Player Matchup

Chronos
Chronos
AGGSoulThief
Chronos
Level 27
God Stats
26W - 24L
1,701 SR
Queue Stats
251W - 269L
1,486 Elo+
Party 1
Bastet
Bastet
NoirBoyyo
Bastet
Level 18
God Stats
1W - 1L
1,536 SR
Queue Stats
14W - 13L
1,555 Elo+
Solo
Guan Yu
Guan Yu
YInfinity2206
Guan Yu
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
146W - 137L
1,561 Elo+
Solo
Vulcan
Vulcan
reportallmyaccts
Vulcan
Level 28
God Stats
3W - 5L
1,447 SR
Queue Stats
12W - 13L
1,501 Elo+
Solo
Fafnir
Fafnir
xCozmicParasite
Fafnir
Level 33
God Stats
3W - 2L
1,784 SR
Queue Stats
299W - 317L
1,523 Elo+
Party 1
Team Averages
Level 26
1,594 SR
1,525 Elo+

VS

Team Averages
Level 23
1,547 SR
1,509 Elo+
Loki
Loki
BRAYIKIN15
Loki
Level 26
God Stats
8W - 2L
1,601 SR
Queue Stats
23W - 22L
1,463 Elo+
Solo
Izanami
Izanami
BarnabusDaWiz
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,548 Elo+
Solo
Sol
Sol
Jakeram71
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,491 Elo+
Solo
Geb
Geb
Saviee
Geb
Level 27
God Stats
5W - 1L
1,833 SR
Queue Stats
109W - 114L
1,545 Elo+
Solo
Ra
Ra
alexgreco50
Ra
Level 8
God Stats
1W - 0L
1,300 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AGGSoulThief
Chronos
11
3 / 0 / 2
6,430
536
4,257
6,557
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
NoirBoyyo
Bastet
11
3 / 1 / 1
6,351
529
7,291
7,788
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
11
1 / 2 / 0
6,490
541
3,817
8,710
6,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

6
0 / 7 / 0
4,615
385
1,398
6,625
1,684
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 2
5,919
493
2,891
8,147
6,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,204
517
3,806
6,499
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
8
0 / 1 / 0
5,352
446
1,481
4,111
1,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
6 / 3 / 0
6,904
575
7,889
8,408
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Geb
Saviee
Geb
11
1 / 0 / 2
6,403
534
4,877
6,832
4,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 2 / 3
7,025
585
4,773
7,106
2,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
8
Kills
12
12
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
AGGSoulThief
Chronos
3
0
2
4
W
3
2
1
1.75
W
Izanami
0
1
0
0
W
6
3
0
2
L
Bastet
NoirBoyyo
Bastet
3
1
1
3.5
W
Geb
Saviee
Geb
1
0
2
2
L
Guan Yu
1
2
0
0.5
W
2
2
3
1.75
L
0
7
0
0
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,654
Damage
22,826
37,827
Taken
32,956
18,006
Mitigated
14,244
14,638
Healing
11,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AGGSoulThief
Chronos
4,257
1,681
0
2,937
6,557
1,724
1,164
1,780
4,736
35,755
0
W
3,806
462
0
1,760
6,499
1,864
0
1,521
4,857
0
29,743
W
Izanami
1,481
677
0
1,198
4,111
1,330
429
1,146
2,893
0
25,571
W
7,889
3,202
0
3,315
8,408
3,529
126
4,516
3,768
35,662
6,313
L
Bastet
NoirBoyyo
Bastet
7,291
2,167
0
3,406
7,788
2,335
0
3,565
3,824
0
28,136
W
Geb
Saviee
Geb
4,877
836
0
2,057
6,832
4,540
0
0
6,211
29,661
0
L
Guan Yu
3,817
663
180
3,899
8,710
6,194
0
3,048
4,837
0
31,004
W
4,773
863
220
3,152
7,106
2,981
137
1,099
5,979
46,530
0
L
1,398
814
0
1,816
6,625
1,684
0
3,128
3,294
14,234
0
L
2,891
676
0
2,400
8,147
6,069
182
3,474
4,481
12,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,805
Gold Earned
31,888
247
Minions Killed
350
0
Camps Cleared
0
1,132,722
Distance Traveled
1,069,550
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,430
536
79
7
0
217,891
1
W
Loki
6,204
517
60
5
0
268,608
3
W
Izanami
5,352
446
64
5
0
129,509
2
W
Sol
6,904
575
68
6
0
212,341
0
L
Bastet
6,351
529
50
4
0
264,217
2
W
Geb
6,403
534
57
5
0
231,728
0
L
Guan Yu
6,490
541
80
7
0
238,075
1
W
Ra
7,025
585
101
8
0
227,364
5
L
Vulcan
4,615
385
20
2
0
184,082
4
L
Fafnir
5,919
493
18
2
0
228,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role