Player Matchup

Jing Wei
Jing Wei
Gold IV
Feniz24
Jing Wei
Gold IV
Level 120
God Stats
3W - 3L
1,684 SR
Queue Stats
31W - 36L
1,382 MMR
Party 2
Thanatos
Thanatos
Gold IV
JoJoDesChamps
Thanatos
Gold IV
Level 128
God Stats
2W - 4L
1,452 SR
Queue Stats
420W - 424L
1,353 MMR
Solo
Tyr
Tyr
Silver I
NicoTex
Tyr
Silver I
Level 123
God Stats
1W - 1L
1,663 SR
Queue Stats
18W - 26L
1,145 MMR
Party 2
Tiamat
Tiamat
Gold V
alexgelk345
Tiamat
Gold V
Level 131
God Stats
4W - 5L
1,523 SR
Queue Stats
519W - 540L
1,266 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
astralfaerie
Sun Wukong
Silver I
Level 144
God Stats
56W - 44L
1,605 SR
Queue Stats
1,471W - 1,469L
1,338 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,586 SR
1,297 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,574 SR
1,299 MMR
Awilix
Awilix
Silver III
IllegalHonduran
Awilix
Silver III
Level 106
God Stats
5W - 5L
1,642 SR
Queue Stats
9W - 10L
1,426 MMR
Party 1
Hercules
Hercules
Gold V
LoRezAddiction
Hercules
Gold V
Level 160
God Stats
3W - 2L
1,624 SR
Queue Stats
581W - 588L
1,260 MMR
Solo
Vulcan
Vulcan
Bronze III
MozzLay
Vulcan
Bronze III
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,248 MMR
Solo
Charybdis
Charybdis
Bronze III
MrBuddy1034
Charybdis
Bronze III
Level 75
God Stats
1W - 3L
1,501 SR
Queue Stats
2W - 8L
1,262 MMR
Solo
Khepri
Khepri
Silver IV
choochiii
Khepri
Silver IV
Level 68
God Stats
7W - 4L
1,605 SR
Queue Stats
16W - 26L
1,298 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Feniz24
Jing Wei
19
2 / 7 / 5
11,873
457
16,095
20,842
6,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
JoJoDesChamps
Thanatos
17
1 / 10 / 3
11,504
442
9,686
23,860
8,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
16
4 / 9 / 2
10,740
413
14,561
25,126
23,360
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
18
2 / 8 / 1
12,051
464
15,375
18,820
10,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
astralfaerie
Sun Wukong
20
3 / 3 / 1
12,906
496
14,244
26,513
20,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
GilgameshArtioUllr

VS

Bans
GebSolAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 7
15,556
598
22,660
16,634
8,596
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
20
4 / 2 / 11
14,594
561
18,242
31,171
49,575
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
MozzLay
Vulcan
20
6 / 2 / 6
14,108
543
17,508
12,454
6,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
MrBuddy1034
Charybdis
20
10 / 5 / 9
15,221
585
20,010
21,675
9,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
choochiii
Khepri
18
0 / 1 / 22
12,960
498
6,993
24,914
34,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
92
12
Kills
37
37
Deaths
12
12
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Feniz24
Jing Wei
2
7
5
0.64
W
17
2
7
10.25
L
Thanatos
JoJoDesChamps
Thanatos
1
10
3
0.25
W
Hercules
4
2
11
4.75
W
Vulcan
MozzLay
Vulcan
6
2
6
4.5
W
Charybdis
MrBuddy1034
Charybdis
10
5
9
2.9
L
Tyr
4
9
2
0.56
L
Tiamat
2
8
1
0.31
L
Sun Wukong
astralfaerie
Sun Wukong
3
3
1
1.17
W
Khepri
choochiii
Khepri
0
1
22
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,961
Damage
85,413
115,161
Taken
106,848
68,912
Mitigated
108,241
34,331
Healing
39,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Feniz24
Jing Wei
16,095
12,905
0
5,739
20,842
6,919
0
3,608
17,234
0
104,004
W
22,660
8,890
0
3,815
16,634
8,596
3,403
3,041
13,397
0
107,865
L
Thanatos
JoJoDesChamps
Thanatos
9,686
2,726
0
12,638
23,860
8,122
437
5,184
18,676
0
79,599
W
Hercules
18,242
4,224
0
12,715
31,171
49,575
1,345
4,081
26,924
19,042
78,669
W
Vulcan
MozzLay
Vulcan
17,508
7,645
0
3,418
12,454
6,026
2,929
4,018
8,134
103,363
0
W
Charybdis
MrBuddy1034
Charybdis
20,010
12,124
0
9,092
21,675
9,700
5,512
876
20,781
0
136,855
L
Tyr
14,561
1,154
0
6,163
25,126
23,360
0
5,643
19,483
539
68,634
L
Tiamat
15,375
1,072
183
4,497
18,820
10,345
0
9,107
9,713
78,057
0
L
Sun Wukong
astralfaerie
Sun Wukong
14,244
3,190
0
5,111
26,513
20,166
190
4,712
21,801
0
107,504
W
Khepri
choochiii
Khepri
6,993
480
1,642
8,398
24,914
34,344
192
5,885
16,991
22,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,074
Gold Earned
72,439
720
Minions Killed
681
0
Camps Cleared
0
2,382,644
Distance Traveled
2,671,048
23
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,873
457
139
5
0
457,522
0
W
Awilix
15,556
598
135
5
0
607,619
2
L
Thanatos
11,504
442
130
5
0
486,470
9
W
Hercules
14,594
561
180
7
0
510,963
6
W
Vulcan
14,108
543
199
8
0
513,418
8
W
Charybdis
15,221
585
151
6
0
465,847
14
L
Tyr
10,740
413
88
3
0
488,975
3
L
Tiamat
12,051
464
161
6
0
449,194
6
L
Sun Wukong
12,906
496
202
8
0
500,483
5
W
Khepri
12,960
498
16
1
0
573,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role