Player Matchup

Zhong Kui
Zhong Kui
H3v1A
Zhong Kui
Level 57
God Stats
4W - 7L
1,379 SR
Queue Stats
190W - 221L
1,369 Elo+
Solo
Odin
Odin
Jzalo
Odin
Level 81
God Stats
8W - 10L
1,434 SR
Queue Stats
17W - 30L
1,311 Elo+
Solo
Freya
Freya
RoliHU
Freya
Level 109
God Stats
0W - 1L
1,523 SR
Queue Stats
150W - 163L
1,426 Elo+
Party 1
Hun Batz
Hun Batz
ToiletSaucy
Hun Batz
Level 80
God Stats
3W - 3L
1,577 SR
Queue Stats
483W - 497L
1,492 Elo+
Solo
Achilles
Achilles
sztokiHUN
Achilles
Level 108
God Stats
8W - 8L
1,504 SR
Queue Stats
398W - 367L
1,437 Elo+
Party 1
Team Averages
Level 87
1,483 SR
1,407 Elo+

VS

Team Averages
Level 128
1,470 SR
1,482 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Micly222
Baron Samedi
Level 88
God Stats
9W - 13L
1,614 SR
Queue Stats
31W - 31L
1,448 Elo+
Solo
Thor
Thor
WizardofTruth
Thor
Level 159
God Stats
1W - 0L
1,237 SR
Queue Stats
14W - 13L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
H3v1A
Zhong Kui
10
0 / 6 / 0
6,027
502
3,560
12,375
6,496
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
Jzalo
Odin
10
1 / 0 / 0
5,806
484
4,782
7,988
3,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
RoliHU
Freya
10
2 / 2 / 3
5,697
475
4,178
7,210
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
ToiletSaucy
Hun Batz
11
2 / 1 / 1
6,167
514
4,743
7,188
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
sztokiHUN
Achilles
10
2 / 2 / 3
5,987
499
4,781
12,620
9,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 0 / 3
8,494
708
10,164
4,341
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
 
Nike
12
1 / 1 / 0
6,954
580
3,794
8,419
3,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
 
Sol
11
4 / 3 / 1
6,784
565
8,078
8,343
2,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Micly222
Baron Samedi
10
1 / 3 / 4
5,857
488
5,144
9,635
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 6
6,616
551
3,120
5,536
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
11
11
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
3
5.5
W
Nike
 
Nike
1
1
0
1
W
Sol
 
Sol
4
3
1
1.5
L
Zhong Kui
H3v1A
Zhong Kui
0
6
0
0
L
Odin
Jzalo
Odin
1
0
0
1
W
Baron Samedi
Micly222
Baron Samedi
1
3
4
1
L
Freya
RoliHU
Freya
2
2
3
1.75
L
Hun Batz
ToiletSaucy
Hun Batz
2
1
1
2.5
W
1
0
6
4
L
Achilles
sztokiHUN
Achilles
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,044
Damage
30,300
47,381
Taken
36,274
23,608
Mitigated
12,924
17,211
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,164
2,139
0
1,118
4,341
1,407
94
2,168
2,173
62,773
0
W
Nike
 
Nike
3,794
210
0
3,101
8,419
3,759
536
351
8,068
0
36,596
W
Sol
 
Sol
8,078
3,634
0
3,764
8,343
2,292
868
2,832
5,511
37,988
0
L
Zhong Kui
H3v1A
Zhong Kui
3,560
96
0
4,087
12,375
6,496
0
7,108
4,875
45,985
0
L
Odin
Jzalo
Odin
4,782
1,045
0
2,575
7,988
3,860
0
480
6,644
533
26,287
W
Baron Samedi
Micly222
Baron Samedi
5,144
617
802
3,533
9,635
3,683
0
2,072
7,563
19,897
0
L
Freya
RoliHU
Freya
4,178
1,485
0
2,461
7,210
2,069
0
4,549
2,407
26,640
0
L
Hun Batz
ToiletSaucy
Hun Batz
4,743
1,927
0
3,280
7,188
2,075
0
2,035
4,961
0
36,404
W
3,120
901
0
2,602
5,536
1,783
0
914
4,622
0
33,767
L
Achilles
sztokiHUN
Achilles
4,781
949
544
4,264
12,620
9,108
0
7,772
4,352
0
23,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,684
Gold Earned
34,705
297
Minions Killed
388
0
Camps Cleared
0
1,172,952
Distance Traveled
1,148,296
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,494
708
132
11
0
230,458
3
W
Nike
6,954
580
72
6
0
210,987
1
W
Sol
6,784
565
67
6
0
227,920
1
L
Zhong Kui
6,027
502
92
8
0
194,348
0
L
Odin
5,806
484
61
5
0
252,350
3
W
Baron Samedi
5,857
488
31
3
0
213,657
0
L
Freya
5,697
475
40
3
0
218,750
3
L
Hun Batz
6,167
514
67
6
0
261,616
2
W
Thor
6,616
551
86
7
0
265,274
2
L
Achilles
5,987
499
37
3
0
245,888
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role