
630
24
2
0
263,672
4
W
Hachiman
11,935
853
35
3
0
255,154
3
L
Kuzenbo
9,402
672
21
2
0
261,819
0
L
Medusa
10,819
773
29
2
0
250,703
3
L
Merlin
10,258
733
58
4
0
266,513
1
W
Anubis
10,667
762
44
3
0
271,610
0
W
Izanami
12,064
862
69
5
0
271,401
0
L
Raijin
8,557
611
20
1
0
222,290
0
W
Baba Yaga
10,556
754
27
2
0
296,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role