Player Matchup

Cthulhu
Cthulhu
El-Hobbito
Cthulhu
Level 87
God Stats
0W - 5L
1,523 SR
Queue Stats
18W - 24L
1,475 Elo+
Party 2
Artemis
Artemis
GuWolryung
Artemis
Level 103
God Stats
0W - 1L
1,481 SR
Queue Stats
1W - 1L
1,581 Elo+
Solo
Bacchus
Bacchus
Saurian_Jack
Bacchus
Level 122
God Stats
0W - 2L
1,119 SR
Queue Stats
43W - 73L
1,364 Elo+
Party 2
Team Averages
Level 104
1,374 SR
1,474 Elo+

VS

Team Averages
Level 74
1,431 SR
1,384 Elo+
Pele
Pele
Blue771120
Pele
Level 107
God Stats
24W - 14L
1,697 SR
Queue Stats
362W - 364L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
gallinascannata
Nu Wa
Level 8
God Stats
5W - 8L
1,380 SR
Queue Stats
9W - 11L
1,283 Elo+
Solo
Bastet
Bastet
sanswipe
Bastet
Level 108
God Stats
26W - 27L
1,217 SR
Queue Stats
407W - 457L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
El-Hobbito
Cthulhu
15
7 / 6 / 4
11,897
700
13,453
21,855
21,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
GuWolryung
Artemis
12
1 / 12 / 7
9,715
571
12,204
16,637
3,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Saurian_Jack
Bacchus
14
3 / 5 / 8
10,528
619
12,906
21,727
24,506
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 8
13,189
776
24,172
16,544
8,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 4 / 8
10,729
631
5,189
10,272
3,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
sanswipe
Bastet
16
8 / 5 / 13
12,203
718
24,716
17,627
6,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
11
Kills
23
23
Deaths
11
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
12
2
8
8
L
Cthulhu
El-Hobbito
Cthulhu
7
6
4
1.5
L
Artemis
GuWolryung
Artemis
1
12
7
0.38
L
Bacchus
Saurian_Jack
Bacchus
3
5
8
1.4
W
3
4
8
1.75
W
Bastet
sanswipe
Bastet
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,563
Damage
54,077
60,219
Taken
44,443
49,829
Mitigated
18,153
11,611
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,172
7,188
0
6,706
16,544
8,146
1,929
10,553
5,991
0
73,320
L
Cthulhu
El-Hobbito
Cthulhu
13,453
518
976
3,395
21,855
21,454
0
1,664
20,181
38,701
0
L
Artemis
GuWolryung
Artemis
12,204
4,197
450
1,752
16,637
3,869
48
1,066
15,571
0
36,661
L
Bacchus
Saurian_Jack
Bacchus
12,906
1,622
737
4,301
21,727
24,506
0
2,583
19,144
27,088
0
W
5,189
1,688
66
247
10,272
3,239
0
6,227
4,045
16,510
0
W
Bastet
sanswipe
Bastet
24,716
3,747
0
3,325
17,627
6,768
734
10,252
7,375
0
46,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,140
Gold Earned
36,121
146
Minions Killed
175
4
Camps Cleared
9
777,963
Distance Traveled
901,572
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,189
776
119
7
3
355,944
2
L
Cthulhu
11,897
700
48
3
2
277,869
0
L
Artemis
9,715
571
65
4
1
218,138
3
L
Bacchus
10,528
619
33
2
1
281,956
2
W
Nu Wa
10,729
631
17
1
2
238,101
2
W
Bastet
12,203
718
39
2
4
307,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role