Player Matchup

Janus
Janus
Brianlol9982
Janus
Level 16
God Stats
0W - 2L
1,327 SR
Queue Stats
9W - 18L
1,252 Elo+
Solo
Hercules
Hercules
DeadlySerpent830
Hercules
Level 62
God Stats
1W - 1L
1,809 SR
Queue Stats
48W - 53L
1,385 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TyTanic416
Morgan Le Fay
Level 34
God Stats
2W - 4L
1,494 SR
Queue Stats
34W - 37L
1,311 Elo+
Party 1
Team Averages
Level 37
1,543 SR
1,316 Elo+

VS

Team Averages
Level 48
1,503 SR
1,437 Elo+
Bellona
Bellona
Lick-Me15
Bellona
Level 27
God Stats
7W - 7L
1,466 SR
Queue Stats
23W - 31L
1,316 Elo+
Solo
Cthulhu
Cthulhu
SIRSnipesalot57
Cthulhu
Level 27
God Stats
20W - 14L
1,635 SR
Queue Stats
64W - 58L
1,494 Elo+
Party 2
Bastet
Bastet
ianbyrd9727
Bastet
Level 89
God Stats
32W - 23L
1,408 SR
Queue Stats
205W - 163L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,470
647
5,600
4,675
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 0 / 2
6,570
657
3,425
6,100
4,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morgan Le Fay
TyTanic416
Morgan Le Fay
11
3 / 4 / 2
7,252
725
6,025
7,152
2,234
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lick-Me15
Bellona
9
0 / 2 / 2
5,973
597
2,073
7,515
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 2 / 2
7,189
719
4,483
7,068
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
11
3 / 1 / 2
6,918
692
8,707
6,488
2,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
5
Kills
5
5
Deaths
5
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
L
2
0
2
3
W
Bellona
Lick-Me15
Bellona
0
2
2
0.5
W
2
2
2
1.5
L
Morgan Le Fay
TyTanic416
Morgan Le Fay
3
4
2
1
W
Bastet
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,050
Damage
15,263
17,927
Taken
21,071
7,559
Mitigated
12,013
3,927
Healing
3,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,600
760
0
0
4,675
1,249
0
1,384
3,291
23,467
0
L
3,425
406
234
1,968
6,100
4,076
0
2,106
3,994
0
12,995
W
Bellona
Lick-Me15
Bellona
2,073
468
0
737
7,515
4,203
0
4,152
2,998
0
14,351
W
4,483
322
471
1,056
7,068
5,676
0
3,821
2,949
17,066
0
L
Morgan Le Fay
TyTanic416
Morgan Le Fay
6,025
1,612
367
1,358
7,152
2,234
52
1,464
5,688
20,653
0
W
Bastet
8,707
956
377
1,014
6,488
2,134
0
3,791
2,471
0
19,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,292
Gold Earned
20,080
114
Minions Killed
88
6
Camps Cleared
3
529,700
Distance Traveled
639,618
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,470
647
57
6
4
185,172
3
L
Hercules
6,570
657
26
3
1
159,334
1
W
Bellona
5,973
597
24
2
2
213,653
0
W
Cthulhu
7,189
719
38
4
0
202,502
4
L
Morgan Le Fay
7,252
725
31
3
1
185,194
3
W
Bastet
6,918
692
26
3
1
223,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role