Player Matchup

Chiron
Chiron
Platinum IV
BJORN_____x
Chiron
Platinum IV
Level 109
God Stats
7W - 8L
1,624 SR
Queue Stats
207W - 205L
1,750 MMR
Party 2
Geb
Geb
Platinum IV
KoLoKo_
Geb
Platinum IV
Level 86
God Stats
2W - 1L
1,688 SR
Queue Stats
191W - 178L
1,677 MMR
Party 2
Hades
Hades
Gold V
OldAsianPerv
Hades
Gold V
Level 127
God Stats
17W - 8L
1,698 SR
Queue Stats
19W - 15L
1,759 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 107
1,670 SR
1,728 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,558 SR
1,626 MMR
Achilles
Achilles
Platinum IV
DeadShotTTV
Achilles
Platinum IV
Level 123
God Stats
11W - 12L
1,544 SR
Queue Stats
175W - 176L
1,708 MMR
Party 1
Scylla
Scylla
Gold V
JuG Ghost
Scylla
Gold V
Level 85
God Stats
6W - 7L
1,621 SR
Queue Stats
100W - 94L
1,379 MMR
Party 1
Rama
Rama
Gold I
KoroLC
Rama
Gold I
Level 138
God Stats
32W - 35L
1,509 SR
Queue Stats
402W - 439L
1,792 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
3 / 0 / 5
9,930
662
11,758
7,716
3,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
14
2 / 1 / 6
9,542
636
11,158
12,331
10,192
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 2 / 3
9,727
648
8,081
10,962
7,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AthenaChang'eChaacZeusKumbhakarna

VS

Bans
CabrakanAphroditeCthulhuHelBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeadShotTTV
Achilles
13
1 / 0 / 2
8,797
586
8,682
16,028
17,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
JuG Ghost
Scylla
12
0 / 4 / 3
8,445
563
5,544
8,624
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
KoroLC
Rama
11
1 / 4 / 1
8,565
571
7,251
11,355
4,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
2
3
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
3
0
5
5.5
L
Achilles
DeadShotTTV
Achilles
1
0
2
2
L
Scylla
JuG Ghost
Scylla
0
4
3
0.38
W
Geb
2
1
6
5
L
Rama
KoroLC
Rama
1
4
1
0.38
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,997
Damage
21,477
31,009
Taken
36,007
20,781
Mitigated
24,728
14,298
Healing
5,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
11,758
2,865
1,097
4,148
7,716
3,004
2,284
1,245
6,471
0
44,305
L
Achilles
DeadShotTTV
Achilles
8,682
1,806
561
4,169
16,028
17,657
0
6,819
8,595
750
32,605
L
Scylla
JuG Ghost
Scylla
5,544
345
0
936
8,624
2,675
30
5,428
3,071
25,720
0
W
Geb
11,158
340
0
2,090
12,331
10,192
84
1,546
10,785
28,379
0
L
Rama
KoroLC
Rama
7,251
5,186
0
30
11,355
4,396
136
6,087
5,046
0
24,753
W
8,081
531
1,199
5,764
10,962
7,585
660
3,695
7,267
48,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,199
Gold Earned
25,807
189
Minions Killed
161
10
Camps Cleared
3
879,581
Distance Traveled
829,929
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,930
662
81
5
4
302,081
4
L
Achilles
8,797
586
49
3
0
321,333
1
L
Scylla
8,445
563
60
4
1
261,334
5
W
Geb
9,542
636
22
1
0
314,510
5
L
Rama
8,565
571
52
3
2
247,262
2
W
Hades
9,727
648
86
6
6
262,990
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role