Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Kasztic
Sun Wukong
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,411 Elo+
Solo
Neith
Neith
RAHFF_54
Neith
Level 86
God Stats
2W - 3L
1,324 SR
Queue Stats
86W - 73L
1,442 Elo+
Party 3
Cupid
Cupid
Sthef123
Cupid
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 49L
1,307 Elo+
Party 2
Ares
Ares
thedark54
Ares
Level 94
God Stats
1W - 3L
1,320 SR
Queue Stats
100W - 79L
1,462 Elo+
Party 3
Team Averages
Level 54
1,429 SR
1,424 Elo+

VS

Team Averages
Level 66
1,444 SR
1,472 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Bloopo
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 50L
1,407 Elo+
Solo
Olorun
Olorun
Bubb1K1ller
Olorun
Level 88
God Stats
3W - 3L
1,182 SR
Queue Stats
80W - 66L
1,514 Elo+
Solo
Poseidon
Poseidon
saiiika50
Poseidon
Level 61
God Stats
2W - 2L
1,362 SR
Queue Stats
187W - 205L
1,474 Elo+
Party 1
Osiris
Osiris
злойГанж
Osiris
Level 65
God Stats
1W - 0L
1,676 SR
Queue Stats
101W - 76L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
2 / 8 / 9
9,104
700
10,271
13,561
13,871
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Kasztic
Sun Wukong
17
4 / 6 / 9
9,926
764
7,804
17,157
14,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
RAHFF_54
Neith
15
5 / 5 / 7
9,599
738
14,047
12,983
5,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
Sthef123
Cupid
16
4 / 6 / 8
9,971
767
13,987
13,229
6,055
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
0 / 8 / 5
8,050
619
10,936
21,719
26,219
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
7 / 3 / 23
11,210
862
11,568
21,947
42,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
Bloopo
Raijin
16
7 / 3 / 15
10,255
789
11,475
9,466
4,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Olorun
19
11 / 1 / 17
11,854
912
17,544
12,853
7,960
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
saiiika50
Poseidon
16
3 / 4 / 21
9,794
753
15,731
12,022
5,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 4 / 25
10,631
818
14,730
19,801
21,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
134
15
Kills
33
33
Deaths
15
38
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
8
9
0.81
W
Kuzenbo
 
Kuzenbo
7
3
23
6.17
W
Raijin
Bloopo
Raijin
7
3
15
4.83
W
Olorun
11
1
17
19.5
L
Sun Wukong
Kasztic
Sun Wukong
4
6
9
1.42
L
Neith
RAHFF_54
Neith
5
5
7
1.7
L
Cupid
Sthef123
Cupid
4
6
8
1.33
W
Poseidon
saiiika50
Poseidon
3
4
21
3.38
L
Ares
0
8
5
0.31
W
5
4
25
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,045
Damage
71,048
78,649
Taken
76,089
65,777
Mitigated
81,243
20,930
Healing
35,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
10,271
1,490
1,133
292
13,561
13,871
402
9,309
3,990
726
18,513
W
Kuzenbo
 
Kuzenbo
11,568
3,442
2,674
4,300
21,947
42,084
229
3,010
18,937
17,145
0
W
Raijin
Bloopo
Raijin
11,475
1,605
820
2,055
9,466
4,727
766
1,478
7,988
24,329
0
W
Olorun
17,544
10,090
6,288
7,134
12,853
7,960
2,279
2,673
10,180
45,330
0
L
Sun Wukong
Kasztic
Sun Wukong
7,804
1,598
1,027
1,768
17,157
14,353
319
13,215
3,647
0
25,689
L
Neith
RAHFF_54
Neith
14,047
5,512
1,653
4,073
12,983
5,279
629
10,648
1,975
0
26,413
L
Cupid
Sthef123
Cupid
13,987
5,894
3,909
2,678
13,229
6,055
392
8,762
4,162
0
25,915
W
Poseidon
saiiika50
Poseidon
15,731
1,571
1,120
2,751
12,022
5,186
1,041
1,922
10,100
28,355
0
L
Ares
10,936
397
1,711
2,686
21,719
26,219
30
15,371
5,882
16,999
0
W
14,730
4,651
2,715
5,837
19,801
21,286
731
2,571
17,230
3,073
19,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,650
Gold Earned
53,744
115
Minions Killed
123
0
Camps Cleared
0
1,043,323
Distance Traveled
1,281,523
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,104
700
19
1
0
175,020
0
W
Kuzenbo
11,210
862
10
1
0
285,277
4
W
Raijin
10,255
789
18
1
0
219,743
0
W
Olorun
11,854
912
46
4
0
243,988
1
L
Sun Wukong
9,926
764
40
3
0
230,956
0
L
Neith
9,599
738
22
2
0
221,499
0
L
Cupid
9,971
767
29
2
0
196,567
0
W
Poseidon
9,794
753
29
2
0
254,150
0
L
Ares
8,050
619
5
0
0
219,281
0
W
Osiris
10,631
818
20
2
0
278,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role