Player Matchup

Kukulkan
Kukulkan
BlueDiamondPR94
Kukulkan
Level 12
God Stats
27W - 26L
1,566 SR
Queue Stats
36W - 36L
1,430 Elo+
Solo
Thor
Thor
CobaltGPG
Thor
Level 15
God Stats
51W - 69L
1,366 SR
Queue Stats
52W - 72L
1,267 Elo+
Solo
Ra
Ra
SzKoCiG
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ganesha
Ganesha
sinesra
Ganesha
Level 17
God Stats
5W - 7L
1,470 SR
Queue Stats
206W - 280L
1,306 Elo+
Solo
Medusa
Medusa
zuber233
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,233 Elo+
Party 2
Team Averages
Level 11
1,480 SR
1,347 Elo+

VS

Team Averages
Level 51
1,541 SR
1,441 Elo+
Bacchus
Bacchus
DevTheRev25
Bacchus
Level 15
God Stats
1W - 1L
1,587 SR
Queue Stats
14W - 9L
1,478 Elo+
Party 1
Amaterasu
Amaterasu
FlyHighJayBird
Amaterasu
Level 124
God Stats
1W - 1L
1,605 SR
Queue Stats
9W - 5L
1,502 Elo+
Party 1
Neith
Neith
MistaKo0pA
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Loki
Loki
RunnyFecalMatter
Loki
Level 99
God Stats
4W - 0L
1,511 SR
Queue Stats
13W - 6L
1,553 Elo+
Party 1
Baron Samedi
Baron Samedi
carbuddyy
Baron Samedi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 6 / 2
9,126
1,014
8,456
13,101
4,700
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Thor
15
3 / 13 / 4
10,109
1,123
7,569
19,215
6,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 14 / 5
9,706
1,078
5,192
15,789
5,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
sinesra
Ganesha
17
0 / 10 / 8
10,081
1,120
4,828
24,217
25,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
zuber233
Medusa
14
1 / 14 / 3
8,364
929
6,765
20,551
7,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DevTheRev25
Bacchus
18
1 / 2 / 27
11,192
1,244
6,880
9,803
14,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
FlyHighJayBird
Amaterasu
20
18 / 1 / 19
13,635
1,515
26,702
13,871
15,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
18
4 / 1 / 18
9,894
1,099
7,781
3,909
1,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
31 / 1 / 12
14,608
1,623
38,027
10,043
4,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
carbuddyy
Baron Samedi
17
3 / 4 / 16
10,035
1,115
8,119
8,308
3,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
149
9
Kills
57
57
Deaths
9
22
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
6
2
0.5
L
Thor
3
13
4
0.38
W
Bacchus
DevTheRev25
Bacchus
1
2
27
7.25
W
Amaterasu
FlyHighJayBird
Amaterasu
18
1
19
27.5
W
Neith
4
1
18
13
W
31
1
12
37
L
3
14
5
0.39
W
Baron Samedi
carbuddyy
Baron Samedi
3
4
16
2.75
L
Ganesha
sinesra
Ganesha
0
10
8
0.4
L
Medusa
zuber233
Medusa
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,810
Damage
87,509
92,873
Taken
45,934
48,820
Mitigated
39,291
2,374
Healing
9,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
8,456
2,533
0
0
13,101
4,700
0
1,775
11,326
27,220
0
L
Thor
7,569
2,115
0
248
19,215
6,557
0
2,346
16,869
0
18,823
W
Bacchus
DevTheRev25
Bacchus
6,880
1,004
0
909
9,803
14,084
0
4,006
5,635
12,845
0
W
Amaterasu
FlyHighJayBird
Amaterasu
26,702
17,623
0
4,421
13,871
15,444
0
4,908
8,963
0
37,200
W
Neith
7,781
4,346
0
948
3,909
1,461
0
2,028
1,881
0
18,877
W
38,027
19,676
0
0
10,043
4,355
0
3,156
6,145
0
54,044
L
5,192
939
156
0
15,789
5,131
0
1,569
14,220
18,984
0
W
Baron Samedi
carbuddyy
Baron Samedi
8,119
1,947
1,231
2,110
8,308
3,947
0
4,378
3,930
20,578
0
L
Ganesha
sinesra
Ganesha
4,828
1,273
0
1,970
24,217
25,126
0
5,872
18,345
23,439
0
L
Medusa
zuber233
Medusa
6,765
4,840
0
0
20,551
7,306
0
3,437
17,114
0
9,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,386
Gold Earned
59,364
117
Minions Killed
118
3
Camps Cleared
5
709,951
Distance Traveled
887,476
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,126
1,014
49
5
0
139,568
0
L
Thor
10,109
1,123
27
3
0
146,730
1
W
Bacchus
11,192
1,244
13
1
0
176,700
3
W
Amaterasu
13,635
1,515
24
3
2
214,619
0
W
Neith
9,894
1,099
18
2
1
156,502
1
W
Loki
14,608
1,623
30
3
1
202,048
0
L
Ra
9,706
1,078
27
3
2
154,006
0
W
Baron Samedi
10,035
1,115
33
4
1
137,607
0
L
Ganesha
10,081
1,120
7
1
0
116,632
0
L
Medusa
8,364
929
7
1
1
153,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role