Player Matchup

Olorun
Olorun
Manrik86
Olorun
Level 29
God Stats
9W - 15L
1,465 SR
Queue Stats
199W - 223L
1,371 Elo+
Solo
Fenrir
Fenrir
Marius9901w
Fenrir
Level 29
God Stats
11W - 8L
1,488 SR
Queue Stats
38W - 46L
1,457 Elo+
Solo
Xbalanque
Xbalanque
Sadogui
Xbalanque
Level 16
God Stats
3W - 3L
1,610 SR
Queue Stats
23W - 24L
1,440 Elo+
Solo
Awilix
Awilix
pompadejabon
Awilix
Level 29
God Stats
12W - 11L
1,524 SR
Queue Stats
52W - 53L
1,461 Elo+
Solo
Ares
Ares
xSpacho
Ares
Level 25
God Stats
13W - 11L
1,595 SR
Queue Stats
44W - 39L
1,555 Elo+
Solo
Team Averages
Level 26
1,536 SR
1,457 Elo+

VS

Team Averages
Level 28
1,500 SR
1,409 Elo+
Agni
Agni
Chauzts
Agni
Level 29
God Stats
3W - 1L
1,407 SR
Queue Stats
13W - 14L
1,432 Elo+
Party 2
Nemesis
Nemesis
CrossX2345
Nemesis
Level 23
God Stats
2W - 5L
1,099 SR
Queue Stats
40W - 65L
1,271 Elo+
Party 1
Guan Yu
Guan Yu
JinxIsAGoddess
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
MaruTheMenace
Bacchus
Level 27
God Stats
2W - 0L
1,758 SR
Queue Stats
113W - 108L
1,576 Elo+
Party 2
Heimdallr
Heimdallr
ReptileInTime
Heimdallr
Level 56
God Stats
2W - 0L
1,737 SR
Queue Stats
117W - 185L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Manrik86
Olorun
14
4 / 8 / 10
9,133
507
12,452
15,226
7,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
1
0 / 0 / 0
5,115
284
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
Sadogui
Xbalanque
12
8 / 8 / 6
8,401
467
14,499
15,231
5,820
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
15
11 / 5 / 4
9,994
555
14,224
16,190
6,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
xSpacho
Ares
14
8 / 1 / 10
9,594
533
12,651
15,124
16,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Chauzts
Agni
16
11 / 5 / 3
10,295
572
17,466
14,062
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
CrossX2345
Nemesis
16
6 / 8 / 7
10,245
569
8,119
13,215
5,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 5 / 9
8,715
484
5,189
12,238
9,658
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
12
1 / 6 / 9
8,168
454
8,548
19,784
20,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
ReptileInTime
Heimdallr
15
2 / 7 / 10
9,388
522
8,031
14,380
4,856
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
60
31
Kills
22
22
Deaths
31
30
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Agni
Chauzts
Agni
11
5
3
2.5
W
Nemesis
CrossX2345
Nemesis
6
8
7
1.19
W
2
5
9
1.3
L
Olorun
Manrik86
Olorun
4
8
10
1.13
L
Fenrir
0
0
0
0
W
Bacchus
1
6
9
0.92
W
Heimdallr
ReptileInTime
Heimdallr
2
7
10
1
L
Xbalanque
Sadogui
Xbalanque
8
8
6
1.38
L
Awilix
11
5
4
2.6
L
Ares
xSpacho
Ares
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,826
Damage
47,353
61,771
Taken
73,679
36,615
Mitigated
45,307
13,671
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Chauzts
Agni
17,466
1,962
500
3,152
14,062
4,959
706
4,246
9,816
68,095
0
W
Nemesis
CrossX2345
Nemesis
8,119
2,716
0
2,222
13,215
5,801
204
3,757
9,458
0
53,937
W
5,189
605
1,320
3,367
12,238
9,658
605
4,625
7,613
0
25,339
L
Olorun
Manrik86
Olorun
12,452
6,386
163
3,239
15,226
7,325
696
7,608
7,134
55,601
4,808
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
8,548
991
0
1,959
19,784
20,033
0
8,385
11,399
23,669
0
W
Heimdallr
ReptileInTime
Heimdallr
8,031
2,287
559
3,992
14,380
4,856
2,161
2,836
11,544
0
52,691
L
Xbalanque
Sadogui
Xbalanque
14,499
4,834
0
1,965
15,231
5,820
344
6,915
8,152
0
35,010
L
Awilix
14,224
4,516
0
4,836
16,190
6,912
629
4,048
11,950
0
57,414
L
Ares
xSpacho
Ares
12,651
1,396
0
3,468
15,124
16,558
228
6,243
8,521
33,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,237
Gold Earned
46,811
306
Minions Killed
344
0
Camps Cleared
0
1,433,077
Distance Traveled
1,745,273
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,295
572
118
7
0
348,943
0
W
Nemesis
10,245
569
81
5
0
370,760
2
W
Guan Yu
8,715
484
33
2
0
372,260
2
L
Olorun
9,133
507
117
7
0
333,974
3
L
Fenrir
5,115
284
0
0
0
1,662
0
W
Bacchus
8,168
454
32
2
0
334,391
5
W
Heimdallr
9,388
522
80
4
0
318,919
0
L
Xbalanque
8,401
467
64
4
0
354,210
0
L
Awilix
9,994
555
102
6
0
360,875
4
L
Ares
9,594
533
23
1
0
382,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role