Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
K1NG_Omar__
Anubis
Level 158
God Stats
1W - 2L
1,615 SR
Queue Stats
2W - 6L
1,257 Elo+
Party 2
Janus
Janus
dd0qazxsw
Janus
Level 158
God Stats
0W - 4L
1,326 SR
Queue Stats
2W - 7L
1,296 Elo+
Party 2
Nike
Nike
kku__
Nike
Level 69
God Stats
0W - 3L
1,629 SR
Queue Stats
0W - 3L
1,278 Elo+
Party 2
Team Averages
Level 132
1,518 SR
1,333 Elo+

VS

Team Averages
Level 104
1,741 SR
1,621 Elo+
Da Ji
Da Ji
BasonNr1
Da Ji
Level 135
God Stats
5W - 3L
1,646 SR
Queue Stats
39W - 44L
1,542 Elo+
Solo
Cthulhu
Cthulhu
HellCowBeggy
Cthulhu
Level 149
God Stats
3W - 0L
1,779 SR
Queue Stats
11W - 7L
1,580 Elo+
Party 1
Janus
Janus
ThebestgamerYT
Janus
Level 105
God Stats
4W - 1L
1,621 SR
Queue Stats
43W - 22L
1,702 Elo+
Solo
Izanami
Izanami
husaj945
Izanami
Level 28
God Stats
2W - 0L
1,919 SR
Queue Stats
5W - 1L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
1 / 8 / 4
9,354
668
7,302
15,151
6,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
16
1 / 5 / 4
9,734
695
13,284
15,178
7,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
dd0qazxsw
Janus
16
5 / 7 / 0
10,635
760
8,940
14,350
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
kku__
Nike
15
2 / 9 / 2
9,873
705
8,364
18,335
13,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BasonNr1
Da Ji
18
12 / 4 / 9
12,346
882
11,565
11,679
4,672
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
HellCowBeggy
Cthulhu
18
6 / 0 / 12
12,432
888
12,867
13,947
10,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
1 / 3 / 13
11,528
823
13,742
10,436
3,191
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
husaj945
Izanami
19
10 / 2 / 8
12,695
907
12,226
12,286
4,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
9
Kills
29
29
Deaths
9
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
8
4
0.38
W
Da Ji
BasonNr1
Da Ji
12
4
9
4.13
W
Cthulhu
HellCowBeggy
Cthulhu
6
0
12
12
L
Anubis
1
5
4
0.6
W
1
3
13
2.5
L
Janus
dd0qazxsw
Janus
5
7
0
0.71
W
Izanami
husaj945
Izanami
10
2
8
7
L
Nike
kku__
Nike
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,890
Damage
50,400
63,014
Taken
48,348
31,786
Mitigated
23,245
9,447
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,302
634
0
1,736
15,151
6,309
331
4,558
10,593
0
32,755
W
Da Ji
BasonNr1
Da Ji
11,565
4,907
0
530
11,679
4,672
1,137
4,663
6,732
0
23,664
W
Cthulhu
HellCowBeggy
Cthulhu
12,867
1,329
558
3,076
13,947
10,887
1,074
7,108
6,349
40,958
0
L
Anubis
13,284
743
0
6,284
15,178
7,480
324
8,427
6,751
44,256
0
W
13,742
675
146
4,255
10,436
3,191
372
5,563
4,688
52,737
0
L
Janus
dd0qazxsw
Janus
8,940
374
0
416
14,350
4,825
128
6,900
7,450
33,619
0
W
Izanami
husaj945
Izanami
12,226
7,945
0
3,662
12,286
4,495
5,385
5,086
6,742
0
60,033
L
Nike
kku__
Nike
8,364
2,131
0
1,011
18,335
13,172
238
6,985
11,350
0
25,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,596
Gold Earned
49,001
222
Minions Killed
262
7
Camps Cleared
17
925,686
Distance Traveled
1,135,293
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,354
668
55
4
2
219,837
0
W
Da Ji
12,346
882
29
2
4
295,590
1
W
Cthulhu
12,432
888
65
5
2
288,817
0
L
Anubis
9,734
695
72
5
3
247,236
0
W
Janus
11,528
823
85
6
7
296,086
2
L
Janus
10,635
760
59
4
1
260,438
3
W
Izanami
12,695
907
83
6
4
254,800
0
L
Nike
9,873
705
36
3
1
198,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role