Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Acidhero
Kuzenbo
Level 121
God Stats
1W - 0L
1,277 SR
Queue Stats
70W - 57L
1,539 Elo+
Solo
Tiamat
Tiamat
KingCalTheFirst
Tiamat
Level 68
God Stats
2W - 5L
1,241 SR
Queue Stats
207W - 182L
1,485 Elo+
Solo
Rama
Rama
pagazzz
Rama
Level 108
God Stats
5W - 4L
1,665 SR
Queue Stats
473W - 487L
1,517 Elo+
Solo
Yemoja
Yemoja
ryang320
Yemoja
Level 123
God Stats
2W - 0L
1,720 SR
Queue Stats
161W - 112L
1,605 Elo+
Solo
Team Averages
Level 106
1,481 SR
1,529 Elo+

VS

Team Averages
Level 108
1,509 SR
1,483 Elo+
Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Helatrix
Bacchus
Level 117
God Stats
5W - 8L
1,530 SR
Queue Stats
461W - 457L
1,555 Elo+
Solo
Zhong Kui
Zhong Kui
Hımmmınaaa
Zhong Kui
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
43W - 29L
1,575 Elo+
Solo
Anhur
Anhur
Kenitshy
Anhur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,289 Elo+
Party 1
Chaac
Chaac
NelliotS
Chaac
Level 137
God Stats
6W - 1L
1,733 SR
Queue Stats
194W - 199L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
6 / 4 / 12
12,038
752
36,875
15,645
8,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Acidhero
Kuzenbo
19
2 / 2 / 16
12,016
751
10,388
27,143
43,301
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 2 / 10
12,176
761
26,006
20,235
17,474
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
pagazzz
Rama
19
5 / 3 / 11
11,804
738
17,202
12,442
5,650
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
ryang320
Yemoja
17
0 / 2 / 14
10,181
636
5,265
15,908
15,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
1 / 3 / 10
10,222
639
13,004
21,346
12,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Helatrix
Bacchus
16
0 / 4 / 13
9,952
622
13,509
17,669
27,268
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Hımmmınaaa
Zhong Kui
18
6 / 7 / 3
11,709
732
22,754
19,775
15,060
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Kenitshy
Anhur
14
0 / 6 / 6
9,002
563
9,365
19,699
9,005
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
NelliotS
Chaac
20
6 / 2 / 7
11,605
725
24,194
26,834
26,980
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
52
21
Kills
13
13
Deaths
22
63
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
4
12
3
L
Hel
 
Hel
1
3
10
2
W
Kuzenbo
Acidhero
Kuzenbo
2
2
16
5
L
Bacchus
Helatrix
Bacchus
0
4
13
1.63
L
Zhong Kui
Hımmmınaaa
Zhong Kui
6
7
3
1.07
L
Anhur
Kenitshy
Anhur
0
6
6
0.5
W
8
2
10
6.5
L
Chaac
NelliotS
Chaac
6
2
7
4.75
W
Rama
pagazzz
Rama
5
3
11
3.5
W
Yemoja
ryang320
Yemoja
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,736
Damage
82,826
91,373
Taken
105,323
89,548
Mitigated
91,253
50,722
Healing
63,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
36,875
1,671
901
3,244
15,645
8,053
880
9,905
5,740
61,657
0
L
Hel
 
Hel
13,004
618
22,281
15,779
21,346
12,940
266
17,620
3,236
29,090
0
W
Kuzenbo
Acidhero
Kuzenbo
10,388
2,798
1,195
3,200
27,143
43,301
525
13,331
13,812
15,620
0
L
Bacchus
Helatrix
Bacchus
13,509
451
397
1,702
17,669
27,268
338
10,851
6,630
22,101
0
L
Zhong Kui
Hımmmınaaa
Zhong Kui
22,754
993
0
4,762
19,775
15,060
116
14,336
5,041
43,077
0
L
Anhur
Kenitshy
Anhur
9,365
3,782
1,019
4,371
19,699
9,005
297
14,497
4,740
0
20,480
W
26,006
1,345
6,111
6,595
20,235
17,474
383
8,811
11,424
54,973
0
L
Chaac
NelliotS
Chaac
24,194
3,566
1,308
12,282
26,834
26,980
693
19,242
7,142
0
46,356
W
Rama
pagazzz
Rama
17,202
11,910
825
1,651
12,442
5,650
2,433
7,806
4,636
0
37,277
W
Yemoja
ryang320
Yemoja
5,265
1,434
22,082
4,918
15,908
15,070
1,061
9,414
6,494
9,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,215
Gold Earned
52,490
175
Minions Killed
216
0
Camps Cleared
0
1,425,543
Distance Traveled
1,431,851
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,038
752
65
4
0
272,517
6
L
Hel
10,222
639
32
2
0
325,683
1
W
Kuzenbo
12,016
751
13
1
0
314,023
1
L
Bacchus
9,952
622
14
1
0
273,889
0
L
Zhong Kui
11,709
732
83
5
0
247,953
1
L
Anhur
9,002
563
36
2
0
255,186
0
W
Tiamat
12,176
761
58
4
0
281,233
5
L
Chaac
11,605
725
51
3
0
329,140
1
W
Rama
11,804
738
31
2
0
286,630
0
W
Yemoja
10,181
636
8
1
0
271,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role